Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
MàgicalTeddy
Merlin
Level 158
God Stats
3W - 2L
1,719 SR
Queue Stats
170W - 117L
1,592 Elo+
Party 2
Yemoja
Yemoja
Stuyvert
Yemoja
Level 153
God Stats
3W - 5L
1,500 SR
Queue Stats
770W - 677L
1,592 Elo+
Party 2
Cernunnos
Cernunnos
chr0n1c
Cernunnos
Level 158
God Stats
12W - 5L
1,597 SR
Queue Stats
503W - 472L
1,578 Elo+
Party 2
Vamana
Vamana
joshimeister
Vamana
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 128L
1,533 Elo+
Solo
Team Averages
Level 139
1,563 SR
1,559 Elo+

VS

Team Averages
Level 131
1,664 SR
1,601 Elo+
Gilgamesh
Gilgamesh
Altavas
Gilgamesh
Level 160
God Stats
1W - 1L
1,594 SR
Queue Stats
160W - 122L
1,633 Elo+
Party 1
Geb
Geb
FunkyMonkRH
Geb
Level 126
God Stats
1W - 2L
1,870 SR
Queue Stats
124W - 105L
1,575 Elo+
Solo
Chang'e
Chang'e
Oiskeyp0iskey
Chang'e
Level 125
God Stats
4W - 4L
1,632 SR
Queue Stats
336W - 349L
1,595 Elo+
Solo
Ullr
Ullr
Weikki
Ullr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,619 Elo+
Party 1
Tsukuyomi
Tsukuyomi
adapteri
Tsukuyomi
Level 141
God Stats
0W - 1L
1,724 SR
Queue Stats
26W - 26L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
7 / 4 / 10
13,275
948
15,255
15,942
12,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 5 / 11
11,367
812
18,441
15,547
7,917
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Stuyvert
Yemoja
16
3 / 3 / 15
10,158
726
8,395
15,251
20,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
chr0n1c
Cernunnos
18
6 / 3 / 12
11,052
789
18,503
13,544
6,885
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
18
4 / 5 / 14
12,362
883
17,149
27,859
30,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Altavas
Gilgamesh
17
5 / 7 / 11
10,834
774
17,612
23,513
18,559
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 4 / 13
11,295
807
10,119
22,532
21,565
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
17
4 / 4 / 13
10,541
753
21,149
15,085
5,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Weikki
Ullr
18
6 / 4 / 10
11,419
816
14,684
14,740
6,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
adapteri
Tsukuyomi
17
3 / 6 / 14
9,954
711
11,633
16,063
11,782
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
81
25
Kills
20
20
Deaths
25
62
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
4
10
3
L
Gilgamesh
Altavas
Gilgamesh
5
7
11
1.5
L
2
4
13
2.13
W
5
5
11
2.1
L
Chang'e
4
4
13
2.63
W
Yemoja
Stuyvert
Yemoja
3
3
15
3.5
L
Ullr
Weikki
Ullr
6
4
10
2.75
L
Tsukuyomi
adapteri
Tsukuyomi
3
6
14
1.67
W
Cernunnos
chr0n1c
Cernunnos
6
3
12
4
W
Vamana
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,743
Damage
75,197
88,143
Taken
91,933
78,032
Mitigated
64,405
28,845
Healing
36,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,255
5,682
2,073
3,137
15,942
12,317
1,628
6,374
9,568
0
30,521
L
Gilgamesh
Altavas
Gilgamesh
17,612
3,802
1,125
4,374
23,513
18,559
800
6,994
16,495
0
26,336
L
10,119
241
1,582
3,683
22,532
21,565
144
8,026
14,398
19,715
0
W
18,441
480
1,726
3,734
15,547
7,917
1,058
4,117
11,430
45,349
0
L
Chang'e
21,149
503
13,899
6,279
15,085
5,835
814
3,760
11,325
35,430
0
W
Yemoja
Stuyvert
Yemoja
8,395
1,221
4,494
2,403
15,251
20,470
493
5,219
10,032
16,009
0
L
Ullr
Weikki
Ullr
14,684
7,706
0
2,897
14,740
6,664
1,806
4,260
10,480
0
30,966
L
Tsukuyomi
adapteri
Tsukuyomi
11,633
2,333
1,400
828
16,063
11,782
243
3,664
12,399
0
28,305
W
Cernunnos
chr0n1c
Cernunnos
18,503
7,736
203
1,098
13,544
6,885
2,367
5,038
8,506
0
29,556
W
Vamana
17,149
8,898
1,774
8,203
27,859
30,443
873
10,520
17,339
0
29,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,214
Gold Earned
54,043
138
Minions Killed
124
0
Camps Cleared
0
1,245,960
Distance Traveled
1,347,234
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,275
948
38
3
0
249,519
1
L
Gilgamesh
10,834
774
13
1
0
274,140
3
L
Geb
11,295
807
24
2
0
278,795
4
W
Merlin
11,367
812
45
3
0
246,841
0
L
Chang'e
10,541
753
29
2
0
278,979
1
W
Yemoja
10,158
726
10
1
0
232,120
2
L
Ullr
11,419
816
37
3
0
253,377
0
L
Tsukuyomi
9,954
711
21
2
0
261,943
5
W
Cernunnos
11,052
789
29
2
0
242,765
2
W
Vamana
12,362
883
16
1
0
274,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role