Player Matchup

Apollo
Apollo
Cuteguy420
Apollo
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
Gubbiss
Bellona
Level 23
God Stats
15W - 6L
1,626 SR
Queue Stats
70W - 63L
1,405 Elo+
Party 2
Raijin
Raijin
OgTheMountainMan
Raijin
Level 10
God Stats
1W - 1L
1,468 SR
Queue Stats
3W - 2L
1,650 Elo+
Party 3
Khepri
Khepri
ScarredSong777
Khepri
Level 13
God Stats
2W - 1L
1,514 SR
Queue Stats
73W - 55L
1,511 Elo+
Solo
Pele
Pele
Taffelvann
Pele
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 8L
1,345 Elo+
Party 2
Team Averages
Level 12
1,521 SR
1,482 Elo+

VS

Team Averages
Level 23
1,466 SR
1,388 Elo+
Skadi
Skadi
Koalabro16
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,441 Elo+
Party 1
King Arthur
King Arthur
LickThis
King Arthur
Level 7
God Stats
4W - 6L
1,505 SR
Queue Stats
4W - 7L
1,386 Elo+
Solo
Sylvanus
Sylvanus
TZV_Olver
Sylvanus
Level 60
God Stats
6W - 10L
1,269 SR
Queue Stats
19W - 34L
1,271 Elo+
Party 4
Ra
Ra
lju4nx3
Ra
Level 5
God Stats
4W - 4L
1,639 SR
Queue Stats
11W - 10L
1,404 Elo+
Party 4
Bakasura
Bakasura
xFqxx
Bakasura
Level 27
God Stats
1W - 2L
1,419 SR
Queue Stats
26W - 23L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cuteguy420
Apollo
13
4 / 3 / 6
8,519
473
8,939
12,939
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Gubbiss
Bellona
15
2 / 0 / 4
8,815
490
2,476
8,650
6,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 3 / 5
9,679
538
12,105
7,812
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 3 / 12
8,666
481
4,895
14,831
13,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
14 / 0 / 9
10,926
607
14,438
11,708
7,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
3 / 7 / 2
7,585
421
11,525
13,057
5,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
LickThis
King Arthur
13
0 / 4 / 0
8,043
447
5,309
12,287
5,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
TZV_Olver
Sylvanus
11
2 / 4 / 3
8,298
461
7,039
10,540
9,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
2 / 8 / 0
7,895
439
6,841
11,959
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
xFqxx
Bakasura
13
2 / 6 / 0
8,516
473
6,700
12,054
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
28
Kills
9
9
Deaths
29
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
Cuteguy420
Apollo
4
3
6
2.33
W
Bellona
Gubbiss
Bellona
2
0
4
4
L
Skadi
3
7
2
0.57
L
King Arthur
LickThis
King Arthur
0
4
0
0
W
7
3
5
3.17
W
1
3
12
2.33
L
Sylvanus
TZV_Olver
Sylvanus
2
4
3
0.88
W
14
0
9
18.5
L
2
8
0
0.25
L
Bakasura
xFqxx
Bakasura
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,853
Damage
37,414
55,940
Taken
59,897
35,485
Mitigated
27,299
10,543
Healing
12,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Cuteguy420
Apollo
8,939
6,220
0
2,856
12,939
4,593
1,057
3,426
9,412
0
42,390
W
Bellona
Gubbiss
Bellona
2,476
760
0
2,103
8,650
6,693
1,906
387
8,213
0
38,762
L
Skadi
11,525
6,476
0
750
13,057
5,016
924
3,157
9,900
0
40,744
L
King Arthur
LickThis
King Arthur
5,309
783
0
2,239
12,287
5,622
0
3,143
9,144
0
45,124
W
12,105
1,105
0
1,072
7,812
3,057
1,994
2,740
4,846
49,638
0
W
4,895
659
0
80
14,831
13,957
150
4,419
10,318
11,782
0
L
Sylvanus
TZV_Olver
Sylvanus
7,039
2,195
2,278
3,523
10,540
9,072
542
3,232
7,308
26,731
0
W
14,438
3,382
344
4,088
11,708
7,185
2,101
2,544
9,003
0
74,345
L
6,841
727
455
1,971
11,959
3,820
532
6,582
5,377
41,189
0
L
Bakasura
xFqxx
Bakasura
6,700
4,099
0
1,546
12,054
3,769
0
1,158
10,896
0
62,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,605
Gold Earned
40,337
384
Minions Killed
389
0
Camps Cleared
0
1,669,323
Distance Traveled
1,403,303
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,519
473
73
4
0
332,154
1
W
Bellona
8,815
490
86
5
0
347,648
0
L
Skadi
7,585
421
60
3
0
247,476
0
L
King Arthur
8,043
447
88
5
0
336,299
5
W
Raijin
9,679
538
86
5
0
303,136
4
W
Khepri
8,666
481
12
1
0
331,422
3
L
Sylvanus
8,298
461
46
3
0
196,218
2
W
Pele
10,926
607
127
7
0
354,963
0
L
Ra
7,895
439
86
5
0
285,475
2
L
Bakasura
8,516
473
109
6
0
337,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role