Player Matchup

Morgan Le Fay
Morgan Le Fay
Basicbeanr
Morgan Le Fay
Level 25
God Stats
10W - 7L
1,510 SR
Queue Stats
38W - 32L
1,527 Elo+
Solo
Yemoja
Yemoja
RoastBef
Yemoja
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 123L
1,436 Elo+
Solo
Tyr
Tyr
Rypie05
Tyr
Level 17
God Stats
2W - 2L
1,458 SR
Queue Stats
16W - 24L
1,340 Elo+
Party 2
Ravana
Ravana
quagly
Ravana
Level 15
God Stats
3W - 1L
1,863 SR
Queue Stats
21W - 28L
1,340 Elo+
Party 2
Apollo
Apollo
rb408
Apollo
Level 23
God Stats
21W - 16L
1,464 SR
Queue Stats
294W - 304L
1,375 Elo+
Solo
Team Averages
Level 18
1,559 SR
1,404 Elo+

VS

Team Averages
Level 50
1,494 SR
1,466 Elo+
Sun Wukong
Sun Wukong
DRAGORAMA_37
Sun Wukong
Level 26
God Stats
5W - 2L
1,736 SR
Queue Stats
187W - 195L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
Dharc10
Kukulkan
Level 154
God Stats
4W - 2L
1,501 SR
Queue Stats
191W - 213L
1,498 Elo+
Party 1
Athena
Athena
KimagureGamer
Athena
Level 22
God Stats
83W - 78L
1,496 SR
Queue Stats
215W - 255L
1,504 Elo+
Party 1
Bakasura
Bakasura
SoggyWaffleHouse
Bakasura
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 37L
1,439 Elo+
Party 1
Artemis
Artemis
reaperkills101
Artemis
Level 29
God Stats
1W - 1L
1,236 SR
Queue Stats
86W - 101L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Basicbeanr
Morgan Le Fay
14
5 / 9 / 4
10,007
477
12,993
17,367
6,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
RoastBef
Yemoja
13
2 / 6 / 4
10,150
483
4,318
14,961
11,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tyr
14
2 / 5 / 0
8,764
417
4,445
18,902
14,022
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
quagly
Ravana
13
5 / 10 / 3
9,491
452
9,695
14,264
5,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
rb408
Apollo
14
1 / 9 / 3
8,849
421
5,460
19,634
6,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DRAGORAMA_37
Sun Wukong
15
3 / 2 / 14
10,044
478
8,685
14,595
11,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Dharc10
Kukulkan
17
8 / 5 / 13
11,388
542
19,665
11,917
4,766
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 1 / 17
11,978
570
8,771
11,725
9,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
14 / 6 / 10
11,993
571
14,407
18,216
8,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 1 / 11
12,453
593
13,383
11,510
5,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
104
15
Kills
39
39
Deaths
15
14
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Basicbeanr
Morgan Le Fay
5
9
4
0.78
W
Sun Wukong
DRAGORAMA_37
Sun Wukong
3
2
14
5
W
Kukulkan
Dharc10
Kukulkan
8
5
13
2.9
W
10
1
17
18.5
L
Yemoja
RoastBef
Yemoja
2
6
4
0.67
L
Tyr
2
5
0
0.4
W
14
6
10
3.17
L
Ravana
quagly
Ravana
5
10
3
0.65
L
Apollo
rb408
Apollo
1
9
3
0.28
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,911
Damage
64,911
85,128
Taken
67,963
44,230
Mitigated
39,887
15,330
Healing
16,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Basicbeanr
Morgan Le Fay
12,993
848
0
3,613
17,367
6,777
203
5,720
10,921
61,769
0
W
Sun Wukong
DRAGORAMA_37
Sun Wukong
8,685
1,962
0
1,349
14,595
11,469
1,400
3,132
11,463
0
46,897
W
Kukulkan
Dharc10
Kukulkan
19,665
1,744
0
2,354
11,917
4,766
1,293
4,495
7,422
74,641
0
W
8,771
2,224
812
762
11,725
9,369
452
4,435
7,290
27,193
0
L
Yemoja
RoastBef
Yemoja
4,318
636
620
811
14,961
11,170
247
7,112
6,638
21,073
0
L
Tyr
4,445
650
0
4,367
18,902
14,022
542
5,047
13,726
0
43,530
W
14,407
9,946
0
6,785
18,216
8,369
1,074
3,836
14,380
0
52,647
L
Ravana
quagly
Ravana
9,695
1,750
0
1,488
14,264
5,392
0
3,695
10,070
0
29,601
L
Apollo
rb408
Apollo
5,460
2,138
0
4,431
19,634
6,869
775
7,252
11,889
0
45,294
W
13,383
8,305
25
4,834
11,510
5,914
4,917
1,413
10,097
0
93,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,261
Gold Earned
57,856
328
Minions Killed
496
0
Camps Cleared
0
1,815,406
Distance Traveled
1,999,775
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,007
477
111
5
0
321,675
10
W
Sun Wukong
10,044
478
85
4
0
395,939
0
W
Kukulkan
11,388
542
120
6
0
405,539
9
W
Athena
11,978
570
31
1
0
412,464
2
L
Yemoja
10,150
483
28
1
0
365,798
1
L
Tyr
8,764
417
71
3
0
411,463
2
W
Bakasura
11,993
571
90
4
0
412,629
2
L
Ravana
9,491
452
39
2
0
359,282
2
L
Apollo
8,849
421
79
4
0
357,188
0
W
Artemis
12,453
593
170
8
0
373,204
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role