Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Smeldemon
Cthulhu
Level 64
God Stats
4W - 3L
1,524 SR
Queue Stats
44W - 69L
1,357 Elo+
Solo
Tiamat
Tiamat
Tortue_rc
Tiamat
Level 84
God Stats
2W - 2L
1,381 SR
Queue Stats
34W - 40L
1,449 Elo+
Solo
Team Averages
Level 102
1,468 SR
1,435 Elo+

VS

Team Averages
Level 128
1,582 SR
1,338 Elo+
Vulcan
Vulcan
 
Vulcan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Ravilm8835
Hercules
Level 106
God Stats
2W - 4L
1,520 SR
Queue Stats
110W - 165L
1,264 Elo+
Solo
Hou Yi
Hou Yi
xBauKoARG
Hou Yi
Level 124
God Stats
0W - 1L
1,726 SR
Queue Stats
3W - 3L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
10 / 4 / 4
16,394
683
26,531
21,585
9,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Smeldemon
Cthulhu
19
4 / 1 / 11
14,686
612
11,594
17,592
23,991
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tiamat
Tortue_rc
Tiamat
19
2 / 1 / 10
14,436
602
14,992
11,184
6,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
1 / 5 / 4
14,061
586
16,389
14,929
8,720
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Ravilm8835
Hercules
16
0 / 6 / 3
12,565
524
7,436
29,681
28,167
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
xBauKoARG
Hou Yi
19
4 / 5 / 1
14,194
591
16,790
22,686
9,089
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
5
6
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
10
4
4
3
L
Vulcan
 
Vulcan
1
5
4
0.6
L
Hercules
Ravilm8835
Hercules
0
6
3
0.25
W
Cthulhu
Smeldemon
Cthulhu
4
1
11
9.5
W
Tiamat
Tortue_rc
Tiamat
2
1
10
7
L
Hou Yi
xBauKoARG
Hou Yi
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,117
Damage
40,615
50,361
Taken
67,296
40,091
Mitigated
45,976
7,775
Healing
14,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
26,531
18,820
0
4,029
21,585
9,196
2,165
5,675
15,910
0
87,024
L
Vulcan
 
Vulcan
16,389
6,001
0
2,325
14,929
8,720
117
6,235
8,694
93,774
0
L
Hercules
Ravilm8835
Hercules
7,436
1,762
0
4,623
29,681
28,167
214
10,968
18,713
0
44,367
W
Cthulhu
Smeldemon
Cthulhu
11,594
545
1,105
1,436
17,592
23,991
264
6,426
11,166
42,730
0
W
Tiamat
Tortue_rc
Tiamat
14,992
2,366
0
1,205
11,184
6,904
832
4,288
6,896
71,120
0
L
Hou Yi
xBauKoARG
Hou Yi
16,790
7,746
0
7,833
22,686
9,089
887
9,383
13,303
0
75,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,516
Gold Earned
40,820
283
Minions Killed
329
0
Camps Cleared
0
1,314,267
Distance Traveled
1,218,246
3
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,394
683
107
4
0
398,085
2
L
Vulcan
14,061
586
122
5
0
432,553
13
L
Hercules
12,565
524
69
3
0
419,625
7
W
Cthulhu
14,686
612
53
2
0
447,001
1
W
Tiamat
14,436
602
123
5
0
469,181
0
L
Hou Yi
14,194
591
138
6
0
366,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role