Player Matchup

Cthulhu
Cthulhu
Barnd00r5
Cthulhu
Level 28
God Stats
81W - 49L
1,582 SR
Queue Stats
195W - 181L
1,427 Elo+
Party 1
Scylla
Scylla
CharlieSheen455
Scylla
Level 5
God Stats
8W - 10L
1,215 SR
Queue Stats
12W - 18L
1,189 Elo+
Party 3
Neith
Neith
GASSY TURBO12
Neith
Level 6
God Stats
5W - 8L
1,336 SR
Queue Stats
14W - 15L
1,370 Elo+
Party 3
Bellona
Bellona
Mombot3100
Bellona
Level 28
God Stats
10W - 7L
1,500 SR
Queue Stats
151W - 143L
1,400 Elo+
Party 1
Fenrir
Fenrir
Slauson_Boy60
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 119L
1,500 Elo+
Solo
Team Averages
Level 14
1,427 SR
1,377 Elo+

VS

Team Averages
Level 5
1,322 SR
1,112 Elo+
Loki
Loki
Darth Rasins
Loki
Level 2
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 2L
1,225 Elo+
Party 2
Susano
Susano
LoNeLyGH0sTs
Susano
Level 2
God Stats
0W - 3L
1,085 SR
Queue Stats
0W - 3L
999 Elo+
Party 2
Cthulhu
Cthulhu
SLEEPYBOYZ23
Cthulhu
Level 14
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 4L
1,073 Elo+
Party 2
Fenrir
Fenrir
SpartanF14r3
Fenrir
Level 2
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 3L
999 Elo+
Party 2
Izanami
Izanami
painfxII
Izanami
Level 5
God Stats
13W - 15L
1,777 SR
Queue Stats
34W - 50L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barnd00r5
Cthulhu
17
15 / 0 / 22
11,251
1,250
17,483
8,523
6,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
4 / 1 / 23
9,540
1,060
8,985
5,797
2,168
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 0 / 26
9,632
1,070
13,764
2,169
938
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Mombot3100
Bellona
17
11 / 0 / 22
10,908
1,212
7,263
3,714
2,644
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
13 / 3 / 23
10,904
1,212
21,747
10,569
5,834
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

352

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 2
8,026
892
4,294
14,186
5,248
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
13
0 / 13 / 1
7,550
839
5,560
15,246
5,905
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SLEEPYBOYZ23
Cthulhu
15
2 / 11 / 2
9,004
1,000
9,407
31,050
19,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
13
2 / 10 / 0
8,581
953
4,639
14,455
5,532
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
painfxII
Izanami
13
0 / 3 / 1
7,119
791
1,119
2,327
653
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
10
46
Kills
4
4
Deaths
46
116
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Barnd00r5
Cthulhu
15
0
22
26
W
4
1
23
15.5
L
0
9
2
0.11
W
3
0
26
16
L
Susano
0
13
1
0.04
W
Bellona
Mombot3100
Bellona
11
0
22
22
L
Cthulhu
SLEEPYBOYZ23
Cthulhu
2
11
2
0.27
W
13
3
23
8.17
L
Fenrir
2
10
0
0.2
L
Izanami
painfxII
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,242
Damage
25,019
30,772
Taken
77,264
18,478
Mitigated
37,245
4,663
Healing
4,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Barnd00r5
Cthulhu
17,483
4,839
616
2,218
8,523
6,894
0
3,686
4,837
30,611
0
W
8,985
3,043
0
0
5,797
2,168
0
1,896
3,901
22,403
0
L
4,294
790
0
0
14,186
5,248
0
4,435
9,751
0
25,087
W
13,764
6,559
0
501
2,169
938
0
462
1,707
0
22,319
L
Susano
5,560
1,734
0
0
15,246
5,905
0
5,846
9,400
0
15,522
W
Bellona
Mombot3100
Bellona
7,263
1,609
0
272
3,714
2,644
0
1,114
2,600
0
20,410
L
Cthulhu
SLEEPYBOYZ23
Cthulhu
9,407
1,720
98
3,624
31,050
19,907
0
10,318
20,732
24,649
0
W
21,747
9,056
0
1,056
10,569
5,834
0
2,249
8,320
0
33,960
L
Fenrir
4,639
1,648
0
515
14,455
5,532
0
4,888
9,567
0
11,689
L
Izanami
painfxII
Izanami
1,119
714
0
22
2,327
653
0
981
1,346
0
1,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,235
Gold Earned
40,280
155
Minions Killed
107
3
Camps Cleared
0
850,208
Distance Traveled
560,629
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,251
1,250
42
5
0
184,035
0
W
Scylla
9,540
1,060
35
4
0
140,440
0
L
Loki
8,026
892
46
5
0
146,260
1
W
Neith
9,632
1,070
30
3
0
151,813
0
L
Susano
7,550
839
12
1
0
99,181
0
W
Bellona
10,908
1,212
30
3
1
188,606
0
L
Cthulhu
9,004
1,000
30
3
0
139,422
0
W
Fenrir
10,904
1,212
18
2
2
185,314
0
L
Fenrir
8,581
953
19
2
0
136,544
0
L
Izanami
7,119
791
0
0
0
39,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role