Player Matchup

Vamana
Vamana
ExoMaahesRa
Vamana
Level 16
God Stats
2W - 1L
1,537 SR
Queue Stats
24W - 28L
1,342 Elo+
Party 3
Fenrir
Fenrir
Ez yNigth
Fenrir
Level 16
God Stats
2W - 3L
1,244 SR
Queue Stats
201W - 195L
1,405 Elo+
Party 4
Olorun
Olorun
Mimiizinho
Olorun
Level 27
God Stats
2W - 3L
1,172 SR
Queue Stats
148W - 141L
1,370 Elo+
Party 4
Merlin
Merlin
TenaciousDeviant
Merlin
Level 14
God Stats
8W - 4L
1,609 SR
Queue Stats
21W - 25L
1,338 Elo+
Party 3
Cthulhu
Cthulhu
VeliKanHD
Cthulhu
Level 29
God Stats
15W - 6L
1,623 SR
Queue Stats
178W - 174L
1,509 Elo+
Solo
Team Averages
Level 20
1,437 SR
1,393 Elo+

VS

Team Averages
Level 20
1,508 SR
1,384 Elo+
Chronos
Chronos
ChatoraMX
Chronos
Level 68
God Stats
1W - 2L
1,786 SR
Queue Stats
45W - 53L
1,499 Elo+
Party 2
Fenrir
Fenrir
champ10n_hunt3r5
Fenrir
Level 16
God Stats
12W - 22L
1,253 SR
Queue Stats
43W - 72L
1,192 Elo+
Party 1
Cerberus
Cerberus
euphoric-owl5
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,219 Elo+
Party 1
Ra
Ra
guuzabio
Ra
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
132W - 118L
1,500 Elo+
Party 2
Anubis
Anubis
ll JRM ll
Anubis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 64L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
4 / 1 / 25
13,192
942
9,391
17,064
13,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Ez yNigth
Fenrir
20
14 / 5 / 17
14,935
1,067
15,381
16,685
6,640
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
Mimiizinho
Olorun
20
13 / 3 / 22
14,981
1,070
32,927
18,070
5,355
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 2 / 22
13,568
969
21,008
17,969
10,085
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
VeliKanHD
Cthulhu
20
9 / 3 / 25
14,985
1,070
28,141
19,620
28,185
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChatoraMX
Chronos
19
6 / 3 / 4
13,695
978
22,797
15,539
5,969
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 16 / 6
13,217
944
13,674
29,614
12,433
Cerberus
euphoric-owl5
Cerberus
18
1 / 12 / 7
11,956
854
18,103
32,898
37,358
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
0 / 7 / 8
12,038
860
11,401
17,067
6,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
ll JRM ll
Anubis
19
3 / 6 / 8
13,057
933
15,445
18,335
8,819
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
47
44
Kills
14
14
Deaths
44
111
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chronos
ChatoraMX
Chronos
6
3
4
2.67
W
Vamana
4
1
25
16.5
W
Fenrir
Ez yNigth
Fenrir
14
5
17
4.5
W
Olorun
Mimiizinho
Olorun
13
3
22
8
W
4
2
22
7.5
W
Cthulhu
VeliKanHD
Cthulhu
9
3
25
7.17
L
4
16
6
0.44
L
Cerberus
euphoric-owl5
Cerberus
1
12
7
0.38
L
0
7
8
0.57
L
Anubis
ll JRM ll
Anubis
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,848
Damage
81,420
89,408
Taken
113,453
63,827
Mitigated
71,364
12,009
Healing
19,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ChatoraMX
Chronos
22,797
7,058
0
4,216
15,539
5,969
0
9,953
5,254
44,732
0
W
Vamana
9,391
4,379
0
2,086
17,064
13,562
0
12,036
5,028
0
18,357
W
Fenrir
Ez yNigth
Fenrir
15,381
4,335
0
747
16,685
6,640
0
13,954
2,731
80
26,308
W
Olorun
Mimiizinho
Olorun
32,927
21,438
778
3,581
18,070
5,355
0
14,126
3,944
54,598
0
W
21,008
2,976
0
420
17,969
10,085
0
13,736
4,233
43,255
0
W
Cthulhu
VeliKanHD
Cthulhu
28,141
859
1,607
2,790
19,620
28,185
0
13,894
5,726
49,716
0
L
13,674
2,500
0
657
29,614
12,433
0
18,406
9,403
0
19,205
L
Cerberus
euphoric-owl5
Cerberus
18,103
2,115
0
4,295
32,898
37,358
0
23,529
7,728
25,753
0
L
11,401
1,862
3,041
3,579
17,067
6,785
0
12,656
3,974
44,107
0
L
Anubis
ll JRM ll
Anubis
15,445
2,281
231
2,988
18,335
8,819
0
15,693
2,141
40,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,661
Gold Earned
63,963
205
Minions Killed
209
6
Camps Cleared
2
1,244,941
Distance Traveled
1,195,334
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,695
978
52
4
0
276,265
0
W
Vamana
13,192
942
21
2
3
301,807
0
W
Fenrir
14,935
1,067
34
2
1
224,173
0
W
Olorun
14,981
1,070
52
4
2
215,355
0
W
Merlin
13,568
969
55
4
0
247,510
2
W
Cthulhu
14,985
1,070
43
3
0
256,096
1
L
Fenrir
13,217
944
4
0
1
243,539
1
L
Cerberus
11,956
854
22
2
0
229,411
0
L
Ra
12,038
860
79
6
0
229,473
0
L
Anubis
13,057
933
52
4
1
216,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role