Player Matchup

Medusa
Medusa
Keisharall
Medusa
Level 73
God Stats
12W - 9L
1,485 SR
Queue Stats
92W - 86L
1,507 Elo+
Party 1
Kuzenbo
Kuzenbo
Sabryk
Kuzenbo
Level 80
God Stats
7W - 2L
1,745 SR
Queue Stats
124W - 133L
1,504 Elo+
Party 1
Hera
Hera
Shadias
Hera
Level 29
God Stats
30W - 34L
1,488 SR
Queue Stats
142W - 155L
1,467 Elo+
Party 1
Team Averages
Level 61
1,573 SR
1,493 Elo+

VS

Team Averages
Level 42
1,466 SR
1,482 Elo+
King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Murban17
Thanatos
Level 30
God Stats
1W - 6L
1,190 SR
Queue Stats
217W - 244L
1,446 Elo+
Party 2
Sol
Sol
flawless6993
Sol
Level 27
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Keisharall
Medusa
14
6 / 1 / 8
10,362
740
12,333
5,673
1,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
Sabryk
Kuzenbo
15
5 / 0 / 10
10,076
720
8,808
9,215
12,033
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
Shadias
Hera
14
4 / 2 / 8
10,220
730
6,972
6,525
2,046
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 5 / 3
8,577
613
7,845
15,864
11,084
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Murban17
Thanatos
12
3 / 6 / 0
9,209
658
2,943
12,240
5,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 4 / 2
8,025
573
3,204
7,582
2,322
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
3
3
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
3
0.3
W
Medusa
Keisharall
Medusa
6
1
8
10
L
Thanatos
Murban17
Thanatos
3
6
0
0.5
W
Kuzenbo
Sabryk
Kuzenbo
5
0
10
10
W
Hera
Shadias
Hera
4
2
8
4
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,113
Damage
13,992
21,413
Taken
35,686
16,002
Mitigated
18,866
1,249
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,845
642
0
3,250
15,864
11,084
0
6,834
8,836
7,605
36,799
W
Medusa
Keisharall
Medusa
12,333
5,716
0
120
5,673
1,923
2,526
701
4,972
0
48,534
L
Thanatos
Murban17
Thanatos
2,943
185
0
2,807
12,240
5,460
0
4,131
7,919
0
17,751
W
Kuzenbo
Sabryk
Kuzenbo
8,808
3,492
293
578
9,215
12,033
173
2,559
6,656
16,753
0
W
Hera
Shadias
Hera
6,972
1,624
100
158
6,525
2,046
180
964
5,561
37,097
0
L
3,204
783
0
1,275
7,582
2,322
0
4,263
3,151
22,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,658
Gold Earned
25,811
152
Minions Killed
153
0
Camps Cleared
0
848,255
Distance Traveled
742,284
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,577
613
55
4
0
257,859
3
W
Medusa
10,362
740
65
5
0
274,161
1
L
Thanatos
9,209
658
45
3
0
260,555
3
W
Kuzenbo
10,076
720
19
1
0
269,796
5
W
Hera
10,220
730
68
5
0
304,298
2
L
Sol
8,025
573
53
4
0
223,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role