Player Matchup

Scylla
Scylla
ASAP P1XEL
Scylla
Level 29
God Stats
8W - 6L
1,516 SR
Queue Stats
102W - 131L
1,362 Elo+
Solo
Cthulhu
Cthulhu
Baylife96
Cthulhu
Level 61
God Stats
16W - 22L
1,409 SR
Queue Stats
87W - 103L
1,265 Elo+
Party 2
Odin
Odin
chaselanier
Odin
Level 17
God Stats
49W - 55L
1,438 SR
Queue Stats
89W - 111L
1,250 Elo+
Party 2
Team Averages
Level 36
1,455 SR
1,292 Elo+

VS

Team Averages
Level 20
1,418 SR
1,288 Elo+
Nox
Nox
Familycrusaders
Nox
Level 26
God Stats
5W - 13L
1,309 SR
Queue Stats
58W - 62L
1,328 Elo+
Party 1
Bakasura
Bakasura
mipvip
Bakasura
Level 26
God Stats
1W - 1L
1,444 SR
Queue Stats
71W - 81L
1,313 Elo+
Party 1
Medusa
Medusa
oYakob
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ASAP P1XEL
Scylla
15
4 / 4 / 7
12,325
649
9,631
12,087
3,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Baylife96
Cthulhu
17
6 / 2 / 9
12,772
672
14,617
18,074
20,158
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 1 / 7
12,738
670
9,520
15,963
12,401
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
12,043
634
16,155
15,800
6,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
mipvip
Bakasura
15
4 / 7 / 0
11,476
604
12,808
22,209
9,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
oYakob
Medusa
10
0 / 9 / 1
9,719
512
779
11,392
3,663
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
18
Kills
6
7
Deaths
18
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
ASAP P1XEL
Scylla
4
4
7
1.88
W
Cthulhu
Baylife96
Cthulhu
6
2
9
5.25
L
2
2
1
1.25
W
8
1
7
11.5
L
Bakasura
mipvip
Bakasura
4
7
0
0.57
L
Medusa
oYakob
Medusa
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,768
Damage
29,742
46,124
Taken
49,401
36,313
Mitigated
19,093
11,699
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ASAP P1XEL
Scylla
9,631
2,047
0
3,966
12,087
3,754
1,002
3,140
8,699
47,977
0
W
Cthulhu
Baylife96
Cthulhu
14,617
1,493
2,230
3,234
18,074
20,158
332
7,121
9,816
46,910
0
L
16,155
1,349
633
4,352
15,800
6,240
192
7,661
7,942
51,104
0
W
9,520
2,350
0
2,269
15,963
12,401
548
5,894
8,271
7,980
22,027
L
Bakasura
mipvip
Bakasura
12,808
8,885
0
5,349
22,209
9,190
350
11,964
9,670
0
43,575
L
Medusa
oYakob
Medusa
779
366
0
0
11,392
3,663
0
7,418
3,691
0
5,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,835
Gold Earned
33,238
171
Minions Killed
123
0
Camps Cleared
0
1,029,831
Distance Traveled
894,752
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,325
649
64
3
0
280,041
1
W
Cthulhu
12,772
672
73
4
0
382,443
1
L
Nox
12,043
634
43
2
0
303,706
3
W
Odin
12,738
670
34
2
0
367,347
2
L
Bakasura
11,476
604
74
4
0
356,669
0
L
Medusa
9,719
512
6
0
0
234,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role