Player Matchup

Discordia
Discordia
Flokirie
Discordia
Level 87
God Stats
5W - 1L
1,861 SR
Queue Stats
114W - 119L
1,426 Elo+
Solo
Chiron
Chiron
NothinToLose
Chiron
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,704 Elo+
Solo
Mercury
Mercury
anallord
Mercury
Level 89
God Stats
16W - 15L
1,543 SR
Queue Stats
147W - 165L
1,579 Elo+
Solo
Team Averages
Level 110
1,634 SR
1,570 Elo+

VS

Team Averages
Level 93
1,532 SR
1,558 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GumiZelek12
Baron Samedi
Level 38
God Stats
1W - 1L
1,506 SR
Queue Stats
8W - 6L
1,551 Elo+
Solo
Yemoja
Yemoja
clasuperblast
Yemoja
Level 149
God Stats
0W - 1L
1,590 SR
Queue Stats
134W - 131L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Flokirie
Discordia
14
0 / 0 / 10
9,704
647
10,421
8,810
3,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
15
6 / 2 / 2
10,541
703
14,374
13,706
5,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
anallord
Mercury
17
5 / 1 / 5
11,473
765
8,878
9,493
4,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
0 / 4 / 1
8,197
546
6,106
14,307
5,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
GumiZelek12
Baron Samedi
13
1 / 7 / 1
9,208
614
7,571
14,980
13,438
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
2 / 0 / 1
10,229
682
7,978
10,716
11,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
3
3
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
4
1
0.13
W
Discordia
Flokirie
Discordia
0
0
10
5
L
Baron Samedi
GumiZelek12
Baron Samedi
1
7
1
0.21
W
Chiron
6
2
2
3.5
W
Mercury
anallord
Mercury
5
1
5
7.5
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,673
Damage
21,655
32,009
Taken
40,003
12,724
Mitigated
30,325
16,309
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,106
1,350
0
931
14,307
5,739
0
4,096
10,211
0
29,366
W
Discordia
Flokirie
Discordia
10,421
541
238
4,105
8,810
3,061
524
4,322
4,488
41,108
0
L
Baron Samedi
GumiZelek12
Baron Samedi
7,571
920
743
2,953
14,980
13,438
0
3,653
11,327
30,864
0
W
Chiron
14,374
4,784
1,018
6,875
13,706
5,216
1,328
7,764
5,942
0
53,241
W
Mercury
anallord
Mercury
8,878
3,898
0
4,073
9,493
4,447
722
3,463
6,030
0
60,471
L
7,978
892
2,505
3,229
10,716
11,148
0
2,672
8,044
27,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,718
Gold Earned
27,634
219
Minions Killed
134
0
Camps Cleared
0
887,000
Distance Traveled
791,901
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,197
546
58
4
0
287,331
1
W
Discordia
9,704
647
53
4
0
288,390
3
L
Baron Samedi
9,208
614
52
3
0
244,111
3
W
Chiron
10,541
703
87
6
0
254,168
2
W
Mercury
11,473
765
79
5
0
344,442
3
L
Yemoja
10,229
682
24
2
0
260,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role