Player Matchup

Sol
Sol
CinnaToastBalls
Sol
Level 69
God Stats
11W - 12L
1,636 SR
Queue Stats
404W - 467L
1,434 Elo+
Party 1
Sobek
Sobek
Elzbieta
Sobek
Level 29
God Stats
1W - 1L
1,734 SR
Queue Stats
112W - 102L
1,487 Elo+
Party 1
Amaterasu
Amaterasu
I Only Wanted U
Amaterasu
Level 11
God Stats
6W - 4L
1,639 SR
Queue Stats
9W - 5L
1,538 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bbnotop
Ah Muzen Cab
Level 108
God Stats
5W - 6L
1,716 SR
Queue Stats
301W - 344L
1,404 Elo+
Party 1
Arachne
Arachne
copenhagenchamp1
Arachne
Level 49
God Stats
7W - 6L
1,558 SR
Queue Stats
464W - 531L
1,332 Elo+
Solo
Team Averages
Level 53
1,657 SR
1,439 Elo+

VS

Team Averages
Level 57
1,492 SR
1,481 Elo+
Sylvanus
Sylvanus
AAbeyxs
Sylvanus
Level 88
God Stats
3W - 6L
1,413 SR
Queue Stats
136W - 120L
1,544 Elo+
Party 2
Fenrir
Fenrir
Bay Powerr
Fenrir
Level 36
God Stats
8W - 13L
1,405 SR
Queue Stats
100W - 95L
1,491 Elo+
Party 2
Hou Yi
Hou Yi
CH 7 NEWS AT 9
Hou Yi
Level 85
God Stats
3W - 3L
1,695 SR
Queue Stats
172W - 160L
1,565 Elo+
Party 2
Ra
Ra
Massivephobic
Ra
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 132L
1,378 Elo+
Solo
Chiron
Chiron
X1Aquiles1X
Chiron
Level 41
God Stats
7W - 7L
1,445 SR
Queue Stats
335W - 356L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,093
609
3,569
4,646
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
Elzbieta
Sobek
8
3 / 2 / 1
5,820
582
2,963
6,227
4,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
I Only Wanted U
Amaterasu
8
0 / 2 / 0
4,985
499
3,364
7,642
3,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
bbnotop
Ah Muzen Cab
6
0 / 5 / 2
4,470
447
3,778
4,863
1,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 1
5,548
555
3,115
6,424
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AAbeyxs
Sylvanus
8
2 / 1 / 4
5,541
554
3,282
7,535
2,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
Bay Powerr
Fenrir
8
3 / 2 / 2
5,462
546
4,999
5,326
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
6 / 4 / 2
6,036
604
5,996
7,174
1,860
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 0
4,936
494
986
2,989
828
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
9
1 / 0 / 0
5,423
542
2,808
4,886
1,332
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
9
Kills
12
12
Deaths
9
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AAbeyxs
Sylvanus
2
1
4
4
W
Fenrir
Bay Powerr
Fenrir
3
2
2
2
W
6
4
2
1.75
L
4
1
1
4.5
L
Sobek
Elzbieta
Sobek
3
2
1
1.75
L
Amaterasu
I Only Wanted U
Amaterasu
0
2
0
0
W
0
2
0
0
W
Chiron
1
0
0
1
L
Ah Muzen Cab
bbnotop
Ah Muzen Cab
0
5
2
0.2
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,789
Damage
18,071
29,802
Taken
27,910
13,155
Mitigated
9,074
10,407
Healing
8,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AAbeyxs
Sylvanus
3,282
849
420
2,362
7,535
2,838
286
1,464
6,071
14,274
0
W
Fenrir
Bay Powerr
Fenrir
4,999
1,273
0
1,283
5,326
2,216
0
1,171
4,155
0
21,311
W
5,996
2,434
0
2,298
7,174
1,860
0
2,283
4,891
0
20,711
L
3,569
1,897
0
2,101
4,646
1,314
609
1,206
3,382
34,539
0
L
Sobek
Elzbieta
Sobek
2,963
386
0
1,296
6,227
4,462
30
1,267
4,960
11,335
0
L
Amaterasu
I Only Wanted U
Amaterasu
3,364
1,140
0
3,885
7,642
3,874
0
0
7,642
0
17,854
W
986
262
56
363
2,989
828
608
1,614
1,375
21,626
0
W
Chiron
2,808
884
0
1,670
4,886
1,332
886
0
4,399
0
24,710
L
Ah Muzen Cab
bbnotop
Ah Muzen Cab
3,778
1,430
0
500
4,863
1,074
0
1,450
3,413
0
19,594
L
3,115
2,047
0
2,625
6,424
2,431
0
454
5,970
0
27,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,916
Gold Earned
27,398
215
Minions Killed
212
0
Camps Cleared
0
897,650
Distance Traveled
888,331
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,541
554
27
3
0
162,139
1
W
Fenrir
5,462
546
42
4
0
193,614
0
W
Hou Yi
6,036
604
37
4
0
165,627
1
L
Sol
6,093
609
68
7
0
179,457
2
L
Sobek
5,820
582
17
2
0
177,708
0
L
Amaterasu
4,985
499
37
4
0
212,253
0
W
Ra
4,936
494
46
5
0
183,114
0
W
Chiron
5,423
542
60
6
0
183,837
0
L
Ah Muzen Cab
4,470
447
40
4
0
116,213
0
L
Arachne
5,548
555
53
5
0
212,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role