Player Matchup

Discordia
Discordia
Bronze III
FNCLinkan
Discordia
Bronze III
Level 32
God Stats
0W - 1L
1,227 SR
Queue Stats
2W - 9L
1,328 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
KedLund
Gilgamesh
Bronze III
Level 118
God Stats
0W - 1L
1,464 SR
Queue Stats
2W - 9L
1,380 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
xakty
Jing Wei
Bronze III
Level 103
God Stats
1W - 2L
1,557 SR
Queue Stats
2W - 9L
1,380 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,416 SR
1,363 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,475 SR
1,392 MMR
Hades
Hades
Bronze III
GenuineCupcake1
Hades
Bronze III
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,453 MMR
Solo
Thoth
Thoth
Gold V
fandosea
Thoth
Gold V
Level 103
God Stats
6W - 3L
1,782 SR
Queue Stats
27W - 38L
1,348 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
redeye135
Ah Muzen Cab
Gold V
Level 154
God Stats
1W - 3L
1,141 SR
Queue Stats
26W - 30L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FNCLinkan
Discordia
13
1 / 5 / 4
9,040
603
12,673
12,257
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
KedLund
Gilgamesh
13
2 / 3 / 3
9,666
644
9,412
21,766
20,014
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
xakty
Jing Wei
13
3 / 5 / 2
9,638
643
4,475
13,242
4,490
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Hou YiMorgan Le FayAphroditeMedusa

VS

Bans
KumbhakarnaSobekTiamatBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 9
10,615
708
11,659
16,606
9,215
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
fandosea
Thoth
15
10 / 1 / 3
11,644
776
19,970
8,525
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
redeye135
Ah Muzen Cab
15
0 / 2 / 12
10,393
693
10,531
10,697
4,188
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
13
13
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
FNCLinkan
Discordia
1
5
4
0.6
W
3
3
9
2.5
L
Gilgamesh
KedLund
Gilgamesh
2
3
3
1.17
W
Thoth
fandosea
Thoth
10
1
3
11.5
W
Ah Muzen Cab
redeye135
Ah Muzen Cab
0
2
12
3
L
Jing Wei
xakty
Jing Wei
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,560
Damage
42,160
47,265
Taken
35,828
28,408
Mitigated
16,341
5,702
Healing
12,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
FNCLinkan
Discordia
12,673
106
0
2,882
12,257
3,904
0
9,399
2,858
44,211
0
W
11,659
1,057
493
5,343
16,606
9,215
1,003
5,087
11,519
48,993
0
L
Gilgamesh
KedLund
Gilgamesh
9,412
1,138
0
1,961
21,766
20,014
0
13,840
7,926
0
32,634
W
Thoth
fandosea
Thoth
19,970
258
798
2,663
8,525
2,938
659
3,252
5,273
38,425
0
W
Ah Muzen Cab
redeye135
Ah Muzen Cab
10,531
2,689
555
3,083
10,697
4,188
1,012
4,334
6,363
0
57,738
L
Jing Wei
xakty
Jing Wei
4,475
2,980
0
859
13,242
4,490
54
8,390
4,852
0
30,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,344
Gold Earned
32,652
178
Minions Killed
195
0
Camps Cleared
0
877,881
Distance Traveled
867,768
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,040
603
72
5
0
277,051
0
W
Hades
10,615
708
73
5
0
284,578
2
L
Gilgamesh
9,666
644
47
3
0
318,612
2
W
Thoth
11,644
776
45
3
0
301,210
3
W
Ah Muzen Cab
10,393
693
77
5
0
281,980
6
L
Jing Wei
9,638
643
59
4
0
282,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role