Player Matchup

Arachne
Arachne
SCUBASTEVE6446
Arachne
Level 39
God Stats
86W - 62L
1,517 SR
Queue Stats
257W - 269L
1,406 Elo+
Party 1
Hercules
Hercules
TheRealTriple H
Hercules
Level 26
God Stats
73W - 47L
1,554 SR
Queue Stats
167W - 168L
1,341 Elo+
Party 1
Chang'e
Chang'e
stov3r
Chang'e
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 201L
1,431 Elo+
Party 1
Team Averages
Level 36
1,524 SR
1,393 Elo+

VS

Team Averages
Level 55
1,405 SR
1,312 Elo+
Chaac
Chaac
PurpleHazzer
Chaac
Level 106
God Stats
6W - 1L
1,391 SR
Queue Stats
54W - 60L
1,401 Elo+
Party 2
Jormungandr
Jormungandr
TerrorOfDeathXI
Jormungandr
Level 23
God Stats
3W - 6L
1,315 SR
Queue Stats
5W - 15L
1,209 Elo+
Party 2
Chernobog
Chernobog
acemanmace
Chernobog
Level 36
God Stats
7W - 6L
1,508 SR
Queue Stats
61W - 73L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
11,087
584
14,415
25,000
16,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
15
3 / 5 / 3
10,855
571
18,715
32,248
44,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
stov3r
Chang'e
15
1 / 4 / 2
10,512
553
15,387
20,474
7,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 7
12,882
678
22,401
27,516
25,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
TerrorOfDeathXI
Jormungandr
16
5 / 1 / 9
12,217
643
15,704
21,146
26,065
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chernobog
acemanmace
Chernobog
16
2 / 3 / 12
11,693
615
25,913
15,534
7,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
14
14
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
2
5
4
0.8
W
Jormungandr
TerrorOfDeathXI
Jormungandr
5
1
9
9.5
L
Hercules
3
5
3
0.9
W
Chernobog
acemanmace
Chernobog
2
3
12
2.67
L
Chang'e
stov3r
Chang'e
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,517
Damage
64,018
77,722
Taken
64,196
68,642
Mitigated
59,211
28,224
Healing
24,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,401
5,926
0
12,487
27,516
25,739
809
5,943
20,044
0
63,104
L
14,415
8,721
265
6,471
25,000
16,549
0
4,865
20,135
0
54,420
W
Jormungandr
TerrorOfDeathXI
Jormungandr
15,704
5,004
1,257
4,113
21,146
26,065
240
6,090
13,907
48,134
0
L
Hercules
18,715
4,953
954
7,961
32,248
44,501
126
5,973
26,275
0
33,844
W
Chernobog
acemanmace
Chernobog
25,913
15,172
0
6,631
15,534
7,407
1,516
2,028
12,818
0
57,684
L
Chang'e
stov3r
Chang'e
15,387
1,296
5,008
7,565
20,474
7,592
0
4,866
15,608
45,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,454
Gold Earned
36,792
179
Minions Killed
240
0
Camps Cleared
0
1,002,739
Distance Traveled
952,932
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,882
678
59
3
0
347,429
0
L
Arachne
11,087
584
71
4
0
364,813
2
W
Jormungandr
12,217
643
73
4
0
303,759
2
L
Hercules
10,855
571
25
1
0
310,748
1
W
Chernobog
11,693
615
108
6
0
301,744
0
L
Chang'e
10,512
553
83
4
0
327,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role