Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
AFKF2RM
Discordia
Level 25
God Stats
1W - 4L
1,337 SR
Queue Stats
16W - 30L
1,385 Elo+
Solo
Medusa
Medusa
Ÿäмïküяë
Medusa
Level 120
God Stats
2W - 5L
1,381 SR
Queue Stats
257W - 285L
1,547 Elo+
Party 2
Team Averages
Level 102
1,406 SR
1,477 Elo+

VS

Team Averages
Level 43
1,728 SR
1,508 Elo+
Raijin
Raijin
BreezySucks
Raijin
Level 40
God Stats
1W - 1L
1,821 SR
Queue Stats
77W - 73L
1,485 Elo+
Party 1
Ares
Ares
Quickfully
Ares
Level 22
God Stats
3W - 1L
1,863 SR
Queue Stats
119W - 104L
1,499 Elo+
Party 1
Loki
Loki
Spawnography
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 158L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
12 / 1 / 10
10,118
920
14,596
11,368
6,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
AFKF2RM
Discordia
12
4 / 1 / 17
8,582
780
8,530
3,963
1,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 2 / 10
9,471
861
9,946
5,957
1,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
2 / 9 / 1
7,623
693
2,616
11,013
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 8 / 1
7,391
672
3,863
16,347
10,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 8 / 1
7,217
656
3,989
11,301
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
25
Kills
4
4
Deaths
25
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
12
1
10
17
W
Discordia
AFKF2RM
Discordia
4
1
17
12.5
L
Raijin
2
9
1
0.28
L
1
8
1
0.19
L
1
8
1
0.19
W
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,072
Damage
10,468
21,288
Taken
38,661
9,816
Mitigated
17,795
5,183
Healing
1,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
14,596
4,826
0
3,156
11,368
6,794
561
2,624
8,574
0
34,084
W
Discordia
AFKF2RM
Discordia
8,530
343
123
1,214
3,963
1,153
668
2,081
1,772
25,852
0
L
Raijin
2,616
539
0
480
11,013
3,731
0
1,847
8,908
26,329
0
L
3,863
210
0
462
16,347
10,517
0
3,934
12,062
9,476
0
L
3,989
897
0
330
11,301
3,547
0
2,749
8,120
0
21,233
W
9,946
3,997
0
690
5,957
1,869
1,444
1,398
4,463
0
35,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,171
Gold Earned
22,231
135
Minions Killed
86
0
Camps Cleared
0
609,140
Distance Traveled
492,962
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,118
920
36
3
0
241,189
1
W
Discordia
8,582
780
32
3
0
181,922
4
L
Raijin
7,623
693
49
4
0
151,551
3
L
Ares
7,391
672
12
1
0
151,551
0
L
Loki
7,217
656
25
2
0
189,860
3
W
Medusa
9,471
861
67
6
0
186,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role