Player Matchup

Anubis
Anubis
Pablosfb2311
Anubis
Level 67
God Stats
2W - 1L
1,355 SR
Queue Stats
28W - 65L
1,256 Elo+
Party 2
Neith
Neith
crnlzueta_85
Neith
Level 19
God Stats
8W - 14L
1,343 SR
Queue Stats
14W - 34L
1,237 Elo+
Party 2
Nike
Nike
fat_lionne
Nike
Level 65
God Stats
5W - 6L
1,444 SR
Queue Stats
46W - 82L
1,291 Elo+
Party 2
Jormungandr
Jormungandr
guille-s_98
Jormungandr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 72L
1,292 Elo+
Party 2
Loki
Loki
joltor214
Loki
Level 67
God Stats
2W - 3L
1,276 SR
Queue Stats
41W - 80L
1,270 Elo+
Party 2
Team Averages
Level 60
1,384 SR
1,269 Elo+

VS

Team Averages
Level 82
1,538 SR
1,403 Elo+
Ra
Ra
AwsomeGod7
Ra
Level 107
God Stats
1W - 1L
1,347 SR
Queue Stats
3W - 4L
1,385 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dillon_pic
Cu Chulainn
Level 49
God Stats
2W - 3L
1,482 SR
Queue Stats
182W - 217L
1,344 Elo+
Party 1
Sol
Sol
Lovesthetic
Sol
Level 69
God Stats
27W - 27L
1,742 SR
Queue Stats
146W - 151L
1,420 Elo+
Party 1
Fenrir
Fenrir
Venom4275
Fenrir
Level 60
God Stats
26W - 14L
1,572 SR
Queue Stats
122W - 162L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
YouTubeChemoney
Sun Wukong
Level 127
God Stats
13W - 10L
1,548 SR
Queue Stats
1,116W - 1,151L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
3 / 1 / 1
5,505
688
2,866
3,728
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 2 / 1
4,299
537
1,343
4,474
1,255
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 0
5,561
695
2,227
3,998
2,353
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
guille-s_98
Jormungandr
8
1 / 0 / 3
5,018
627
2,519
4,604
1,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
8
3 / 2 / 1
5,105
638
1,125
5,678
1,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,273
534
2,928
4,113
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Dillon_pic
Cu Chulainn
8
0 / 2 / 1
4,259
532
1,469
4,213
1,833
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 1 / 2
4,384
548
1,768
2,939
622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Venom4275
Fenrir
9
3 / 1 / 0
5,225
653
1,933
4,800
1,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
YouTubeChemoney
Sun Wukong
7
1 / 4 / 1
4,552
569
3,583
5,762
2,212
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
10
Kills
5
5
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Cu Chulainn
Dillon_pic
Cu Chulainn
0
2
1
0.25
L
1
1
2
2
W
Anubis
3
1
1
3.5
L
Fenrir
Venom4275
Fenrir
3
1
0
3
L
Sun Wukong
YouTubeChemoney
Sun Wukong
1
4
1
0.38
W
1
2
1
0.75
W
2
0
0
2
W
Jormungandr
guille-s_98
Jormungandr
1
0
3
2.5
W
Loki
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,080
Damage
11,681
22,482
Taken
21,827
8,108
Mitigated
7,053
6,038
Healing
5,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,928
345
38
1,422
4,113
1,038
434
2,206
1,907
19,463
0
L
Cu Chulainn
Dillon_pic
Cu Chulainn
1,469
392
0
882
4,213
1,833
0
0
4,213
0
15,101
L
1,768
463
0
1,259
2,939
622
0
749
2,190
13,734
0
W
Anubis
2,866
511
0
908
3,728
1,319
362
863
2,739
22,437
0
L
Fenrir
Venom4275
Fenrir
1,933
917
0
550
4,800
1,348
0
763
4,037
0
27,239
L
Sun Wukong
YouTubeChemoney
Sun Wukong
3,583
962
0
1,052
5,762
2,212
0
1,667
4,095
0
14,553
W
1,343
545
60
886
4,474
1,255
574
1,150
3,190
0
9,556
W
2,227
318
104
864
3,998
2,353
488
0
3,718
0
28,907
W
Jormungandr
guille-s_98
Jormungandr
2,519
843
47
1,040
4,604
1,756
210
2,082
2,340
17,528
0
W
Loki
1,125
219
148
1,981
5,678
1,425
0
123
5,519
0
18,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,488
Gold Earned
22,693
209
Minions Killed
183
0
Camps Cleared
0
775,500
Distance Traveled
733,835
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,273
534
35
4
0
139,934
0
L
Cu Chulainn
4,259
532
38
5
0
156,594
1
L
Sol
4,384
548
32
4
0
116,572
0
W
Anubis
5,505
688
43
5
0
154,118
3
L
Fenrir
5,225
653
56
7
0
177,236
0
L
Sun Wukong
4,552
569
22
3
0
143,499
2
W
Neith
4,299
537
21
3
0
151,247
1
W
Nike
5,561
695
65
8
0
150,574
4
W
Jormungandr
5,018
627
29
4
0
164,569
3
W
Loki
5,105
638
51
6
0
154,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role