Player Matchup

Kali
Kali
Gold IV
edvin_da_menace
Kali
Gold IV
Level 149
God Stats
7W - 5L
1,244 SR
Queue Stats
267W - 263L
1,358 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,244 SR
1,358 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,500 SR
1,300 MMR
Chaac
Chaac
Bronze III
GrizlyBisbee
Chaac
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 0
9,402
1,045
9,805
9,313
5,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BakasuraAnubisChronosHeraAh Muzen Cab

VS

Bans
DanzaburouSkadiAphroditeBellonaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,036
782
3,466
11,797
7,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
0
1
Deaths
5
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,805
Damage
3,466
9,313
Taken
11,797
5,195
Mitigated
7,907
4,098
Healing
3,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,466
390
0
3,709
11,797
7,907
0
0
11,540
0
30,841
W
9,805
5,381
0
4,098
9,313
5,195
112
0
9,313
0
57,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,402
Gold Earned
7,036
99
Minions Killed
62
0
Camps Cleared
0
195,458
Distance Traveled
178,826
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,036
782
62
7
0
178,826
0
W
Kali
9,402
1,045
99
11
0
195,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role