Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
MyTypeOfShot
Raijin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
381W - 216L
1,771 Elo+
Party 1
Athena
Athena
zSisko
Athena
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 159L
1,600 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,624 Elo+

VS

Team Averages
Level 94
1,437 SR
1,409 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
LTWizard54
Da Ji
Level 73
God Stats
3W - 7L
1,311 SR
Queue Stats
222W - 231L
1,514 Elo+
Solo
Ravana
Ravana
lynchboi
Ravana
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
8 / 4 / 9
11,083
792
11,137
10,407
4,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
16
11 / 2 / 9
11,481
820
14,603
8,724
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
zSisko
Athena
14
3 / 1 / 16
11,291
807
4,543
8,642
8,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 5 / 1
9,305
665
5,951
13,194
5,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
12
0 / 8 / 4
8,253
590
8,061
14,114
4,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
lynchboi
Ravana
11
0 / 9 / 4
7,988
571
5,316
11,656
5,891
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
22
Kills
6
7
Deaths
22
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
4
9
3.13
L
Anubis
 
Anubis
6
5
1
1.3
L
Da Ji
0
8
4
0.25
W
Raijin
11
2
9
7.75
L
Ravana
lynchboi
Ravana
0
9
4
0.22
W
Athena
zSisko
Athena
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,283
Damage
19,328
27,773
Taken
38,964
16,661
Mitigated
15,934
1,768
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,137
2,569
0
875
10,407
4,662
1,105
1,879
8,528
0
34,943
L
Anubis
 
Anubis
5,951
660
0
3,774
13,194
5,249
0
5,933
6,913
30,034
0
L
Da Ji
8,061
2,583
0
2,916
14,114
4,794
0
6,890
6,950
0
26,523
W
Raijin
14,603
1,795
0
0
8,724
3,642
751
1,273
7,451
53,376
0
L
Ravana
lynchboi
Ravana
5,316
1,422
0
270
11,656
5,891
53
5,403
5,955
0
16,819
W
Athena
zSisko
Athena
4,543
1,498
0
893
8,642
8,357
418
2,799
5,843
14,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,855
Gold Earned
25,546
165
Minions Killed
111
0
Camps Cleared
0
785,009
Distance Traveled
651,396
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,083
792
46
3
0
260,094
5
L
Anubis
9,305
665
53
4
0
172,518
2
L
Da Ji
8,253
590
38
3
0
254,046
5
W
Raijin
11,481
820
101
7
0
253,448
1
L
Ravana
7,988
571
20
1
0
224,832
2
W
Athena
11,291
807
18
1
0
271,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role