Player Matchup

Kali
Kali
ToxicPlayerPro
Kali
Level 12
God Stats
3W - 5L
1,500 SR
Queue Stats
112W - 120L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zz_Blacky611_zZ
Morgan Le Fay
Level 14
God Stats
32W - 33L
1,766 SR
Queue Stats
85W - 91L
1,355 Elo+
Solo
Scylla
Scylla
hrabal_001
Scylla
Level 23
God Stats
4W - 1L
1,825 SR
Queue Stats
87W - 98L
1,426 Elo+
Solo
Skadi
Skadi
lll-LuNik-III
Skadi
Level 29
God Stats
15W - 13L
1,563 SR
Queue Stats
131W - 123L
1,455 Elo+
Solo
Odin
Odin
outmen24
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,656 Elo+
Solo
Team Averages
Level 17
1,631 SR
1,486 Elo+

VS

Team Averages
Level 26
1,638 SR
1,652 Elo+
Rama
Rama
Asian Wookiee
Rama
Level 25
God Stats
2W - 1L
1,537 SR
Queue Stats
55W - 25L
1,622 Elo+
Party 1
Sol
Sol
Coco Malibu rum
Sol
Level 44
God Stats
2W - 0L
1,692 SR
Queue Stats
12W - 2L
1,847 Elo+
Party 1
Cupid
Cupid
Scrappy7959
Cupid
Level 18
God Stats
5W - 0L
1,948 SR
Queue Stats
54W - 8L
1,868 Elo+
Party 1
Cernunnos
Cernunnos
sofiane_TLZ31
Cernunnos
Level 28
God Stats
31W - 25L
1,514 SR
Queue Stats
32W - 25L
1,454 Elo+
Solo
Awilix
Awilix
yoishima
Awilix
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,006
546
5,199
7,631
2,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
Zz_Blacky611_zZ
Morgan Le Fay
8
0 / 5 / 2
4,734
430
3,321
6,824
2,041
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
hrabal_001
Scylla
10
2 / 4 / 1
5,876
534
1,829
5,913
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 7 / 0
4,964
451
2,222
8,099
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Odin
7
0 / 5 / 0
4,236
385
2,425
5,983
4,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 0
8,199
745
5,381
7,267
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
11 / 0 / 2
8,518
774
8,618
8,114
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
5 / 2 / 2
7,983
726
7,982
6,607
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
sofiane_TLZ31
Cernunnos
9
1 / 2 / 4
6,234
567
1,843
5,537
1,628
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
yoishima
Awilix
8
0 / 2 / 0
5,535
503
392
6,466
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
23
23
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
W
11
0
2
12
W
5
2
2
3
L
3
2
1
1.75
L
Morgan Le Fay
Zz_Blacky611_zZ
Morgan Le Fay
0
5
2
0.2
L
Scylla
hrabal_001
Scylla
2
4
1
0.63
L
1
7
0
0.14
L
Odin
0
5
0
0
W
Cernunnos
sofiane_TLZ31
Cernunnos
1
2
4
1.5
W
Awilix
yoishima
Awilix
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,996
Damage
24,216
34,450
Taken
33,991
13,211
Mitigated
11,052
5,220
Healing
17,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,381
4,893
0
6,265
7,267
2,465
2,844
0
7,267
0
50,702
W
8,618
3,665
0
5,437
8,114
2,949
1,599
1,925
6,189
50,342
5,796
W
7,982
4,579
0
1,946
6,607
2,365
1,883
2,071
4,536
0
47,400
L
5,199
3,408
0
1,841
7,631
2,881
0
200
7,431
0
33,143
L
Morgan Le Fay
Zz_Blacky611_zZ
Morgan Le Fay
3,321
471
0
1,307
6,824
2,041
0
3,437
3,387
15,992
0
L
Scylla
hrabal_001
Scylla
1,829
246
0
1,320
5,913
1,655
0
666
5,247
19,981
0
L
2,222
999
52
499
8,099
2,224
0
3,648
4,451
0
20,982
L
Odin
2,425
1,503
0
201
5,983
4,410
0
0
5,983
0
11,601
W
Cernunnos
sofiane_TLZ31
Cernunnos
1,843
746
0
1,455
5,537
1,628
491
1,117
4,420
0
21,068
W
Awilix
yoishima
Awilix
392
102
0
2,136
6,466
1,645
0
95
6,371
0
21,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,816
Gold Earned
36,469
183
Minions Killed
382
0
Camps Cleared
0
902,416
Distance Traveled
947,310
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,199
745
105
10
0
161,536
3
W
Sol
8,518
774
94
9
0
206,588
1
W
Cupid
7,983
726
94
9
0
177,029
2
L
Kali
6,006
546
61
6
0
212,547
0
L
Morgan Le Fay
4,734
430
16
1
0
167,076
1
L
Scylla
5,876
534
46
4
0
177,109
3
L
Skadi
4,964
451
38
3
0
179,301
2
L
Odin
4,236
385
22
2
0
166,383
1
W
Cernunnos
6,234
567
48
4
0
196,930
2
W
Awilix
5,535
503
41
4
0
205,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role