Player Matchup

King Arthur
King Arthur
Gold III
Haspei448
King Arthur
Gold III
Level 107
God Stats
19W - 20L
1,587 SR
Queue Stats
57W - 65L
1,611 MMR
Solo
Arachne
Arachne
Gold II
LiberalTearz
Arachne
Gold II
Level 80
God Stats
26W - 30L
1,550 SR
Queue Stats
56W - 71L
1,652 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
TheGreatAthalos
Kuzenbo
Gold IV
Level 158
God Stats
10W - 11L
1,578 SR
Queue Stats
653W - 637L
1,636 MMR
Solo
Sol
Sol
Gold I
eZoopsee
Sol
Gold I
Level 54
God Stats
62W - 42L
1,658 SR
Queue Stats
243W - 232L
1,647 MMR
Solo
Neith
Neith
Gold IV
grandblond
Neith
Gold IV
Level 141
God Stats
1W - 2L
1,807 SR
Queue Stats
104W - 85L
1,637 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,636 SR
1,637 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,536 SR
1,623 MMR
Vulcan
Vulcan
Gold III
 
Vulcan
Gold III
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Gold II
BigALnazty
Artemis
Gold II
Level 124
God Stats
5W - 1L
1,725 SR
Queue Stats
104W - 114L
1,605 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
Morphadite
Tsukuyomi
Platinum II
Level 160
God Stats
2W - 10L
1,235 SR
Queue Stats
330W - 340L
1,795 MMR
Party 1
Bellona
Bellona
Gold II
ZaZaZach
Bellona
Gold II
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 92L
1,601 MMR
Party 1
Cthulhu
Cthulhu
Gold III
ale20109
Cthulhu
Gold III
Level 108
God Stats
0W - 1L
1,719 SR
Queue Stats
131W - 125L
1,613 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Haspei448
King Arthur
19
4 / 3 / 12
12,838
611
8,241
23,016
18,937
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
LiberalTearz
Arachne
19
6 / 2 / 7
12,390
590
14,219
18,788
10,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 3 / 12
13,463
641
12,169
22,065
33,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 1 / 13
13,468
641
18,451
16,292
7,499
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
19
5 / 3 / 14
12,655
603
13,951
12,054
4,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ChironMorgan Le FayAthenaTiamatGilgamesh

VS

Bans
SetOdinThe MorriganAmaterasuJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
1 / 7 / 5
9,778
466
12,973
11,222
4,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
BigALnazty
Artemis
14
1 / 8 / 1
9,014
429
10,994
16,198
4,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Morphadite
Tsukuyomi
15
6 / 7 / 4
9,979
475
8,488
16,661
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ZaZaZach
Bellona
16
3 / 5 / 3
10,507
500
13,649
19,249
16,876
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
ale20109
Cthulhu
12
1 / 4 / 5
8,210
391
13,128
26,386
17,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
31
Kills
12
12
Deaths
31
58
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
7
5
0.5
L
Artemis
BigALnazty
Artemis
1
8
1
0.19
W
King Arthur
Haspei448
King Arthur
4
3
12
3.33
W
Arachne
LiberalTearz
Arachne
6
2
7
4.75
L
Tsukuyomi
Morphadite
Tsukuyomi
6
7
4
1.14
W
9
3
12
5
L
Bellona
ZaZaZach
Bellona
3
5
3
0.9
L
Cthulhu
ale20109
Cthulhu
1
4
5
0.88
W
7
1
13
13.5
W
Neith
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,031
Damage
59,232
92,215
Taken
89,716
75,030
Mitigated
49,470
41,891
Healing
21,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
12,973
2,412
0
1,121
11,222
4,040
240
5,815
5,393
69,100
0
L
Artemis
BigALnazty
Artemis
10,994
5,516
0
3,070
16,198
4,964
0
9,370
6,828
0
58,927
W
King Arthur
Haspei448
King Arthur
8,241
879
0
10,913
23,016
18,937
0
5,795
17,168
0
76,146
W
Arachne
LiberalTearz
Arachne
14,219
8,836
0
11,159
18,788
10,565
1,424
4,066
14,694
0
93,275
L
Tsukuyomi
Morphadite
Tsukuyomi
8,488
2,665
0
4,118
16,661
5,703
0
3,672
12,989
0
63,425
W
12,169
3,742
0
4,676
22,065
33,401
334
8,525
13,298
36,380
0
L
Bellona
ZaZaZach
Bellona
13,649
3,938
0
5,237
19,249
16,876
835
4,821
14,428
7,376
72,174
L
Cthulhu
ale20109
Cthulhu
13,128
708
571
7,448
26,386
17,887
0
7,842
18,544
41,925
0
W
18,451
5,736
0
11,067
16,292
7,499
4,897
5,359
10,827
111,486
0
W
Neith
13,951
6,265
0
4,076
12,054
4,628
5,388
6,821
5,011
0
93,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,814
Gold Earned
47,488
651
Minions Killed
534
0
Camps Cleared
0
2,061,103
Distance Traveled
1,951,638
37
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,778
466
114
5
0
387,537
7
L
Artemis
9,014
429
102
5
0
334,901
9
W
King Arthur
12,838
611
160
8
0
385,884
10
W
Arachne
12,390
590
110
5
0
478,351
12
L
Tsukuyomi
9,979
475
94
4
0
393,135
1
W
Kuzenbo
13,463
641
30
1
0
412,346
9
L
Bellona
10,507
500
159
8
0
418,390
3
L
Cthulhu
8,210
391
65
3
0
417,675
5
W
Sol
13,468
641
169
8
0
387,164
2
W
Neith
12,655
603
182
9
0
397,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role