Player Matchup

Pele
Pele
Hawkinger
Pele
Level 40
God Stats
12W - 21L
1,437 SR
Queue Stats
300W - 341L
1,390 Elo+
Solo
Cabrakan
Cabrakan
Mr_Adrii12
Cabrakan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,523 Elo+
Party 1
Set
Set
ONGregss
Set
Level 24
God Stats
0W - 1L
1,675 SR
Queue Stats
15W - 19L
1,378 Elo+
Party 1
Hades
Hades
Throckmorton_1
Hades
Level 46
God Stats
0W - 3L
1,198 SR
Queue Stats
159W - 162L
1,400 Elo+
Solo
Cupid
Cupid
migueerxulito
Cupid
Level 107
God Stats
0W - 2L
1,327 SR
Queue Stats
105W - 98L
1,447 Elo+
Party 1
Team Averages
Level 65
1,427 SR
1,428 Elo+

VS

Team Averages
Level 116
1,478 SR
1,578 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Daniselo1998
Tyr
Level 42
God Stats
11W - 7L
1,425 SR
Queue Stats
47W - 31L
1,578 Elo+
Party 2
Eset
Eset
Funnicarl
Eset
Level 158
God Stats
6W - 2L
1,497 SR
Queue Stats
230W - 213L
1,590 Elo+
Party 2
Olorun
Olorun
Garrido127
Olorun
Level 144
God Stats
9W - 4L
1,651 SR
Queue Stats
69W - 49L
1,589 Elo+
Party 2
Serqet
Serqet
rubentego6
Serqet
Level 122
God Stats
1W - 1L
1,318 SR
Queue Stats
67W - 45L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
1 / 0 / 0
7,548
581
5,302
6,631
3,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Mr_Adrii12
Cabrakan
8
0 / 6 / 1
5,591
430
2,817
11,141
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 6 / 0
5,217
401
1,042
9,377
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 6 / 2
7,263
559
6,987
12,703
4,420
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 4 / 1
6,503
500
4,228
7,786
1,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
5 / 1 / 5
6,866
528
6,559
10,616
7,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 1 / 0
7,913
609
3,528
9,225
3,995
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
14
6 / 3 / 3
8,602
662
12,323
9,149
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Garrido127
Olorun
13
7 / 0 / 5
8,051
619
7,903
7,525
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
rubentego6
Serqet
13
3 / 1 / 2
7,514
578
1,884
8,151
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
21
22
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
5
7.5
W
0
1
0
0
W
Eset
6
3
3
2.5
W
Olorun
Garrido127
Olorun
7
0
5
9.5
L
Pele
1
0
0
1
L
Cabrakan
Mr_Adrii12
Cabrakan
0
6
1
0.08
L
0
6
0
0
L
3
6
2
0.67
L
1
4
1
0.38
W
Serqet
rubentego6
Serqet
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,376
Damage
32,197
47,638
Taken
44,666
17,910
Mitigated
19,908
11,974
Healing
17,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,559
1,071
166
1,950
10,616
7,141
132
2,246
8,370
0
23,646
W
3,528
285
0
2,693
9,225
3,995
612
0
8,159
0
47,081
W
Eset
12,323
1,986
504
2,321
9,149
3,344
0
4,656
4,493
57,725
0
W
Olorun
Garrido127
Olorun
7,903
4,738
297
5,401
7,525
2,691
3,140
2,092
5,433
51,991
0
L
Pele
5,302
584
0
4,707
6,631
3,341
0
0
6,631
0
46,615
L
Cabrakan
Mr_Adrii12
Cabrakan
2,817
687
0
1,625
11,141
5,846
0
6,079
5,062
13,344
0
L
1,042
463
0
1,123
9,377
2,372
0
1,325
8,026
0
31,868
L
6,987
545
30
2,335
12,703
4,420
0
10,334
2,195
34,214
0
L
4,228
2,283
134
2,020
7,786
1,931
611
2,602
5,006
0
30,796
W
Serqet
rubentego6
Serqet
1,884
592
0
3,782
8,151
2,737
0
1,054
7,097
0
38,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,122
Gold Earned
38,946
285
Minions Killed
431
0
Camps Cleared
0
1,244,068
Distance Traveled
1,307,126
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,866
528
24
2
0
260,500
2
W
Tyr
7,913
609
113
9
0
259,779
3
W
Eset
8,602
662
112
9
0
248,297
4
W
Olorun
8,051
619
93
7
0
234,549
1
L
Pele
7,548
581
111
9
0
268,382
1
L
Cabrakan
5,591
430
16
1
0
249,487
3
L
Set
5,217
401
51
4
0
253,184
0
L
Hades
7,263
559
57
4
0
229,596
0
L
Cupid
6,503
500
50
4
0
243,419
0
W
Serqet
7,514
578
89
7
0
304,001
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role