Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
GriefingSpedSimp
Neith
Level 9
God Stats
1W - 3L
1,609 SR
Queue Stats
19W - 34L
1,408 Elo+
Party 2
Sobek
Sobek
LinusSegsTips
Sobek
Level 134
God Stats
0W - 5L
1,185 SR
Queue Stats
254W - 272L
1,468 Elo+
Party 2
Chiron
Chiron
TMIIIII
Chiron
Level 33
God Stats
20W - 14L
1,589 SR
Queue Stats
110W - 120L
1,487 Elo+
Party 2
Olorun
Olorun
blossam
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,456 Elo+
Solo
Team Averages
Level 39
1,477 SR
1,464 Elo+

VS

Team Averages
Level 21
1,611 SR
1,413 Elo+
Izanami
Izanami
 
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CCTVMateo
Bacchus
Level 7
God Stats
1W - 4L
1,344 SR
Queue Stats
12W - 20L
1,267 Elo+
Solo
Jing Wei
Jing Wei
PudFester
Jing Wei
Level 27
God Stats
5W - 4L
1,963 SR
Queue Stats
112W - 98L
1,563 Elo+
Solo
Da Ji
Da Ji
highIMking
Da Ji
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 107L
1,418 Elo+
Party 1
Baba Yaga
Baba Yaga
zakkswamp
Baba Yaga
Level 25
God Stats
7W - 1L
1,750 SR
Queue Stats
46W - 57L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 6 / 2
4,720
429
146
5,582
3,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 0
4,657
423
1,379
6,088
1,356
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
2 / 0 / 6
6,168
561
3,136
7,013
5,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
TMIIIII
Chiron
10
10 / 2 / 0
6,990
635
6,597
8,112
2,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
blossam
Olorun
8
0 / 7 / 1
4,896
445
2,639
6,104
2,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
5 / 1 / 0
6,568
597
4,790
5,353
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
CCTVMateo
Bacchus
2
0 / 2 / 0
3,798
345
880
1,731
794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
PudFester
Jing Wei
9
4 / 5 / 1
5,796
527
3,595
7,843
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
9
3 / 4 / 2
5,766
524
3,654
7,464
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
zakkswamp
Baba Yaga
10
7 / 1 / 4
6,740
613
7,226
5,834
2,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
12
Kills
19
20
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
6
2
0.17
W
Izanami
 
Izanami
5
1
0
5
W
Bacchus
CCTVMateo
Bacchus
0
2
0
0
L
0
5
0
0
L
2
0
6
5
W
Jing Wei
PudFester
Jing Wei
4
5
1
0.9
L
Chiron
TMIIIII
Chiron
10
2
0
5
L
Olorun
blossam
Olorun
0
7
1
0.07
W
Da Ji
3
4
2
1
W
Baba Yaga
zakkswamp
Baba Yaga
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,897
Damage
20,145
32,899
Taken
28,225
14,699
Mitigated
9,595
7,042
Healing
8,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
146
146
0
0
5,582
3,599
0
2,023
3,559
1,550
0
W
Izanami
 
Izanami
4,790
3,271
0
1,680
5,353
1,564
345
369
4,984
0
32,998
W
Bacchus
CCTVMateo
Bacchus
880
210
0
108
1,731
794
0
359
1,372
2,616
0
L
1,379
668
0
337
6,088
1,356
447
0
6,088
0
13,092
L
3,136
298
279
2,352
7,013
5,232
0
1,846
5,167
13,718
0
W
Jing Wei
PudFester
Jing Wei
3,595
2,902
0
1,479
7,843
1,833
0
698
7,145
0
20,110
L
Chiron
TMIIIII
Chiron
6,597
3,488
214
3,400
8,112
2,388
716
1,778
6,334
0
31,063
L
Olorun
blossam
Olorun
2,639
980
69
391
6,104
2,124
0
2,666
3,438
14,955
1,283
W
Da Ji
3,654
1,299
0
1,556
7,464
2,914
0
637
6,827
0
29,894
W
Baba Yaga
zakkswamp
Baba Yaga
7,226
1,317
0
3,263
5,834
2,490
86
3,559
2,275
29,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,431
Gold Earned
28,668
129
Minions Killed
222
0
Camps Cleared
0
853,272
Distance Traveled
848,301
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,720
429
1
0
0
78,093
0
W
Izanami
6,568
597
74
7
0
207,697
1
W
Bacchus
3,798
345
3
0
0
47,552
0
L
Neith
4,657
423
30
3
0
176,120
0
L
Sobek
6,168
561
18
2
0
229,225
0
W
Jing Wei
5,796
527
38
3
0
189,011
0
L
Chiron
6,990
635
47
4
0
195,511
1
L
Olorun
4,896
445
33
3
0
174,323
2
W
Da Ji
5,766
524
53
5
0
202,027
1
W
Baba Yaga
6,740
613
54
5
0
202,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role