Player Matchup

Ratatoskr
Ratatoskr
DwarfKing187
Ratatoskr
Level 156
God Stats
0W - 1L
1,988 SR
Queue Stats
8W - 14L
1,616 Elo+
Party 1
Scylla
Scylla
Filly Second
Scylla
Level 40
God Stats
0W - 1L
1,162 SR
Queue Stats
1W - 2L
1,740 Elo+
Party 2
Sun Wukong
Sun Wukong
GodOfTheCattle
Sun Wukong
Level 158
God Stats
1W - 1L
1,652 SR
Queue Stats
49W - 56L
1,625 Elo+
Party 1
Kukulkan
Kukulkan
Mc Derpy Hooves
Kukulkan
Level 33
God Stats
1W - 3L
1,405 SR
Queue Stats
1W - 3L
1,740 Elo+
Party 2
Team Averages
Level 97
1,552 SR
1,680 Elo+

VS

Team Averages
Level 107
1,457 SR
1,530 Elo+
King Arthur
King Arthur
 
King Arthur
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Nicostrophy
Ymir
Level 126
God Stats
1W - 0L
1,257 SR
Queue Stats
46W - 46L
1,593 Elo+
Party 3
Thanatos
Thanatos
cobra5602
Thanatos
Level 89
God Stats
1W - 0L
1,549 SR
Queue Stats
28W - 29L
1,565 Elo+
Party 3
Zeus
Zeus
killgill2
Zeus
Level 160
God Stats
1W - 1L
1,521 SR
Queue Stats
53W - 74L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DwarfKing187
Ratatoskr
13
1 / 6 / 3
7,644
764
6,281
13,048
7,745
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
12
0 / 7 / 1
7,683
768
1,739
8,648
2,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
GodOfTheCattle
Sun Wukong
14
5 / 5 / 0
8,595
860
7,191
15,739
11,807
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
12
0 / 7 / 0
6,940
694
6,375
8,062
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
5 / 0 / 12
9,583
958
10,440
11,197
10,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 3 / 9
9,451
945
7,806
10,995
10,198
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
cobra5602
Thanatos
16
10 / 1 / 6
10,254
1,025
12,360
9,671
3,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
15
6 / 2 / 4
9,157
916
9,373
8,855
4,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
6
Kills
25
25
Deaths
6
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
12
11
L
Ratatoskr
DwarfKing187
Ratatoskr
1
6
3
0.42
L
Scylla
0
7
1
0.07
L
Sun Wukong
GodOfTheCattle
Sun Wukong
5
5
0
1
L
Kukulkan
0
7
0
0
W
4
3
9
2.83
W
Thanatos
cobra5602
Thanatos
10
1
6
13
W
Zeus
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,586
Damage
39,979
45,497
Taken
40,718
24,082
Mitigated
28,845
6,164
Healing
17,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,440
1,849
0
4,046
11,197
10,559
38
2,940
8,257
0
24,818
L
Ratatoskr
DwarfKing187
Ratatoskr
6,281
816
0
1,762
13,048
7,745
0
5,117
7,661
0
19,415
L
Scylla
1,739
341
0
443
8,648
2,371
0
4,036
4,477
13,291
0
L
Sun Wukong
GodOfTheCattle
Sun Wukong
7,191
1,964
0
3,613
15,739
11,807
0
6,971
8,535
0
26,525
L
Kukulkan
6,375
930
32
314
8,062
2,159
184
2,170
5,672
22,201
0
W
7,806
1,311
276
1,013
10,995
10,198
778
1,790
9,205
34,757
0
W
Thanatos
cobra5602
Thanatos
12,360
3,632
0
8,436
9,671
3,763
1,114
2,204
7,467
0
21,140
W
Zeus
9,373
620
372
3,270
8,855
4,325
775
1,557
7,298
34,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,862
Gold Earned
38,445
141
Minions Killed
172
8
Camps Cleared
9
614,195
Distance Traveled
815,558
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,583
958
30
3
1
241,072
1
L
Ratatoskr
7,644
764
33
3
0
168,477
0
L
Scylla
7,683
768
18
2
4
132,553
1
L
Sun Wukong
8,595
860
48
5
4
170,322
0
L
Kukulkan
6,940
694
42
4
0
142,843
0
W
Ymir
9,451
945
45
5
4
166,623
0
W
Thanatos
10,254
1,025
32
3
2
238,793
1
W
Zeus
9,157
916
65
7
2
169,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role