Player Matchup

Loki
Loki
EL_DESKICED
Loki
Level 18
God Stats
3W - 0L
1,707 SR
Queue Stats
39W - 41L
1,325 Elo+
Party 2
Tiamat
Tiamat
LeoIsBackk
Tiamat
Level 29
God Stats
12W - 12L
1,541 SR
Queue Stats
81W - 97L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Mv-846-
Cthulhu
Level 26
God Stats
5W - 11L
1,360 SR
Queue Stats
197W - 322L
1,287 Elo+
Party 2
Artemis
Artemis
TroPa_EliTe-V8_2
Artemis
Level 12
God Stats
8W - 8L
1,421 SR
Queue Stats
22W - 40L
1,311 Elo+
Party 2
Bakasura
Bakasura
tyranosauriorex9
Bakasura
Level 47
God Stats
27W - 42L
1,475 SR
Queue Stats
97W - 194L
1,285 Elo+
Party 2
Team Averages
Level 26
1,501 SR
1,330 Elo+

VS

Team Averages
Level 31
1,538 SR
1,526 Elo+
Cthulhu
Cthulhu
AgonySnake
Cthulhu
Level 12
God Stats
0W - 1L
1,691 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Merlin
Merlin
Joao2020lucas15
Merlin
Level 18
God Stats
43W - 40L
1,500 SR
Queue Stats
85W - 104L
1,354 Elo+
Solo
Bacchus
Bacchus
MoonWolfxD
Bacchus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Ares
Ares
NotSoSlav
Ares
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Artemis
Artemis
goorgomc
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 2
10,364
610
12,012
10,431
3,783
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
LeoIsBackk
Tiamat
16
10 / 1 / 3
10,408
612
12,854
8,260
5,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Mv-846-
Cthulhu
13
2 / 2 / 7
8,451
497
4,811
9,901
6,047
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 4 / 7
8,476
499
6,074
8,665
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 2 / 8
10,132
596
6,926
10,712
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AgonySnake
Cthulhu
10
2 / 9 / 2
7,227
425
6,505
18,161
11,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 3 / 2
6,576
387
3,968
8,118
2,467
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
MoonWolfxD
Bacchus
10
0 / 7 / 5
6,409
377
2,956
12,141
12,340
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
1 / 7 / 2
8,255
486
2,798
15,354
9,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
goorgomc
Artemis
11
7 / 4 / 0
7,588
446
7,384
8,327
2,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
29
Kills
10
10
Deaths
30
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AgonySnake
Cthulhu
2
9
2
0.33
W
12
1
2
13
L
0
3
2
0.33
W
Tiamat
LeoIsBackk
Tiamat
10
1
3
11.5
L
Bacchus
MoonWolfxD
Bacchus
0
7
5
0.36
W
Cthulhu
Mv-846-
Cthulhu
2
2
7
2.75
L
Ares
1
7
2
0.29
W
2
4
7
1.38
L
Artemis
goorgomc
Artemis
7
4
0
1.75
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,677
Damage
23,611
47,969
Taken
62,101
22,514
Mitigated
38,239
9,197
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AgonySnake
Cthulhu
6,505
1,120
232
1,955
18,161
11,318
35
2,930
14,621
22,040
0
W
12,012
4,072
0
2,537
10,431
3,783
260
3,159
7,272
0
70,077
L
3,968
386
0
687
8,118
2,467
0
5,489
2,281
29,453
0
W
Tiamat
LeoIsBackk
Tiamat
12,854
1,124
0
3,157
8,260
5,168
1,545
3,799
4,461
59,288
0
L
Bacchus
MoonWolfxD
Bacchus
2,956
594
247
1,013
12,141
12,340
354
2,388
9,624
11,475
0
W
Cthulhu
Mv-846-
Cthulhu
4,811
342
128
872
9,901
6,047
139
4,077
5,824
33,022
0
L
Ares
2,798
196
0
1,050
15,354
9,332
50
2,768
12,352
30,518
0
W
6,074
2,278
0
475
8,665
2,883
366
2,779
5,886
0
28,694
L
Artemis
goorgomc
Artemis
7,384
2,012
0
1,501
8,327
2,782
849
3,196
5,003
0
29,114
W
6,926
6,101
0
2,028
10,712
4,633
2,076
2,413
8,299
0
63,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,831
Gold Earned
36,055
445
Minions Killed
217
0
Camps Cleared
0
1,684,160
Distance Traveled
1,398,870
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,227
425
43
3
0
285,855
6
W
Loki
10,364
610
117
7
0
359,304
0
L
Merlin
6,576
387
54
3
0
256,135
0
W
Tiamat
10,408
612
101
6
0
358,570
8
L
Bacchus
6,409
377
16
1
0
286,815
0
W
Cthulhu
8,451
497
61
4
0
331,860
0
L
Ares
8,255
486
52
3
0
309,510
3
W
Artemis
8,476
499
44
3
0
275,891
0
L
Artemis
7,588
446
52
3
0
260,555
4
W
Bakasura
10,132
596
122
7
0
358,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role