Player Matchup

Bakasura
Bakasura
ShadowRazor02
Bakasura
Level 88
God Stats
5W - 6L
1,535 SR
Queue Stats
256W - 219L
1,546 Elo+
Party 1
Achilles
Achilles
Smirkez
Achilles
Level 101
God Stats
1W - 1L
1,756 SR
Queue Stats
11W - 9L
1,357 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheEcho34
Cu Chulainn
Level 83
God Stats
0W - 1L
1,521 SR
Queue Stats
3W - 4L
1,397 Elo+
Party 1
Artemis
Artemis
Zeus Impactz
Artemis
Level 28
God Stats
1W - 2L
1,322 SR
Queue Stats
1W - 2L
1,397 Elo+
Party 1
Merlin
Merlin
v ITz Fusion v
Merlin
Level 27
God Stats
1W - 1L
1,557 SR
Queue Stats
2W - 4L
1,294 Elo+
Party 1
Team Averages
Level 65
1,538 SR
1,398 Elo+

VS

Team Averages
Level 44
1,488 SR
1,430 Elo+
He Bo
He Bo
Booogala
He Bo
Level 42
God Stats
7W - 1L
1,734 SR
Queue Stats
28W - 12L
1,535 Elo+
Solo
Guan Yu
Guan Yu
Fouszeda
Guan Yu
Level 51
God Stats
4W - 7L
1,275 SR
Queue Stats
31W - 36L
1,377 Elo+
Party 3
Ares
Ares
kitakitaoyj
Ares
Level 54
God Stats
8W - 4L
1,515 SR
Queue Stats
193W - 196L
1,465 Elo+
Party 2
Izanami
Izanami
kumarimo
Izanami
Level 46
God Stats
26W - 29L
1,503 SR
Queue Stats
151W - 157L
1,464 Elo+
Party 2
Kukulkan
Kukulkan
prab8161
Kukulkan
Level 28
God Stats
14W - 10L
1,416 SR
Queue Stats
28W - 37L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ShadowRazor02
Bakasura
19
7 / 3 / 3
12,447
593
8,780
15,764
6,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Smirkez
Achilles
14
2 / 6 / 6
9,453
450
8,282
21,412
17,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
TheEcho34
Cu Chulainn
15
1 / 6 / 4
9,967
475
10,082
20,300
17,732
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Zeus Impactz
Artemis
14
1 / 7 / 4
9,073
432
6,046
12,342
3,912
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 6 / 6
9,576
456
6,275
11,372
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Booogala
He Bo
19
11 / 4 / 2
12,437
592
16,003
12,911
4,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Fouszeda
Guan Yu
18
0 / 1 / 7
10,509
500
5,827
13,149
11,649
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 16
11,494
547
13,767
19,923
22,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
kumarimo
Izanami
20
11 / 4 / 9
12,745
607
17,057
14,388
7,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
prab8161
Kukulkan
18
2 / 0 / 7
11,421
544
6,086
2,731
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
12
Kills
28
28
Deaths
13
23
Assists
41
Player
Kills
Deaths
Assists
KDA
W
He Bo
Booogala
He Bo
11
4
2
3
W
Guan Yu
Fouszeda
Guan Yu
0
1
7
3.5
L
Bakasura
ShadowRazor02
Bakasura
7
3
3
2.83
L
Achilles
Smirkez
Achilles
2
6
6
0.83
L
Cu Chulainn
TheEcho34
Cu Chulainn
1
6
4
0.5
L
Artemis
Zeus Impactz
Artemis
1
7
4
0.43
W
4
4
16
3
W
Izanami
kumarimo
Izanami
11
4
9
3.88
W
Kukulkan
prab8161
Kukulkan
2
0
7
5.5
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,465
Damage
58,740
81,190
Taken
63,102
49,350
Mitigated
48,400
10,309
Healing
19,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Booogala
He Bo
16,003
1,484
0
4,510
12,911
4,920
0
1,512
11,234
88,043
0
W
Guan Yu
Fouszeda
Guan Yu
5,827
1,370
1,123
4,072
13,149
11,649
540
2,689
10,380
0
56,614
L
Bakasura
ShadowRazor02
Bakasura
8,780
5,502
0
1,209
15,764
6,171
0
7,519
8,101
0
98,002
L
Achilles
Smirkez
Achilles
8,282
2,904
360
4,256
21,412
17,780
413
7,540
13,818
0
45,808
L
Cu Chulainn
TheEcho34
Cu Chulainn
10,082
955
0
2,814
20,300
17,732
150
8,626
11,285
12,581
41,305
L
Artemis
Zeus Impactz
Artemis
6,046
3,150
154
691
12,342
3,912
1,985
5,825
6,499
0
49,315
W
13,767
585
574
3,263
19,923
22,827
255
4,386
15,022
26,487
0
W
Izanami
kumarimo
Izanami
17,057
11,142
0
5,769
14,388
7,873
2,976
605
13,652
0
113,826
W
Kukulkan
prab8161
Kukulkan
6,086
260
0
76
2,731
1,131
899
401
2,210
77,432
0
L
6,275
216
192
633
11,372
3,755
0
5,975
5,231
49,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,516
Gold Earned
58,606
508
Minions Killed
612
0
Camps Cleared
0
1,899,074
Distance Traveled
2,012,724
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,437
592
128
6
0
403,114
0
W
Guan Yu
10,509
500
114
5
0
412,834
3
L
Bakasura
12,447
593
163
8
0
462,787
5
L
Achilles
9,453
450
75
4
0
376,385
2
L
Cu Chulainn
9,967
475
93
4
0
385,157
7
L
Artemis
9,073
432
86
4
0
335,732
0
W
Ares
11,494
547
19
1
0
431,492
8
W
Izanami
12,745
607
179
9
0
358,570
3
W
Kukulkan
11,421
544
172
8
0
406,714
3
L
Merlin
9,576
456
91
4
0
339,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role