Player Matchup

Chang'e
Chang'e
I--Clarity--I
Chang'e
Level 27
God Stats
54W - 41L
1,545 SR
Queue Stats
91W - 72L
1,454 Elo+
Solo
Thanatos
Thanatos
Killwithskil812
Thanatos
Level 17
God Stats
17W - 22L
1,545 SR
Queue Stats
315W - 442L
1,382 Elo+
Party 2
Ares
Ares
RadAlexUwU
Ares
Level 12
God Stats
0W - 2L
1,276 SR
Queue Stats
43W - 52L
1,429 Elo+
Solo
King Arthur
King Arthur
SupremeJ777
King Arthur
Level 25
God Stats
1W - 5L
1,754 SR
Queue Stats
416W - 518L
1,359 Elo+
Party 2
Arachne
Arachne
ValidDH
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,526 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,430 Elo+

VS

Team Averages
Level 40
1,528 SR
1,470 Elo+
Anubis
Anubis
FlameHeart01
Anubis
Level 68
God Stats
3W - 5L
1,565 SR
Queue Stats
6W - 6L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
Rodrick_Hunter
Cthulhu
Level 29
God Stats
2W - 10L
1,587 SR
Queue Stats
13W - 18L
1,498 Elo+
Party 1
Neith
Neith
TLALOCmx
Neith
Level 18
God Stats
9W - 21L
1,377 SR
Queue Stats
50W - 76L
1,357 Elo+
Party 1
Thor
Thor
TheGears30
Thor
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
277W - 334L
1,500 Elo+
Party 1
Sol
Sol
YAMgt
Sol
Level 85
God Stats
2W - 1L
1,612 SR
Queue Stats
37W - 34L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
4 / 6 / 4
10,795
1,080
12,198
12,414
3,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
17
5 / 12 / 5
10,969
1,097
13,402
18,100
5,923
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 7 / 7
9,621
962
6,752
21,338
8,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
SupremeJ777
King Arthur
15
1 / 12 / 5
9,057
906
7,224
23,310
11,124
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
ValidDH
Arachne
16
1 / 5 / 5
9,677
968
6,307
20,488
6,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
13 / 3 / 21
12,926
1,293
22,749
12,649
7,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 3 / 29
12,168
1,217
18,366
19,293
12,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
TLALOCmx
Neith
17
2 / 1 / 21
10,065
1,007
4,341
3,852
1,176
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
2 / 4 / 24
10,379
1,038
5,801
7,209
3,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sol
YAMgt
Sol
19
18 / 1 / 17
13,448
1,345
35,979
9,859
3,444
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
154
12
Kills
42
42
Deaths
12
26
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Anubis
13
3
21
7.83
L
Chang'e
4
6
4
1
L
Thanatos
5
12
5
0.63
L
1
7
7
0.64
W
7
3
29
7.17
L
King Arthur
SupremeJ777
King Arthur
1
12
5
0.29
W
Neith
TLALOCmx
Neith
2
1
21
12.5
W
2
4
24
3.5
L
Arachne
ValidDH
Arachne
1
5
5
0.7
W
Sol
YAMgt
Sol
18
1
17
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,883
Damage
87,236
95,650
Taken
52,862
34,922
Mitigated
28,369
13,873
Healing
21,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
22,749
2,170
0
6,836
12,649
7,712
0
5,071
7,578
44,947
0
L
Chang'e
12,198
1,350
2,091
2,328
12,414
3,380
0
10,777
1,637
36,616
0
L
Thanatos
13,402
3,924
22
4,099
18,100
5,923
0
14,606
3,494
0
14,201
L
6,752
482
0
1,226
21,338
8,043
0
16,915
4,423
22,158
0
W
18,366
2,253
427
8,112
19,293
12,844
0
7,327
11,966
32,890
0
L
King Arthur
SupremeJ777
King Arthur
7,224
1,948
142
82
23,310
11,124
0
20,009
3,301
0
14,359
W
Neith
TLALOCmx
Neith
4,341
2,311
232
867
3,852
1,176
0
1,962
1,890
0
12,437
W
5,801
1,676
0
0
7,209
3,193
0
1,136
6,073
0
11,745
L
Arachne
ValidDH
Arachne
6,307
3,784
0
3,883
20,488
6,452
0
14,787
5,701
0
19,070
W
Sol
YAMgt
Sol
35,979
13,710
0
4,714
9,859
3,444
0
3,454
6,405
56,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,119
Gold Earned
58,986
119
Minions Killed
190
2
Camps Cleared
3
893,041
Distance Traveled
852,531
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,926
1,293
46
5
2
175,076
1
L
Chang'e
10,795
1,080
49
5
0
157,729
0
L
Thanatos
10,969
1,097
3
0
0
198,506
1
L
Ares
9,621
962
23
2
1
186,188
1
W
Cthulhu
12,168
1,217
41
4
0
177,269
0
L
King Arthur
9,057
906
11
1
0
149,839
1
W
Neith
10,065
1,007
29
3
0
149,271
0
W
Thor
10,379
1,038
11
1
1
175,175
1
L
Arachne
9,677
968
33
3
1
200,779
1
W
Sol
13,448
1,345
63
6
0
175,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role