Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Kill_LeleBR
Bakasura
Level 92
God Stats
15W - 18L
1,389 SR
Queue Stats
1,008W - 1,181L
1,392 Elo+
Solo
Janus
Janus
OLeinFly
Janus
Level 56
God Stats
34W - 47L
1,413 SR
Queue Stats
321W - 318L
1,497 Elo+
Solo
Medusa
Medusa
Zeco905
Medusa
Level 64
God Stats
55W - 84L
1,435 SR
Queue Stats
453W - 549L
1,401 Elo+
Solo
Team Averages
Level 77
1,447 SR
1,458 Elo+

VS

Team Averages
Level 80
1,495 SR
1,425 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
IgorKaneki
Scylla
Level 118
God Stats
6W - 5L
1,641 SR
Queue Stats
157W - 163L
1,435 Elo+
Solo
Cernunnos
Cernunnos
Mamacita202
Cernunnos
Level 85
God Stats
20W - 15L
1,613 SR
Queue Stats
332W - 376L
1,474 Elo+
Solo
Mercury
Mercury
Tutufii
Mercury
Level 68
God Stats
5W - 2L
1,481 SR
Queue Stats
431W - 505L
1,393 Elo+
Solo
Hel
Hel
mahou666shoujo
Hel
Level 31
God Stats
2W - 3L
1,241 SR
Queue Stats
44W - 58L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 2 / 1
6,641
511
4,535
4,139
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
 
Ganesha
9
0 / 2 / 3
5,231
402
2,716
6,640
4,021
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Kill_LeleBR
Bakasura
8
0 / 1 / 0
5,319
409
590
3,803
1,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
OLeinFly
Janus
11
4 / 4 / 0
6,916
532
4,309
6,720
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Zeco905
Medusa
11
2 / 5 / 2
6,688
514
7,311
7,838
1,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 0 / 0
7,697
592
2,364
6,934
3,610
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
IgorKaneki
Scylla
12
6 / 1 / 2
7,176
552
5,816
5,663
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Mamacita202
Cernunnos
11
4 / 4 / 5
6,969
536
6,814
9,928
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
Tutufii
Mercury
10
1 / 1 / 6
6,241
480
1,091
6,580
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 0 / 7
6,756
520
2,554
4,614
3,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
14
14
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
1
0.25
L
Ganesha
 
Ganesha
0
2
3
0.75
W
Sun Wukong
 
Sun Wukong
1
0
0
1
W
Scylla
IgorKaneki
Scylla
6
1
2
7
L
Bakasura
Kill_LeleBR
Bakasura
0
1
0
0
W
Cernunnos
Mamacita202
Cernunnos
4
4
5
1.63
L
Janus
OLeinFly
Janus
4
4
0
1
W
Mercury
Tutufii
Mercury
1
1
6
4
L
Medusa
Zeco905
Medusa
2
5
2
0.6
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,461
Damage
18,639
29,140
Taken
33,719
10,099
Mitigated
14,236
5,803
Healing
13,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,535
470
0
0
4,139
1,284
0
792
3,333
42,987
0
L
Ganesha
 
Ganesha
2,716
211
0
1,104
6,640
4,021
0
1,478
5,162
12,670
0
W
Sun Wukong
 
Sun Wukong
2,364
239
0
3,662
6,934
3,610
0
2,885
4,007
0
54,458
W
Scylla
IgorKaneki
Scylla
5,816
183
0
851
5,663
1,870
521
1,683
3,848
36,645
0
L
Bakasura
Kill_LeleBR
Bakasura
590
424
0
1,868
3,803
1,438
0
513
3,246
0
18,502
W
Cernunnos
Mamacita202
Cernunnos
6,814
3,319
0
2,254
9,928
3,128
383
2,298
7,574
0
43,166
L
Janus
OLeinFly
Janus
4,309
144
0
696
6,720
1,606
0
3,625
2,803
31,486
0
W
Mercury
Tutufii
Mercury
1,091
241
0
1,728
6,580
2,450
158
2,740
3,698
0
22,072
L
Medusa
Zeco905
Medusa
7,311
1,825
0
2,135
7,838
1,750
0
1,612
6,226
0
43,877
W
2,554
182
2,310
2,924
4,614
3,178
233
1,584
3,022
13,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,795
Gold Earned
34,839
296
Minions Killed
350
0
Camps Cleared
0
1,081,606
Distance Traveled
1,175,794
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,641
511
89
7
0
210,134
5
L
Ganesha
5,231
402
6
0
0
219,890
0
W
Sun Wukong
7,697
592
132
10
0
230,011
4
W
Scylla
7,176
552
70
5
0
218,721
2
L
Bakasura
5,319
409
56
4
0
169,567
2
W
Cernunnos
6,969
536
72
6
0
211,109
1
L
Janus
6,916
532
56
4
0
251,207
3
W
Mercury
6,241
480
54
4
0
291,106
7
L
Medusa
6,688
514
89
7
0
230,808
1
W
Hel
6,756
520
22
2
0
224,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role