Player Matchup

Arachne
Arachne
CaptainSlainer
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,531 Elo+
Party 1
Vulcan
Vulcan
TheChoL
Vulcan
Level 7
God Stats
5W - 3L
1,506 SR
Queue Stats
7W - 6L
1,528 Elo+
Party 1
Discordia
Discordia
Yuuzotenuji
Discordia
Level 13
God Stats
4W - 2L
1,634 SR
Queue Stats
14W - 13L
1,463 Elo+
Solo
Ymir
Ymir
asdfsnake9
Ymir
Level 17
God Stats
4W - 8L
1,353 SR
Queue Stats
86W - 101L
1,505 Elo+
Solo
Cernunnos
Cernunnos
godisdiaomao
Cernunnos
Level 24
God Stats
9W - 6L
1,434 SR
Queue Stats
209W - 213L
1,522 Elo+
Solo
Team Averages
Level 13
1,485 SR
1,510 Elo+

VS

Team Averages
Level 9
1,433 SR
1,577 Elo+
Skadi
Skadi
IamARock123
Skadi
Level 3
God Stats
6W - 14L
1,663 SR
Queue Stats
21W - 32L
1,615 Elo+
Solo
Ares
Ares
KeinJelle4U
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,663 Elo+
Solo
Bacchus
Bacchus
SoloM3
Bacchus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 44L
1,531 Elo+
Solo
Apollo
Apollo
SoloPoloDolo
Apollo
Level 16
God Stats
0W - 2L
1,322 SR
Queue Stats
28W - 17L
1,600 Elo+
Solo
Nox
Nox
jinxs
Nox
Level 7
God Stats
0W - 4L
1,179 SR
Queue Stats
54W - 67L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
7,138
649
3,942
5,503
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
TheChoL
Vulcan
11
1 / 2 / 2
6,138
558
1,935
3,701
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Yuuzotenuji
Discordia
10
1 / 2 / 2
6,152
559
3,255
3,581
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 11
6,883
626
3,569
4,862
2,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
godisdiaomao
Cernunnos
12
11 / 1 / 1
7,209
655
8,249
4,950
1,667
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 1
4,647
422
2,186
8,795
1,575
Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 1
5,107
464
1,164
5,996
2,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
SoloM3
Bacchus
10
2 / 2 / 2
5,735
521
2,808
7,705
5,186
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
12
4 / 1 / 2
6,995
636
3,965
6,126
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nox
jinxs
Nox
11
1 / 2 / 2
5,815
529
1,493
2,466
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
18
Kills
7
7
Deaths
19
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
L
0
10
1
0.05
L
0
4
1
0.13
L
Bacchus
SoloM3
Bacchus
2
2
2
1.5
L
Apollo
4
1
2
5
W
Vulcan
TheChoL
Vulcan
1
2
2
1
W
Discordia
Yuuzotenuji
Discordia
1
2
2
1
W
1
0
11
6.5
W
Cernunnos
godisdiaomao
Cernunnos
11
1
1
11.5
L
Nox
jinxs
Nox
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,950
Damage
11,616
22,597
Taken
31,088
9,076
Mitigated
11,274
7,402
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,942
2,517
0
1,827
5,503
2,368
228
1,329
4,174
0
36,704
L
2,186
690
0
256
8,795
1,575
112
2,753
6,042
0
18,773
L
1,164
152
0
250
5,996
2,044
416
943
5,053
6,750
0
L
Bacchus
SoloM3
Bacchus
2,808
516
0
2,796
7,705
5,186
0
2,631
4,785
23,465
0
L
Apollo
3,965
1,645
0
493
6,126
1,851
0
1,501
4,545
0
40,604
W
Vulcan
TheChoL
Vulcan
1,935
1,351
0
250
3,701
1,296
0
1,665
2,036
30,973
0
W
Discordia
Yuuzotenuji
Discordia
3,255
299
0
670
3,581
1,149
438
1,414
2,167
21,712
0
W
3,569
959
0
1,390
4,862
2,596
416
779
4,083
19,165
0
W
Cernunnos
godisdiaomao
Cernunnos
8,249
4,747
0
3,265
4,950
1,667
2,104
278
4,672
0
42,147
L
Nox
jinxs
Nox
1,493
319
0
0
2,466
618
502
548
1,904
34,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,520
Gold Earned
28,299
290
Minions Killed
252
0
Camps Cleared
0
1,009,787
Distance Traveled
929,990
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,138
649
73
7
0
220,922
1
L
Skadi
4,647
422
22
2
0
193,585
0
L
Ares
5,107
464
17
2
0
177,409
1
L
Bacchus
5,735
521
47
4
0
178,563
5
L
Apollo
6,995
636
96
9
0
207,284
0
W
Vulcan
6,138
558
52
5
0
188,864
1
W
Discordia
6,152
559
46
4
0
177,010
2
W
Ymir
6,883
626
27
2
0
227,793
1
W
Cernunnos
7,209
655
92
8
0
195,198
3
L
Nox
5,815
529
70
6
0
173,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role