Player Matchup

Ao Kuang
Ao Kuang
Ghoulze1760
Ao Kuang
Level 27
God Stats
5W - 1L
1,689 SR
Queue Stats
105W - 52L
1,661 Elo+
Party 1
Neith
Neith
Hot Todds 2
Neith
Level 27
God Stats
14W - 11L
1,592 SR
Queue Stats
105W - 103L
1,454 Elo+
Party 2
Bakasura
Bakasura
ImJustPuRpLee
Bakasura
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 15L
1,645 Elo+
Party 1
Jormungandr
Jormungandr
Lord Tunde5847
Jormungandr
Level 30
God Stats
2W - 1L
1,369 SR
Queue Stats
90W - 99L
1,500 Elo+
Party 2
Nike
Nike
SILKYy LegendZz
Nike
Level 29
God Stats
3W - 4L
1,427 SR
Queue Stats
124W - 129L
1,516 Elo+
Party 2
Team Averages
Level 25
1,516 SR
1,555 Elo+

VS

Team Averages
Level 23
1,528 SR
1,503 Elo+
Kali
Kali
Deer Tico
Kali
Level 18
God Stats
1W - 2L
1,338 SR
Queue Stats
116W - 102L
1,513 Elo+
Solo
Izanami
Izanami
VictoriusSponge
Izanami
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 51L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
XHJeppaHX
Baron Samedi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 47L
1,554 Elo+
Solo
Sol
Sol
kingRick007
Sol
Level 29
God Stats
14W - 8L
1,821 SR
Queue Stats
233W - 197L
1,472 Elo+
Solo
Achilles
Achilles
llamathicccc
Achilles
Level 13
God Stats
1W - 2L
1,480 SR
Queue Stats
11W - 6L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ghoulze1760
Ao Kuang
18
10 / 7 / 5
11,629
612
15,321
18,114
7,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 4 / 9
9,706
511
8,941
10,163
2,989
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
ImJustPuRpLee
Bakasura
20
15 / 2 / 8
13,689
720
22,159
19,938
10,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Lord Tunde5847
Jormungandr
15
2 / 4 / 12
9,564
503
7,368
13,211
12,421
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 3 / 5
10,533
554
10,945
16,178
12,382
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
5 / 6 / 7
10,586
557
12,280
19,789
10,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 8 / 1
8,593
452
6,392
12,057
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
XHJeppaHX
Baron Samedi
15
6 / 7 / 6
9,707
511
11,246
18,158
15,451
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 7 / 6
10,555
556
15,540
16,955
7,791
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
llamathicccc
Achilles
14
2 / 6 / 1
9,042
476
7,339
16,438
20,045
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
41
34
Kills
20
20
Deaths
34
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kali
5
6
7
1.42
W
Ao Kuang
Ghoulze1760
Ao Kuang
10
7
5
1.79
W
3
4
9
1.88
W
Bakasura
ImJustPuRpLee
Bakasura
15
2
8
9.5
W
Jormungandr
Lord Tunde5847
Jormungandr
2
4
12
2
W
4
3
5
2.17
L
2
8
1
0.31
L
Baron Samedi
XHJeppaHX
Baron Samedi
6
7
6
1.29
L
5
7
6
1.14
L
Achilles
llamathicccc
Achilles
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,734
Damage
52,797
77,604
Taken
83,397
46,346
Mitigated
56,803
26,102
Healing
23,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
12,280
5,476
0
6,001
19,789
10,115
0
6,807
12,610
0
61,037
W
Ao Kuang
Ghoulze1760
Ao Kuang
15,321
3,397
0
4,668
18,114
7,835
1,720
6,036
12,078
65,705
6,390
W
8,941
5,585
0
2,273
10,163
2,989
4,358
2,586
7,577
0
41,410
W
Bakasura
ImJustPuRpLee
Bakasura
22,159
14,421
0
9,587
19,938
10,719
0
9,148
10,790
0
101,045
W
Jormungandr
Lord Tunde5847
Jormungandr
7,368
2,370
0
3,864
13,211
12,421
1,476
4,341
8,870
35,178
0
W
10,945
1,697
406
5,304
16,178
12,382
1,207
4,746
11,432
7,991
48,962
L
6,392
4,022
0
1,394
12,057
3,401
664
3,417
8,240
0
42,374
L
Baron Samedi
XHJeppaHX
Baron Samedi
11,246
1,144
623
6,797
18,158
15,451
0
5,844
10,751
43,893
0
L
15,540
4,550
0
5,231
16,955
7,791
278
3,559
12,525
80,158
0
L
Achilles
llamathicccc
Achilles
7,339
1,135
0
3,455
16,438
20,045
212
4,065
10,420
0
39,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,121
Gold Earned
48,483
531
Minions Killed
422
0
Camps Cleared
0
1,866,374
Distance Traveled
1,606,883
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,586
557
87
5
0
368,690
0
W
Ao Kuang
11,629
612
108
6
0
345,809
3
W
Neith
9,706
511
73
4
0
340,708
2
W
Bakasura
13,689
720
177
9
0
476,090
1
W
Jormungandr
9,564
503
47
2
0
352,087
4
W
Nike
10,533
554
126
7
0
351,680
0
L
Izanami
8,593
452
76
4
0
297,463
4
L
Baron Samedi
9,707
511
64
3
0
282,080
1
L
Sol
10,555
556
133
7
0
310,521
12
L
Achilles
9,042
476
62
3
0
348,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role