Player Matchup

Khepri
Khepri
BrendowX
Khepri
Level 28
God Stats
4W - 2L
1,713 SR
Queue Stats
25W - 33L
1,465 Elo+
Party 2
Fenrir
Fenrir
FaTe Pingu
Fenrir
Level 7
God Stats
3W - 1L
1,456 SR
Queue Stats
205W - 225L
1,189 Elo+
Party 1
Sol
Sol
I-NeedMoney97
Sol
Level 15
God Stats
2W - 2L
1,603 SR
Queue Stats
11W - 13L
1,454 Elo+
Solo
Amaterasu
Amaterasu
Mango_Gamma_VoiD
Amaterasu
Level 8
God Stats
3W - 9L
1,285 SR
Queue Stats
223W - 253L
1,301 Elo+
Party 1
Izanami
Izanami
aranha-branca9
Izanami
Level 31
God Stats
5W - 3L
1,583 SR
Queue Stats
68W - 73L
1,479 Elo+
Party 2
Team Averages
Level 18
1,528 SR
1,378 Elo+

VS

Team Averages
Level 22
1,504 SR
1,422 Elo+
Susano
Susano
GoretexJacket
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,320 Elo+
Solo
Aphrodite
Aphrodite
Mimah309
Aphrodite
Level 25
God Stats
7W - 5L
1,688 SR
Queue Stats
92W - 86L
1,578 Elo+
Solo
Vamana
Vamana
SatUrne_01
Vamana
Level 19
God Stats
13W - 18L
1,509 SR
Queue Stats
31W - 41L
1,383 Elo+
Party 3
Apollo
Apollo
Zeyrox10500
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 135L
1,379 Elo+
Party 3
Geb
Geb
Zøyumi
Geb
Level 37
God Stats
3W - 6L
1,322 SR
Queue Stats
275W - 324L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BrendowX
Khepri
12
1 / 0 / 6
8,551
534
4,323
5,589
5,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
FaTe Pingu
Fenrir
12
3 / 2 / 3
8,107
507
4,869
6,137
2,771
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 0 / 3
9,743
609
14,288
10,996
4,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
12
2 / 4 / 1
8,193
512
1,917
12,182
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 1 / 4
8,943
559
7,883
6,219
2,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,482
468
3,113
11,071
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Mimah309
Aphrodite
16
0 / 0 / 1
8,922
558
6,060
10,653
4,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
SatUrne_01
Vamana
14
2 / 3 / 1
8,530
533
5,560
8,974
5,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
11
0 / 5 / 0
6,943
434
3,203
10,212
3,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
11
1 / 1 / 0
8,018
501
2,037
15,215
9,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
5
7
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
BrendowX
Khepri
1
0
6
4
W
Fenrir
FaTe Pingu
Fenrir
3
2
3
2.25
L
2
5
2
0.6
W
4
0
3
5.5
W
Amaterasu
2
4
1
0.63
L
Aphrodite
Mimah309
Aphrodite
0
0
1
0.5
L
Vamana
SatUrne_01
Vamana
2
3
1
0.83
L
Apollo
0
5
0
0
L
Geb
1
1
0
1
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,280
Damage
19,973
41,123
Taken
56,125
20,493
Mitigated
25,363
16,088
Healing
17,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BrendowX
Khepri
4,323
313
0
1,097
5,589
5,574
75
1,377
4,212
22,588
0
W
Fenrir
FaTe Pingu
Fenrir
4,869
1,686
0
747
6,137
2,771
0
42
6,095
0
21,730
L
3,113
1,320
0
2,783
11,071
2,868
790
3,297
7,774
0
36,770
W
14,288
5,555
0
7,486
10,996
4,873
3,482
4,167
6,829
79,023
0
W
Amaterasu
1,917
793
0
4,372
12,182
4,961
276
675
11,507
0
39,295
L
Aphrodite
Mimah309
Aphrodite
6,060
746
0
8,646
10,653
4,599
0
6,693
3,960
74,624
0
L
Vamana
SatUrne_01
Vamana
5,560
2,754
0
1,192
8,974
5,181
0
1,180
7,794
0
48,455
L
Apollo
3,203
877
0
1,431
10,212
3,102
0
3,786
6,426
0
48,567
L
Geb
2,037
329
423
3,430
15,215
9,613
0
3,655
11,560
22,238
0
W
7,883
3,975
0
2,386
6,219
2,314
1,036
1,991
4,228
0
62,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,537
Gold Earned
39,895
401
Minions Killed
457
0
Camps Cleared
0
1,521,965
Distance Traveled
1,446,838
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,551
534
26
2
0
321,334
2
W
Fenrir
8,107
507
43
3
0
321,863
1
L
Susano
7,482
468
67
4
0
240,229
1
W
Sol
9,743
609
139
9
0
314,898
6
W
Amaterasu
8,193
512
84
5
0
294,444
2
L
Aphrodite
8,922
558
148
9
0
316,470
5
L
Vamana
8,530
533
108
7
0
308,393
0
L
Apollo
6,943
434
89
6
0
269,227
0
L
Geb
8,018
501
45
3
0
312,519
0
W
Izanami
8,943
559
109
7
0
269,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role