Player Matchup

Amaterasu
Amaterasu
DreLeo4058
Amaterasu
Level 29
God Stats
22W - 9L
1,654 SR
Queue Stats
72W - 87L
1,408 Elo+
Party 1
Odin
Odin
Franco5266
Odin
Level 61
God Stats
9W - 2L
2,012 SR
Queue Stats
74W - 77L
1,375 Elo+
Party 1
Merlin
Merlin
Hennpickle
Merlin
Level 21
God Stats
5W - 0L
1,482 SR
Queue Stats
29W - 24L
1,303 Elo+
Party 1
Sylvanus
Sylvanus
Ohh Eclipsee
Sylvanus
Level 84
God Stats
7W - 6L
1,565 SR
Queue Stats
71W - 78L
1,307 Elo+
Party 1
Agni
Agni
Wiam5085
Agni
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 87L
1,428 Elo+
Party 1
Team Averages
Level 59
1,643 SR
1,364 Elo+

VS

Team Averages
Level 96
1,489 SR
1,427 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BigTreyFive
Jing Wei
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 65L
1,254 Elo+
Solo
Guan Yu
Guan Yu
Dexxeaa
Guan Yu
Level 122
God Stats
0W - 1L
1,447 SR
Queue Stats
26W - 28L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DreLeo4058
Amaterasu
15
1 / 1 / 5
8,187
630
3,680
7,489
4,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 0 / 3
9,405
723
7,057
7,507
8,961
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Hennpickle
Merlin
15
0 / 3 / 6
8,245
634
11,114
7,086
3,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Ohh Eclipsee
Sylvanus
16
1 / 0 / 8
9,896
761
10,910
10,641
8,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
16
4 / 3 / 3
9,556
735
12,997
7,219
2,967
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 5 / 1
9,205
708
7,766
13,809
8,942
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Yemoja
 
Yemoja
15
1 / 0 / 1
8,478
652
1,751
8,142
7,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
 
Olorun
14
0 / 3 / 3
7,453
573
6,527
9,939
4,171
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
BigTreyFive
Jing Wei
15
0 / 1 / 3
8,070
621
4,989
10,227
4,889
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
Dexxeaa
Guan Yu
14
1 / 1 / 2
7,802
600
5,871
14,068
9,529
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
10
Kills
7
7
Deaths
10
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
5
1
1.1
L
Yemoja
 
Yemoja
1
0
1
1.5
L
Olorun
 
Olorun
0
3
3
0.5
L
Jing Wei
BigTreyFive
Jing Wei
0
1
3
1.5
L
Guan Yu
Dexxeaa
Guan Yu
1
1
2
2
W
Amaterasu
DreLeo4058
Amaterasu
1
1
5
3.5
W
4
0
3
5.5
W
Merlin
Hennpickle
Merlin
0
3
6
1
W
Sylvanus
Ohh Eclipsee
Sylvanus
1
0
8
5
W
Agni
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,758
Damage
26,904
39,942
Taken
56,185
28,846
Mitigated
34,862
18,041
Healing
19,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,766
1,332
0
1,920
13,809
8,942
0
8,361
5,448
0
24,360
L
Yemoja
 
Yemoja
1,751
236
1,463
3,793
8,142
7,331
689
3,812
4,330
11,593
0
L
Olorun
 
Olorun
6,527
3,365
896
2,112
9,939
4,171
0
6,811
3,128
31,239
0
L
Jing Wei
BigTreyFive
Jing Wei
4,989
2,305
0
507
10,227
4,889
640
6,980
3,247
0
30,836
L
Guan Yu
Dexxeaa
Guan Yu
5,871
141
2,959
6,142
14,068
9,529
1
9,602
4,466
6,412
13,475
W
Amaterasu
DreLeo4058
Amaterasu
3,680
1,460
0
2,492
7,489
4,901
214
2,302
4,859
0
14,375
W
7,057
730
471
712
7,507
8,961
217
2,584
4,878
0
15,420
W
Merlin
Hennpickle
Merlin
11,114
929
0
0
7,086
3,576
377
1,709
5,377
41,874
0
W
Sylvanus
Ohh Eclipsee
Sylvanus
10,910
2,611
6,767
7,599
10,641
8,441
539
2,708
7,690
29,746
0
W
Agni
12,997
1,575
0
0
7,219
2,967
549
1,767
5,312
48,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,289
Gold Earned
41,008
267
Minions Killed
257
9
Camps Cleared
6
1,179,025
Distance Traveled
1,145,291
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,205
708
52
4
0
238,564
3
L
Yemoja
8,478
652
29
2
1
195,056
3
L
Olorun
7,453
573
62
5
1
212,930
2
L
Jing Wei
8,070
621
76
6
2
233,964
6
L
Guan Yu
7,802
600
38
3
2
264,777
1
W
Amaterasu
8,187
630
25
2
1
282,253
2
W
Odin
9,405
723
23
2
1
225,742
1
W
Merlin
8,245
634
76
6
0
207,449
0
W
Sylvanus
9,896
761
52
4
0
237,678
5
W
Agni
9,556
735
91
7
7
225,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role