Player Matchup

Ne Zha
Ne Zha
LordPiesang
Ne Zha
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
393W - 377L
1,448 Elo+
Solo
Medusa
Medusa
MrBelvedereVodka
Medusa
Level 89
God Stats
1W - 2L
1,297 SR
Queue Stats
110W - 125L
1,363 Elo+
Solo
Ymir
Ymir
kanon44
Ymir
Level 129
God Stats
2W - 0L
1,465 SR
Queue Stats
42W - 56L
1,357 Elo+
Solo
Vulcan
Vulcan
oOBlaackJesusOo
Vulcan
Level 86
God Stats
16W - 11L
1,711 SR
Queue Stats
348W - 356L
1,406 Elo+
Solo
Eset
Eset
Навъ
Eset
Level 98
God Stats
2W - 2L
1,382 SR
Queue Stats
187W - 203L
1,465 Elo+
Solo
Team Averages
Level 112
1,471 SR
1,408 Elo+

VS

Team Averages
Level 88
1,623 SR
1,417 Elo+
Heimdallr
Heimdallr
GuyBenRan
Heimdallr
Level 100
God Stats
0W - 1L
1,646 SR
Queue Stats
31W - 26L
1,510 Elo+
Party 2
Fenrir
Fenrir
ReD PoPPeR82
Fenrir
Level 129
God Stats
14W - 10L
1,649 SR
Queue Stats
594W - 598L
1,452 Elo+
Solo
Mercury
Mercury
bro_why_u_salty
Mercury
Level 98
God Stats
0W - 1L
1,563 SR
Queue Stats
5W - 7L
1,410 Elo+
Party 2
Osiris
Osiris
vHatakeKakashiv
Osiris
Level 91
God Stats
3W - 1L
1,758 SR
Queue Stats
168W - 163L
1,447 Elo+
Party 1
Chiron
Chiron
xKinGxStyleZzx
Chiron
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
6 / 6 / 14
11,581
724
17,048
15,562
9,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
12 / 3 / 13
13,211
826
19,371
15,031
8,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ymir
kanon44
Ymir
20
3 / 3 / 20
11,590
724
9,893
16,371
25,772
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 1 / 13
11,918
745
22,980
7,354
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
17
3 / 3 / 17
11,160
698
9,096
9,665
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GuyBenRan
Heimdallr
17
2 / 4 / 6
10,359
647
12,388
13,648
6,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
19
6 / 7 / 6
11,655
728
15,392
19,763
15,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

17
2 / 8 / 3
10,008
626
5,828
18,887
8,651
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 6 / 9
10,604
663
5,884
23,565
29,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
3 / 5 / 8
11,790
737
7,706
12,909
6,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
47
29
Kills
15
16
Deaths
30
77
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
GuyBenRan
Heimdallr
2
4
6
1.25
W
Ne Zha
6
6
14
2.17
W
12
3
13
6.17
L
Fenrir
6
7
6
1.29
L
2
8
3
0.44
W
Ymir
kanon44
Ymir
3
3
20
4.33
W
5
1
13
11.5
L
2
6
9
1.08
L
3
5
8
1.4
W
Eset
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,388
Damage
47,198
63,983
Taken
88,772
53,448
Mitigated
66,763
17,643
Healing
20,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
GuyBenRan
Heimdallr
12,388
3,860
1,663
3,775
13,648
6,976
1,022
6,157
7,491
0
28,886
W
Ne Zha
17,048
5,020
906
3,025
15,562
9,900
510
0
15,562
66
25,826
W
19,371
10,850
1,435
2,892
15,031
8,966
2,621
0
15,031
0
53,104
L
Fenrir
15,392
2,126
2,064
4,314
19,763
15,009
248
8,540
11,223
0
31,342
L
5,828
771
26
2,471
18,887
8,651
350
8,619
10,268
0
20,444
W
Ymir
kanon44
Ymir
9,893
1,046
1,425
1,780
16,371
25,772
153
0
14,291
17,268
0
W
22,980
8,334
523
1,977
7,354
4,186
716
0
7,354
35,436
0
L
5,884
2,220
986
1,732
23,565
29,838
290
11,746
11,819
0
18,917
L
7,706
1,209
1,367
2,594
12,909
6,289
394
6,973
5,936
0
28,288
W
Eset
9,096
1,950
1,311
2,369
9,665
4,624
955
0
9,665
24,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,460
Gold Earned
54,416
164
Minions Killed
168
0
Camps Cleared
0
1,475,571
Distance Traveled
1,465,762
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,359
647
43
3
0
288,834
0
W
Ne Zha
11,581
724
14
1
0
299,003
4
W
Medusa
13,211
826
60
4
0
320,156
4
L
Fenrir
11,655
728
30
2
0
306,479
0
L
Mercury
10,008
626
29
2
0
330,367
1
W
Ymir
11,590
724
16
1
0
310,036
0
W
Vulcan
11,918
745
35
2
0
309,089
1
L
Osiris
10,604
663
13
1
0
251,554
0
L
Chiron
11,790
737
53
3
0
288,528
0
W
Eset
11,160
698
39
2
0
237,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role