Player Matchup

Gilgamesh
Gilgamesh
DOCKOUTT JR4575
Gilgamesh
Level 28
God Stats
5W - 6L
1,392 SR
Queue Stats
104W - 136L
1,265 Elo+
Party 1
Hades
Hades
SuctorialNam
Hades
Level 18
God Stats
37W - 31L
1,503 SR
Queue Stats
74W - 114L
1,263 Elo+
Party 1
Kukulkan
Kukulkan
WayzOfTheSav
Kukulkan
Level 105
God Stats
66W - 88L
1,440 SR
Queue Stats
78W - 108L
1,325 Elo+
Solo
Team Averages
Level 50
1,445 SR
1,284 Elo+

VS

Team Averages
Level 50
1,468 SR
1,275 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Summer23
Morgan Le Fay
Level 7
God Stats
3W - 9L
1,405 SR
Queue Stats
5W - 15L
1,212 Elo+
Solo
Fenrir
Fenrir
Turtle_God_8
Fenrir
Level 14
God Stats
0W - 5L
1,500 SR
Queue Stats
19W - 48L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DOCKOUTT JR4575
Gilgamesh
12
4 / 1 / 12
9,519
732
6,399
11,279
6,592
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
7 / 2 / 10
10,034
772
10,891
10,060
5,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
WayzOfTheSav
Kukulkan
14
8 / 2 / 9
10,140
780
19,465
7,666
3,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 4 / 2
9,367
721
6,682
18,541
15,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Summer23
Morgan Le Fay
11
2 / 8 / 1
8,495
653
3,456
10,930
3,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
8
1 / 7 / 2
7,845
603
3,330
11,902
3,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
19
Kills
5
5
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
2
0.75
W
Gilgamesh
DOCKOUTT JR4575
Gilgamesh
4
1
12
10
W
7
2
10
6
L
Morgan Le Fay
Summer23
Morgan Le Fay
2
8
1
0.31
L
Fenrir
1
7
2
0.29
W
Kukulkan
WayzOfTheSav
Kukulkan
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,755
Damage
13,468
29,005
Taken
41,373
15,503
Mitigated
22,336
5,919
Healing
9,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,682
765
1,827
6,470
18,541
15,169
0
12,470
6,071
19,806
0
W
Gilgamesh
DOCKOUTT JR4575
Gilgamesh
6,399
1,621
0
129
11,279
6,592
200
2,571
8,708
0
14,414
W
10,891
780
1,341
3,021
10,060
5,685
987
4,011
6,049
24,142
0
L
Morgan Le Fay
Summer23
Morgan Le Fay
3,456
821
0
473
10,930
3,285
0
8,810
2,120
20,134
0
L
Fenrir
3,330
826
30
478
11,902
3,882
0
9,076
2,826
0
6,997
W
Kukulkan
WayzOfTheSav
Kukulkan
19,465
1,247
286
1,142
7,666
3,226
668
3,556
4,110
57,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,693
Gold Earned
25,707
130
Minions Killed
65
0
Camps Cleared
0
744,259
Distance Traveled
524,486
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,367
721
22
2
0
207,451
2
W
Gilgamesh
9,519
732
13
1
0
270,992
2
W
Hades
10,034
772
31
2
0
259,554
0
L
Morgan Le Fay
8,495
653
36
3
0
130,972
0
L
Fenrir
7,845
603
7
1
0
186,063
3
W
Kukulkan
10,140
780
86
7
0
213,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role