Player Matchup

Nemesis
Nemesis
QUENNANABELLE
Nemesis
Level 107
God Stats
1W - 1L
1,983 SR
Queue Stats
45W - 60L
1,411 Elo+
Solo
Ra
Ra
RideRMuG
Ra
Level 108
God Stats
0W - 2L
1,344 SR
Queue Stats
46W - 56L
1,492 Elo+
Solo
King Arthur
King Arthur
voncys
King Arthur
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 14L
1,508 Elo+
Solo
Team Averages
Level 85
1,609 SR
1,470 Elo+

VS

Team Averages
Level 75
1,487 SR
1,404 Elo+
Nike
Nike
HighJeth
Nike
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 44L
1,456 Elo+
Solo
Tiamat
Tiamat
SuperBADMAN
Tiamat
Level 39
God Stats
5W - 6L
1,429 SR
Queue Stats
40W - 30L
1,309 Elo+
Solo
Mercury
Mercury
VanGog88
Mercury
Level 141
God Stats
3W - 1L
1,534 SR
Queue Stats
284W - 299L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
4 / 8 / 3
10,020
668
9,428
20,167
6,976
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 8 / 6
11,134
742
9,324
17,826
6,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
voncys
King Arthur
13
3 / 10 / 5
10,066
671
9,386
20,420
13,511
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
3 / 4 / 16
10,580
705
12,437
12,017
10,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
17
11 / 4 / 12
12,264
818
24,310
12,395
9,828
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
VanGog88
Mercury
17
12 / 4 / 11
12,770
851
14,284
13,519
6,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
12
Kills
26
26
Deaths
12
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nike
3
4
16
2.75
L
Nemesis
4
8
3
0.69
L
5
8
6
1
W
Tiamat
11
4
12
4.25
W
Mercury
VanGog88
Mercury
12
4
11
4.38
L
King Arthur
voncys
King Arthur
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,138
Damage
51,031
58,413
Taken
37,931
27,275
Mitigated
26,310
11,548
Healing
9,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
12,437
2,202
0
2,810
12,017
10,308
693
3,998
8,019
1,350
25,954
L
Nemesis
9,428
3,434
0
1,548
20,167
6,976
0
8,525
11,264
276
30,391
L
9,324
628
3,434
5,199
17,826
6,788
185
7,280
10,295
40,354
0
W
Tiamat
24,310
3,999
0
3,138
12,395
9,828
1,427
2,176
10,219
62,890
0
W
Mercury
VanGog88
Mercury
14,284
7,267
0
3,136
13,519
6,174
780
3,377
10,142
0
55,862
L
King Arthur
voncys
King Arthur
9,386
1,227
0
1,367
20,420
13,511
0
8,950
10,742
0
19,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,220
Gold Earned
35,614
132
Minions Killed
177
0
Camps Cleared
0
732,036
Distance Traveled
832,723
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,580
705
21
1
0
253,345
3
L
Nemesis
10,020
668
45
3
0
244,608
2
L
Ra
11,134
742
69
5
0
258,590
0
W
Tiamat
12,264
818
87
6
0
258,134
2
W
Mercury
12,770
851
69
5
0
321,244
1
L
King Arthur
10,066
671
18
1
0
228,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role