Player Matchup

Anubis
Anubis
KateKHAOS9494
Anubis
Level 27
God Stats
12W - 7L
1,568 SR
Queue Stats
95W - 79L
1,391 Elo+
Solo
Arachne
Arachne
M1ghtyM1dget01
Arachne
Level 48
God Stats
8W - 12L
1,213 SR
Queue Stats
38W - 42L
1,486 Elo+
Party 2
Bacchus
Bacchus
iZxFruitzNJuice
Bacchus
Level 14
God Stats
8W - 15L
1,333 SR
Queue Stats
32W - 33L
1,257 Elo+
Solo
Neith
Neith
oktane99
Neith
Level 25
God Stats
9W - 8L
1,595 SR
Queue Stats
34W - 25L
1,332 Elo+
Solo
Bellona
Bellona
tgoyer
Bellona
Level 2
God Stats
53W - 46L
1,500 SR
Queue Stats
56W - 68L
1,500 Elo+
Party 2
Team Averages
Level 23
1,442 SR
1,393 Elo+

VS

Team Averages
Level 16
1,432 SR
1,229 Elo+
Set
Set
B1oHaZaRD_PUrg3
Set
Level 10
God Stats
1W - 7L
1,500 SR
Queue Stats
82W - 103L
1,222 Elo+
Party 1
Olorun
Olorun
Raskolnikofff_
Olorun
Level 6
God Stats
1W - 2L
1,452 SR
Queue Stats
1W - 6L
1,212 Elo+
Party 1
Ra
Ra
XxZACCHEOxX
Ra
Level 46
God Stats
4W - 13L
1,510 SR
Queue Stats
166W - 207L
1,196 Elo+
Party 1
Odin
Odin
frieza2xdbz
Odin
Level 7
God Stats
2W - 3L
1,378 SR
Queue Stats
3W - 6L
1,289 Elo+
Solo
Nemesis
Nemesis
kirai23
Nemesis
Level 13
God Stats
0W - 2L
1,321 SR
Queue Stats
1W - 4L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 3
10,340
646
11,765
5,712
3,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
9 / 0 / 3
9,304
582
7,146
6,996
3,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 0 / 5
9,197
575
4,529
10,546
13,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
oktane99
Neith
13
6 / 1 / 11
8,899
556
7,649
5,659
2,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
tgoyer
Bellona
9
0 / 4 / 2
6,823
426
575
6,933
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
6,119
382
2,803
8,713
5,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 7 / 0
6,179
386
2,998
9,976
2,745
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 7 / 1
6,773
423
4,290
9,272
2,300
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 8 / 0
5,114
320
823
8,246
3,840
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
kirai23
Nemesis
5
0 / 4 / 0
5,058
316
434
4,541
792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
32
Kills
4
5
Deaths
32
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
11
0
3
12.5
W
9
0
3
10.5
L
1
7
0
0.14
L
1
7
1
0.21
L
0
8
0
0
W
6
0
5
8.5
L
Nemesis
kirai23
Nemesis
0
4
0
0
W
Neith
oktane99
Neith
6
1
11
11.5
W
Bellona
tgoyer
Bellona
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,664
Damage
11,348
35,846
Taken
40,748
26,543
Mitigated
15,374
10,958
Healing
5,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,803
692
0
150
8,713
5,697
850
3,425
5,288
0
16,444
W
11,765
1,149
0
2,618
5,712
3,580
5,313
1,001
4,711
68,802
0
W
7,146
5,459
0
2,760
6,996
3,587
444
1,149
5,847
0
52,432
L
2,998
1,970
215
1,295
9,976
2,745
458
3,944
6,032
20,995
0
L
4,290
809
523
2,040
9,272
2,300
72
4,032
5,240
35,836
0
L
823
455
0
0
8,246
3,840
0
2,338
5,908
0
6,178
W
4,529
975
0
2,297
10,546
13,089
540
2,111
8,435
27,864
0
L
Nemesis
kirai23
Nemesis
434
56
0
947
4,541
792
0
2,555
1,986
0
6,297
W
Neith
oktane99
Neith
7,649
3,059
0
1,790
5,659
2,142
3,295
2,220
3,439
0
42,352
W
Bellona
tgoyer
Bellona
575
270
0
1,493
6,933
4,145
507
807
6,126
0
13,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,563
Gold Earned
29,243
372
Minions Killed
162
0
Camps Cleared
0
1,414,549
Distance Traveled
1,048,905
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,119
382
20
1
0
233,629
1
W
Anubis
10,340
646
125
8
0
275,028
1
W
Arachne
9,304
582
101
6
0
340,470
0
L
Olorun
6,179
386
45
3
0
236,686
1
L
Ra
6,773
423
74
5
0
261,920
5
L
Odin
5,114
320
9
1
0
181,840
4
W
Bacchus
9,197
575
43
3
0
315,886
1
L
Nemesis
5,058
316
14
1
0
134,830
0
W
Neith
8,899
556
68
4
0
283,309
3
W
Bellona
6,823
426
35
2
0
199,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role