Player Matchup

Da Ji
Da Ji
Arbosus
Da Ji
Level 6
God Stats
2W - 3L
1,358 SR
Queue Stats
11W - 10L
1,559 Elo+
Party 1
Terra
Terra
SenpaiLyzzy
Terra
Level 12
God Stats
1W - 1L
1,775 SR
Queue Stats
18W - 15L
1,568 Elo+
Party 1
Awilix
Awilix
TheBeeChan
Awilix
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 75L
1,542 Elo+
Party 1
Chaac
Chaac
UOMBRA
Chaac
Level 24
God Stats
34W - 35L
1,478 SR
Queue Stats
289W - 296L
1,380 Elo+
Solo
Neith
Neith
vtecisthebest
Neith
Level 4
God Stats
0W - 2L
1,163 SR
Queue Stats
1W - 2L
1,667 Elo+
Solo
Team Averages
Level 31
1,455 SR
1,543 Elo+

VS

Team Averages
Level 15
1,464 SR
1,410 Elo+
Ymir
Ymir
C0L0SSUSvdm
Ymir
Level 17
God Stats
18W - 8L
1,794 SR
Queue Stats
61W - 79L
1,523 Elo+
Solo
Chang'e
Chang'e
F4Tttyttatty
Chang'e
Level 7
God Stats
1W - 2L
1,211 SR
Queue Stats
4W - 7L
1,353 Elo+
Solo
Apollo
Apollo
Psycho3779
Apollo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 54L
1,298 Elo+
Solo
Hachiman
Hachiman
SeasofBLood
Hachiman
Level 29
God Stats
1W - 0L
1,453 SR
Queue Stats
143W - 154L
1,566 Elo+
Solo
Hel
Hel
dieryeder
Hel
Level 8
God Stats
20W - 12L
1,360 SR
Queue Stats
57W - 62L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arbosus
Da Ji
16
1 / 2 / 0
9,674
806
6,606
10,437
5,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

16
0 / 0 / 2
10,880
907
7,250
18,247
27,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
TheBeeChan
Awilix
16
1 / 2 / 1
10,085
840
9,863
11,287
5,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
UOMBRA
Chaac
16
0 / 2 / 2
9,730
811
12,482
16,212
16,945
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 5 / 2
9,595
800
12,821
13,751
7,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

150

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 7
10,294
858
14,546
17,639
27,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
F4Tttyttatty
Chang'e
17
1 / 1 / 4
10,035
836
9,137
9,031
4,388
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Psycho3779
Apollo
17
2 / 0 / 8
10,354
863
10,040
11,240
7,626
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
SeasofBLood
Hachiman
17
6 / 0 / 4
11,766
981
28,014
5,716
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 1 / 3
9,884
824
2,599
9,386
7,828
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
2
Kills
11
11
Deaths
2
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Arbosus
Da Ji
1
2
0
0.5
W
1
0
7
4.5
W
Chang'e
F4Tttyttatty
Chang'e
1
1
4
3
W
Apollo
Psycho3779
Apollo
2
0
8
6
W
Hachiman
SeasofBLood
Hachiman
6
0
4
8
L
0
0
2
1
L
Awilix
TheBeeChan
Awilix
1
2
1
0.75
L
Chaac
UOMBRA
Chaac
0
2
2
0.5
W
1
1
3
2.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,022
Damage
64,336
69,934
Taken
53,012
62,703
Mitigated
49,795
10,170
Healing
14,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Arbosus
Da Ji
6,606
1,146
0
22
10,437
5,380
0
3,594
6,843
0
12,088
W
14,546
2,205
0
0
17,639
27,211
0
3,481
14,158
23,603
0
W
Chang'e
F4Tttyttatty
Chang'e
9,137
1,391
4,457
2,429
9,031
4,388
0
883
8,148
29,532
0
W
Apollo
Psycho3779
Apollo
10,040
5,651
0
0
11,240
7,626
0
853
10,387
0
26,116
W
Hachiman
SeasofBLood
Hachiman
28,014
14,217
0
2,901
5,716
2,742
0
803
4,913
0
71,221
L
7,250
1,497
3,138
2,344
18,247
27,067
0
7,790
10,457
18,565
0
L
Awilix
TheBeeChan
Awilix
9,863
3,067
0
0
11,287
5,760
0
3,747
7,540
0
38,984
L
Chaac
UOMBRA
Chaac
12,482
2,415
0
2,826
16,212
16,945
0
6,067
10,145
0
27,438
W
2,599
1,202
3,269
1,556
9,386
7,828
0
1,230
8,156
4,968
0
L
12,821
5,763
0
1,840
13,751
7,551
0
5,084
8,667
0
30,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,964
Gold Earned
52,333
181
Minions Killed
225
4
Camps Cleared
4
1,044,402
Distance Traveled
1,091,827
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,674
806
17
1
0
155,271
0
W
Ymir
10,294
858
34
3
0
228,183
3
W
Chang'e
10,035
836
36
3
2
246,007
3
W
Apollo
10,354
863
38
3
1
226,691
0
W
Hachiman
11,766
981
106
9
1
197,949
0
L
Terra
10,880
907
20
2
0
230,989
0
L
Awilix
10,085
840
59
5
1
237,499
2
L
Chaac
9,730
811
42
4
3
238,062
1
W
Hel
9,884
824
11
1
0
192,997
0
L
Neith
9,595
800
43
4
0
182,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role