Player Matchup

Zhong Kui
Zhong Kui
Bronze IV
KG DaDemiGod808
Zhong Kui
Bronze IV
Level 159
God Stats
1W - 0L
1,476 SR
Queue Stats
5W - 10L
1,244 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
MOGLINATOR
Kukulkan
Bronze III
Level 126
God Stats
2W - 2L
1,556 SR
Queue Stats
8W - 13L
1,487 MMR
Party 2
Ullr
Ullr
Bronze III
synchronists
Ullr
Bronze III
Level 120
God Stats
4W - 5L
1,453 SR
Queue Stats
5W - 5L
1,487 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 135
1,495 SR
1,406 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,599 SR
1,160 MMR
Gilgamesh
Gilgamesh
Silver IV
BETONOWSKY
Gilgamesh
Silver IV
Level 125
God Stats
7W - 10L
1,592 SR
Queue Stats
384W - 557L
907 MMR
Party 1
Zeus
Zeus
Silver III
Devil_in_myVeins
Zeus
Silver III
Level 142
God Stats
23W - 28L
1,448 SR
Queue Stats
438W - 615L
1,218 MMR
Party 1
Fenrir
Fenrir
Bronze III
Lux Murhz
Fenrir
Bronze III
Level 65
God Stats
1W - 2L
1,757 SR
Queue Stats
4W - 9L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KG DaDemiGod808
Zhong Kui
18
3 / 5 / 9
14,073
640
15,760
20,827
14,079
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
MOGLINATOR
Kukulkan
20
4 / 4 / 9
14,496
659
11,803
11,640
8,219
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 4 / 7
15,394
700
21,430
13,234
5,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AphroditeScyllaArtioMedusaMorgan Le Fay

VS

Bans
BastetChang'eYmirHeraBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BETONOWSKY
Gilgamesh
18
3 / 5 / 6
13,364
607
11,216
22,912
20,046
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 6 / 6
13,815
628
12,009
12,809
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Lux Murhz
Fenrir
17
5 / 4 / 2
13,326
606
10,698
23,768
14,908
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
15
Kills
13
13
Deaths
15
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BETONOWSKY
Gilgamesh
3
5
6
1.2
L
5
6
6
1.33
W
Zhong Kui
KG DaDemiGod808
Zhong Kui
3
5
9
1.5
L
Fenrir
Lux Murhz
Fenrir
5
4
2
1.5
W
Kukulkan
MOGLINATOR
Kukulkan
4
4
9
2.13
W
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,993
Damage
33,923
45,701
Taken
59,489
27,720
Mitigated
39,110
8,091
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BETONOWSKY
Gilgamesh
11,216
1,413
0
3,501
22,912
20,046
891
9,177
13,319
0
58,771
L
12,009
317
0
1,115
12,809
4,156
576
6,848
5,893
53,129
0
W
Zhong Kui
KG DaDemiGod808
Zhong Kui
15,760
1,389
0
4,087
20,827
14,079
1,080
2,424
18,189
65,477
0
L
Fenrir
Lux Murhz
Fenrir
10,698
2,405
276
4,157
23,768
14,908
0
10,604
12,714
0
31,864
W
Kukulkan
MOGLINATOR
Kukulkan
11,803
839
0
250
11,640
8,219
453
2,896
8,536
73,300
0
W
21,430
7,982
0
3,754
13,234
5,422
1,202
6,093
6,967
0
72,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,963
Gold Earned
40,505
275
Minions Killed
224
0
Camps Cleared
0
1,197,478
Distance Traveled
1,160,989
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,364
607
70
3
0
403,380
2
L
Zeus
13,815
628
107
5
0
342,155
6
W
Zhong Kui
14,073
640
100
5
0
391,258
4
L
Fenrir
13,326
606
47
2
0
415,454
1
W
Kukulkan
14,496
659
93
4
0
408,166
6
W
Ullr
15,394
700
82
4
0
398,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role