Player Matchup

Anubis
Anubis
Bronze III
ELl0yd
Anubis
Bronze III
Level 144
God Stats
0W - 1L
1,530 SR
Queue Stats
1W - 2L
1,516 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
IamSeaJay
Guan Yu
Bronze III
Level 89
God Stats
0W - 1L
1,403 SR
Queue Stats
0W - 2L
1,486 MMR
Solo
Cupid
Cupid
Bronze III
ogenefus
Cupid
Bronze III
Level 109
God Stats
0W - 1L
1,617 SR
Queue Stats
1W - 2L
1,516 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,517 SR
1,506 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 39
1,677 SR
1,549 MMR
Zhong Kui
Zhong Kui
Bronze III
Hot Wet Fenrir
Zhong Kui
Bronze III
Level 41
God Stats
2W - 0L
1,779 SR
Queue Stats
3W - 1L
1,568 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
MTMusashi
Cthulhu
Bronze III
Level 31
God Stats
1W - 0L
1,438 SR
Queue Stats
1W - 4L
1,400 MMR
Solo
Achilles
Achilles
Gold IV
UltimateSlayr11
Achilles
Gold IV
Level 44
God Stats
11W - 6L
1,812 SR
Queue Stats
41W - 16L
1,678 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ELl0yd
Anubis
16
6 / 6 / 5
11,604
774
13,729
14,894
6,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
IamSeaJay
Guan Yu
14
0 / 4 / 9
9,915
661
6,228
17,719
17,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Cupid
ogenefus
Cupid
16
8 / 6 / 4
12,448
830
22,299
13,082
4,588
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Bans
Morgan Le FaySolTiamatAphroditeChang'e

VS

Bans
AthenaDanzaburouSobekSkadiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hot Wet Fenrir
Zhong Kui
16
6 / 5 / 9
11,867
791
19,430
18,401
11,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MTMusashi
Cthulhu
12
0 / 5 / 8
9,355
624
5,288
15,585
15,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
15
10 / 4 / 6
11,803
787
10,900
20,976
25,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
14
Kills
16
16
Deaths
14
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
ELl0yd
Anubis
6
6
5
1.42
W
Zhong Kui
Hot Wet Fenrir
Zhong Kui
6
5
9
2.1
L
Guan Yu
IamSeaJay
Guan Yu
0
4
9
1.13
W
Cthulhu
MTMusashi
Cthulhu
0
5
8
0.8
W
Achilles
10
4
6
3.25
L
Cupid
ogenefus
Cupid
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,256
Damage
35,618
45,695
Taken
54,962
29,065
Mitigated
52,345
10,067
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ELl0yd
Anubis
13,729
1,731
0
4,089
14,894
6,596
849
7,011
7,408
50,653
0
W
Zhong Kui
Hot Wet Fenrir
Zhong Kui
19,430
5,706
0
4,706
18,401
11,547
1,653
5,954
11,889
62,194
7,085
L
Guan Yu
IamSeaJay
Guan Yu
6,228
469
1,068
3,356
17,719
17,881
0
8,365
9,050
0
26,960
W
Cthulhu
MTMusashi
Cthulhu
5,288
352
1,551
556
15,585
15,526
345
3,208
12,267
18,713
0
W
Achilles
10,900
2,319
0
3,053
20,976
25,272
645
4,567
16,102
430
36,481
L
Cupid
ogenefus
Cupid
22,299
10,210
777
777
13,082
4,588
2,180
7,723
5,122
0
54,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,967
Gold Earned
33,025
168
Minions Killed
169
0
Camps Cleared
0
778,809
Distance Traveled
720,708
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,604
774
62
4
0
246,102
0
W
Zhong Kui
11,867
791
98
7
0
239,709
2
L
Guan Yu
9,915
661
34
2
0
296,061
3
W
Cthulhu
9,355
624
29
2
0
235,107
2
W
Achilles
11,803
787
42
3
0
245,892
3
L
Cupid
12,448
830
72
5
0
236,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role