Player Matchup

Neith
Neith
CalI_Of_Ktulu84
Neith
Level 12
God Stats
2W - 4L
1,308 SR
Queue Stats
7W - 10L
1,766 Elo+
Party 2
Sobek
Sobek
HoopaUnbound64
Sobek
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,225 Elo+
Solo
Scylla
Scylla
fluxywuxy_
Scylla
Level 18
God Stats
4W - 6L
1,505 SR
Queue Stats
12W - 35L
1,196 Elo+
Party 2
Sylvanus
Sylvanus
maadivr
Sylvanus
Level 71
God Stats
1W - 6L
1,428 SR
Queue Stats
230W - 280L
1,279 Elo+
Party 2
Danzaburou
Danzaburou
mfjfjflf4
Danzaburou
Level 6
God Stats
2W - 2L
1,618 SR
Queue Stats
5W - 7L
1,353 Elo+
Solo
Team Averages
Level 23
1,472 SR
1,364 Elo+

VS

Team Averages
Level 21
1,451 SR
1,367 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
MASTAHXCHRONIC
Vamana
Level 18
God Stats
39W - 43L
1,461 SR
Queue Stats
414W - 430L
1,378 Elo+
Solo
Sol
Sol
Usympathetic_Xi
Sol
Level 22
God Stats
33W - 34L
1,431 SR
Queue Stats
619W - 648L
1,327 Elo+
Party 1
Persephone
Persephone
avlisbaby
Persephone
Level 28
God Stats
37W - 42L
1,450 SR
Queue Stats
112W - 130L
1,314 Elo+
Solo
Ares
Ares
speedyraka
Ares
Level 8
God Stats
33W - 48L
1,410 SR
Queue Stats
110W - 151L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 10 / 2
8,821
464
8,644
13,921
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 4 / 3
7,478
394
3,265
13,073
12,422
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
fluxywuxy_
Scylla
9
3 / 10 / 3
7,601
400
8,134
12,664
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
maadivr
Sylvanus
12
4 / 7 / 6
8,160
429
10,076
16,115
18,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
mfjfjflf4
Danzaburou
15
6 / 5 / 1
11,493
605
10,578
14,506
5,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
14 / 6 / 2
12,471
656
19,037
18,441
7,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 3 / 3
10,587
557
5,688
11,081
6,751
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 7 / 9
9,631
507
10,593
14,459
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Persephone
avlisbaby
Persephone
15
10 / 0 / 5
10,836
570
12,147
6,534
1,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 10
10,066
530
4,141
14,226
10,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
64
20
Kills
35
36
Deaths
21
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
14
6
2
2.5
L
7
10
2
0.8
L
0
4
3
0.38
W
8
3
3
3.17
W
2
7
9
0.93
W
Persephone
avlisbaby
Persephone
10
0
5
12.5
L
Scylla
fluxywuxy_
Scylla
3
10
3
0.45
L
Sylvanus
maadivr
Sylvanus
4
7
6
1
L
Danzaburou
mfjfjflf4
Danzaburou
6
5
1
1.3
W
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,697
Damage
51,606
70,279
Taken
64,741
44,847
Mitigated
31,057
9,570
Healing
12,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
19,037
13,316
0
5,051
18,441
7,496
3,565
5,873
12,530
0
93,765
L
8,644
5,996
0
1,518
13,921
4,680
1,674
1,495
12,426
0
32,935
L
3,265
494
0
1,277
13,073
12,422
200
4,676
8,397
22,640
0
W
5,688
1,996
0
1,992
11,081
6,751
2,702
3,201
7,692
0
56,923
W
10,593
3,479
0
3,821
14,459
4,113
1,063
4,708
9,421
49,700
0
W
Persephone
avlisbaby
Persephone
12,147
862
0
1,374
6,534
1,832
534
1,465
4,973
45,849
0
L
Scylla
fluxywuxy_
Scylla
8,134
162
0
553
12,664
3,781
76
6,631
6,033
22,333
0
L
Sylvanus
maadivr
Sylvanus
10,076
3,199
358
2,348
16,115
18,746
805
4,196
11,919
32,464
5,753
L
Danzaburou
mfjfjflf4
Danzaburou
10,578
5,460
0
3,516
14,506
5,218
524
9,883
4,623
0
54,130
W
4,141
263
249
241
14,226
10,865
494
4,908
9,204
16,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,553
Gold Earned
53,591
280
Minions Killed
429
0
Camps Cleared
0
1,473,364
Distance Traveled
1,653,805
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,471
656
147
8
0
341,278
0
L
Neith
8,821
464
64
3
0
270,873
0
L
Sobek
7,478
394
28
1
0
316,178
1
W
Vamana
10,587
557
101
5
0
263,133
1
W
Sol
9,631
507
81
4
0
330,165
0
W
Persephone
10,836
570
77
4
0
389,283
1
L
Scylla
7,601
400
43
2
0
328,908
0
L
Sylvanus
8,160
429
53
3
0
275,745
0
L
Danzaburou
11,493
605
92
5
0
281,660
2
W
Ares
10,066
530
23
1
0
329,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role