Player Matchup

Neith
Neith
AresOfLegend
Neith
Level 121
God Stats
15W - 18L
1,481 SR
Queue Stats
129W - 188L
1,423 Elo+
Solo
Nike
Nike
COD father 97
Nike
Level 62
God Stats
8W - 7L
1,610 SR
Queue Stats
203W - 205L
1,410 Elo+
Solo
Jormungandr
Jormungandr
Markofraven
Jormungandr
Level 127
God Stats
31W - 26L
1,739 SR
Queue Stats
305W - 322L
1,440 Elo+
Solo
Sol
Sol
Vonproperson
Sol
Level 125
God Stats
38W - 47L
1,418 SR
Queue Stats
547W - 531L
1,404 Elo+
Solo
Bellona
Bellona
dueces4aces
Bellona
Level 147
God Stats
4W - 5L
1,322 SR
Queue Stats
330W - 347L
1,408 Elo+
Solo
Team Averages
Level 116
1,514 SR
1,417 Elo+

VS

Team Averages
Level 75
1,587 SR
1,468 Elo+
Morgan Le Fay
Morgan Le Fay
Dandy_Ninja
Morgan Le Fay
Level 73
God Stats
6W - 8L
1,500 SR
Queue Stats
22W - 27L
1,560 Elo+
Party 1
Arachne
Arachne
Demon_Slayer-557
Arachne
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
23W - 27L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
SurxTheGod
Sylvanus
Level 92
God Stats
1W - 1L
1,732 SR
Queue Stats
71W - 62L
1,472 Elo+
Party 1
Chaac
Chaac
TheFallenHero99
Chaac
Level 89
God Stats
22W - 12L
1,582 SR
Queue Stats
171W - 159L
1,424 Elo+
Solo
Izanami
Izanami
Wallybot215
Izanami
Level 57
God Stats
19W - 25L
1,405 SR
Queue Stats
143W - 181L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 14
12,029
523
17,652
14,841
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 3 / 9
13,541
589
14,836
19,683
8,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Markofraven
Jormungandr
16
3 / 2 / 15
12,470
542
12,083
18,719
15,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
16 / 0 / 7
14,529
632
23,609
13,770
6,743
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
dueces4aces
Bellona
19
7 / 6 / 3
12,975
564
15,136
24,754
19,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dandy_Ninja
Morgan Le Fay
14
3 / 11 / 0
9,463
411
13,988
16,095
6,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 5 / 2
10,566
459
6,783
18,788
8,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SurxTheGod
Sylvanus
14
0 / 10 / 6
8,737
380
10,609
27,729
12,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 7 / 2
10,747
467
13,152
26,541
18,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Wallybot215
Izanami
18
2 / 4 / 2
10,768
468
7,895
14,414
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
24
37
Kills
12
12
Deaths
37
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
14
12
W
6
3
9
3.5
L
Morgan Le Fay
Dandy_Ninja
Morgan Le Fay
3
11
0
0.27
L
4
5
2
1
W
Jormungandr
Markofraven
Jormungandr
3
2
15
5.25
L
Sylvanus
SurxTheGod
Sylvanus
0
10
6
0.3
L
3
7
2
0.57
W
16
0
7
19.5
L
Izanami
Wallybot215
Izanami
2
4
2
0.75
W
Bellona
dueces4aces
Bellona
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,316
Damage
52,427
91,767
Taken
103,567
55,166
Mitigated
50,280
35,052
Healing
31,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,652
8,196
1,494
9,554
14,841
5,201
3,155
5,553
9,187
0
76,366
W
14,836
4,115
0
1,025
19,683
8,326
1,744
3,392
14,645
0
102,281
L
Morgan Le Fay
Dandy_Ninja
Morgan Le Fay
13,988
1,510
0
622
16,095
6,131
0
7,902
8,193
59,362
0
L
6,783
3,824
316
4,034
18,788
8,960
0
8,731
9,999
0
54,727
W
Jormungandr
Markofraven
Jormungandr
12,083
3,055
0
2,170
18,719
15,832
156
7,799
10,871
42,533
0
L
Sylvanus
SurxTheGod
Sylvanus
10,609
4,609
2,602
6,907
27,729
12,018
0
11,291
16,333
33,818
0
L
13,152
3,282
0
11,597
26,541
18,476
112
4,160
22,164
0
73,748
W
23,609
5,530
65
10,000
13,770
6,743
3,814
5,973
7,748
122,121
0
L
Izanami
Wallybot215
Izanami
7,895
4,541
360
5,532
14,414
4,695
0
3,228
11,186
0
77,577
W
Bellona
dueces4aces
Bellona
15,136
6,676
0
10,744
24,754
19,064
476
2,090
21,786
0
98,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,544
Gold Earned
50,281
640
Minions Killed
504
0
Camps Cleared
0
2,105,012
Distance Traveled
2,027,832
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,029
523
120
5
0
414,568
9
W
Nike
13,541
589
147
6
0
444,220
2
L
Morgan Le Fay
9,463
411
86
4
0
381,282
6
L
Arachne
10,566
459
100
4
0
496,210
0
W
Jormungandr
12,470
542
54
2
0
394,364
6
L
Sylvanus
8,737
380
48
2
0
335,407
2
L
Chaac
10,747
467
131
6
0
416,437
0
W
Sol
14,529
632
172
7
0
446,756
6
L
Izanami
10,768
468
139
6
0
398,496
6
W
Bellona
12,975
564
147
6
0
405,104
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role