Player Matchup

Sol
Sol
BeanBoyInTimeOut
Sol
Level 102
God Stats
12W - 8L
1,397 SR
Queue Stats
557W - 573L
1,501 Elo+
Party 1
Ares
Ares
RatCrew-DrKilo
Ares
Level 100
God Stats
19W - 21L
1,474 SR
Queue Stats
502W - 537L
1,551 Elo+
Party 1
Ah Puch
Ah Puch
RatCrew-ID10T
Ah Puch
Level 81
God Stats
19W - 17L
1,531 SR
Queue Stats
385W - 414L
1,501 Elo+
Party 1
Odin
Odin
XxEchoxX572
Odin
Level 145
God Stats
4W - 1L
1,824 SR
Queue Stats
430W - 427L
1,555 Elo+
Party 1
Hun Batz
Hun Batz
rexj1a
Hun Batz
Level 112
God Stats
8W - 12L
1,442 SR
Queue Stats
450W - 421L
1,517 Elo+
Party 1
Team Averages
Level 108
1,534 SR
1,525 Elo+

VS

Team Averages
Level 111
1,625 SR
1,607 Elo+
Hel
Hel
DXBirdie
Hel
Level 127
God Stats
11W - 11L
1,603 SR
Queue Stats
335W - 299L
1,698 Elo+
Party 2
Hun Batz
Hun Batz
HeckinDanger
Hun Batz
Level 149
God Stats
6W - 6L
1,661 SR
Queue Stats
198W - 185L
1,589 Elo+
Solo
Olorun
Olorun
JustTookADab
Olorun
Level 104
God Stats
71W - 53L
1,646 SR
Queue Stats
280W - 250L
1,542 Elo+
Party 3
Baron Samedi
Baron Samedi
TwiSTeD_Default
Baron Samedi
Level 103
God Stats
12W - 10L
1,677 SR
Queue Stats
331W - 292L
1,542 Elo+
Party 3
Cupid
Cupid
kittycattss
Cupid
Level 74
God Stats
23W - 25L
1,538 SR
Queue Stats
111W - 82L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,719
560
8,389
5,332
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 6
6,809
567
4,291
8,398
5,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
12
2 / 1 / 3
7,017
585
6,264
5,528
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 1 / 0
7,010
584
6,035
8,239
4,401
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
rexj1a
Hun Batz
14
4 / 0 / 3
7,816
651
4,394
6,577
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,494
541
3,051
9,344
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
HeckinDanger
Hun Batz
11
2 / 2 / 0
6,347
529
3,101
7,067
2,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
11
0 / 2 / 1
6,429
536
5,828
9,375
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
TwiSTeD_Default
Baron Samedi
9
0 / 3 / 0
5,181
432
6,032
7,385
2,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 4 / 0
5,662
472
2,206
7,654
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
3
3
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
1
3
0
0.33
L
Hun Batz
HeckinDanger
Hun Batz
2
2
0
1
L
Olorun
0
2
1
0.25
W
2
1
6
5
W
Ah Puch
2
1
3
3.5
L
Baron Samedi
TwiSTeD_Default
Baron Samedi
0
3
0
0
W
3
1
0
3
L
0
4
0
0
W
Hun Batz
rexj1a
Hun Batz
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,373
Damage
20,218
34,074
Taken
40,825
16,073
Mitigated
13,259
11,032
Healing
13,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,389
2,641
0
3,071
5,332
1,448
1,300
1,799
3,533
47,702
0
L
3,051
59
525
3,475
9,344
3,307
0
5,213
4,131
43,254
0
L
Hun Batz
HeckinDanger
Hun Batz
3,101
621
0
611
7,067
2,317
0
2,191
4,876
0
41,253
L
Olorun
5,828
2,631
73
3,853
9,375
2,994
1,490
2,976
5,967
42,429
0
W
4,291
0
0
1,720
8,398
5,685
66
3,283
5,115
13,290
0
W
Ah Puch
6,264
109
0
2,220
5,528
2,117
668
3,174
2,354
44,690
0
L
Baron Samedi
TwiSTeD_Default
Baron Samedi
6,032
51
364
2,355
7,385
2,572
96
4,362
2,873
23,839
0
W
6,035
1,392
0
3,591
8,239
4,401
323
5,115
3,124
5,367
39,898
L
2,206
1,110
138
2,595
7,654
2,069
456
4,892
2,762
0
25,365
W
Hun Batz
rexj1a
Hun Batz
4,394
1,288
0
430
6,577
2,422
0
1,698
4,879
0
56,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,371
Gold Earned
30,113
388
Minions Killed
356
0
Camps Cleared
0
1,223,470
Distance Traveled
1,088,789
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,719
560
73
6
0
237,569
1
L
Hel
6,494
541
97
8
0
223,569
0
L
Hun Batz
6,347
529
78
7
0
247,693
2
L
Olorun
6,429
536
95
8
0
191,467
1
W
Ares
6,809
567
19
2
0
228,150
1
W
Ah Puch
7,017
585
90
8
0
228,289
3
L
Baron Samedi
5,181
432
32
3
0
212,479
2
W
Odin
7,010
584
92
8
0
246,313
1
L
Cupid
5,662
472
54
5
0
213,581
2
W
Hun Batz
7,816
651
114
10
0
283,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role