Player Matchup

Olorun
Olorun
 
Olorun
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Fimbo
Ao Kuang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,457 Elo+
Party 3
Susano
Susano
SvemSm
Susano
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,326 Elo+
Party 4
Artemis
Artemis
TheFluffyChild
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,493 Elo+
Party 3
Merlin
Merlin
Wasgol
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,284 Elo+
Party 4
Team Averages
Level 22
1,500 SR
1,412 Elo+

VS

Team Averages
Level 17
1,424 SR
1,310 Elo+
Morgan Le Fay
Morgan Le Fay
LilRichiee
Morgan Le Fay
Level 18
God Stats
2W - 0L
1,240 SR
Queue Stats
42W - 51L
1,378 Elo+
Party 1
Loki
Loki
PlsDontSurrender
Loki
Level 27
God Stats
8W - 4L
1,482 SR
Queue Stats
65W - 64L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
mylesthegod
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,188 Elo+
Party 2
Odin
Odin
student101
Odin
Level 4
God Stats
1W - 1L
1,300 SR
Queue Stats
1W - 2L
1,188 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
tllox
Ah Muzen Cab
Level 31
God Stats
6W - 4L
1,599 SR
Queue Stats
148W - 179L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
5
0 / 4 / 6
4,892
376
0
2,597
693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Fimbo
Ao Kuang
10
4 / 4 / 2
6,095
469
2,740
8,437
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
SvemSm
Susano
10
2 / 6 / 2
6,602
508
2,657
11,523
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 1
6,478
498
3,264
6,354
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Wasgol
Merlin
12
12 / 2 / 1
8,134
626
7,202
6,498
2,095
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LilRichiee
Morgan Le Fay
13
5 / 1 / 3
8,630
664
7,834
7,650
3,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
8 / 3 / 1
7,615
586
8,103
6,962
1,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
mylesthegod
Cthulhu
6
0 / 10 / 2
5,801
446
858
10,107
6,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 6 / 2
5,573
429
1,249
7,078
2,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ah Muzen Cab
tllox
Ah Muzen Cab
14
3 / 0 / 1
7,827
602
6,007
5,063
1,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
19
Kills
17
18
Deaths
20
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
6
0.75
L
Ao Kuang
Fimbo
Ao Kuang
4
4
2
1.25
W
Morgan Le Fay
LilRichiee
Morgan Le Fay
5
1
3
6.5
W
8
3
1
2.83
L
Susano
SvemSm
Susano
2
6
2
0.5
L
1
2
1
0.75
L
Merlin
Wasgol
Merlin
12
2
1
6.25
W
Cthulhu
mylesthegod
Cthulhu
0
10
2
0.1
W
1
6
2
0.33
W
Ah Muzen Cab
tllox
Ah Muzen Cab
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,863
Damage
24,051
35,409
Taken
36,860
11,283
Mitigated
15,953
8,304
Healing
7,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
0
0
0
0
2,597
693
0
0
2,597
0
0
L
Ao Kuang
Fimbo
Ao Kuang
2,740
806
0
1,549
8,437
2,932
0
4,336
4,101
20,570
0
W
Morgan Le Fay
LilRichiee
Morgan Le Fay
7,834
722
0
3,892
7,650
3,297
1,244
3,073
4,577
40,324
0
W
8,103
2,416
0
510
6,962
1,763
0
1,341
5,621
0
37,306
L
Susano
SvemSm
Susano
2,657
578
0
3,738
11,523
3,370
0
804
10,719
0
29,764
L
3,264
1,426
0
1,120
6,354
2,193
577
343
6,011
0
29,425
L
Merlin
Wasgol
Merlin
7,202
2,173
92
1,805
6,498
2,095
123
3,209
3,289
29,193
0
W
Cthulhu
mylesthegod
Cthulhu
858
224
0
0
10,107
6,827
102
3,272
6,835
3,011
0
W
1,249
656
0
15
7,078
2,416
455
2,256
4,822
0
14,180
W
Ah Muzen Cab
tllox
Ah Muzen Cab
6,007
2,560
0
2,952
5,063
1,650
861
0
5,063
0
47,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,201
Gold Earned
35,446
210
Minions Killed
262
0
Camps Cleared
0
974,064
Distance Traveled
1,172,010
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,892
376
0
0
0
32,870
0
L
Ao Kuang
6,095
469
33
3
0
260,576
2
W
Morgan Le Fay
8,630
664
83
6
0
219,395
0
W
Loki
7,615
586
60
5
0
224,985
5
L
Susano
6,602
508
57
4
0
233,438
3
L
Artemis
6,478
498
62
5
0
239,041
0
L
Merlin
8,134
626
58
4
0
208,139
0
W
Cthulhu
5,801
446
2
0
0
277,278
0
W
Odin
5,573
429
22
2
0
200,236
1
W
Ah Muzen Cab
7,827
602
95
7
0
250,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role