Player Matchup

Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
Chris Art 10
Xbalanque
Gold IV
Level 149
God Stats
10W - 12L
1,487 SR
Queue Stats
342W - 409L
1,259 MMR
Party 1
Vamana
Vamana
Gold III
KaydaRealest
Vamana
Gold III
Level 125
God Stats
26W - 16L
1,664 SR
Queue Stats
678W - 728L
1,466 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,550 SR
1,408 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 68
1,609 SR
1,477 MMR
Neith
Neith
Gold III
Hellsraptor2132
Neith
Gold III
Level 123
God Stats
86W - 70L
1,564 SR
Queue Stats
241W - 254L
1,456 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Lobo__OG
Zhong Kui
Silver II
Level 49
God Stats
10W - 5L
1,562 SR
Queue Stats
12W - 18L
1,524 MMR
Party 2
Odin
Odin
Silver IV
limit88
Odin
Silver IV
Level 32
God Stats
0W - 3L
1,700 SR
Queue Stats
64W - 68L
1,450 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
3 / 2 / 7
13,385
637
13,376
10,442
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Chris Art 10
Xbalanque
18
6 / 6 / 5
13,673
651
19,702
18,838
6,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
16
4 / 8 / 4
12,834
611
14,434
25,555
22,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AthenaMorgan Le FayChaacGilgameshThoth

VS

Bans
CthulhuCerberusSkadiGuan YuArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 6
13,556
646
17,399
13,939
6,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
Lobo__OG
Zhong Kui
17
5 / 5 / 9
12,893
614
15,449
22,892
18,182
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
limit88
Odin
16
4 / 4 / 9
12,980
618
11,428
21,352
11,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
13
Kills
15
16
Deaths
13
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
2
7
3.25
W
Xbalanque
Chris Art 10
Xbalanque
6
6
5
1.42
L
6
4
6
2.25
W
Vamana
4
8
4
0.75
L
Zhong Kui
Lobo__OG
Zhong Kui
5
5
9
1.9
L
Odin
limit88
Odin
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,512
Damage
44,276
54,835
Taken
58,183
32,585
Mitigated
36,502
11,584
Healing
12,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,376
825
65
3,297
10,442
3,556
423
3,132
7,310
58,217
0
W
Xbalanque
Chris Art 10
Xbalanque
19,702
7,728
0
2,849
18,838
6,912
1,639
5,834
13,004
0
68,562
L
17,399
6,471
0
4,189
13,939
6,975
2,325
3,841
10,098
0
72,373
W
Vamana
14,434
7,452
218
5,155
25,555
22,117
939
6,483
19,072
0
46,351
L
Zhong Kui
Lobo__OG
Zhong Kui
15,449
1,347
430
7,665
22,892
18,182
967
5,919
16,973
36,908
0
L
Odin
limit88
Odin
11,428
2,859
0
0
21,352
11,345
0
3,616
17,736
0
35,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,892
Gold Earned
39,429
233
Minions Killed
202
0
Camps Cleared
0
1,067,880
Distance Traveled
1,034,086
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,385
637
97
5
0
386,522
4
W
Xbalanque
13,673
651
96
5
0
321,509
2
L
Neith
13,556
646
106
5
0
328,127
5
W
Vamana
12,834
611
40
2
0
359,849
2
L
Zhong Kui
12,893
614
40
2
0
344,312
5
L
Odin
12,980
618
56
3
0
361,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role