Player Matchup

Ra
Ra
HIGHxIMxTYLER
Ra
Level 87
God Stats
13W - 11L
1,464 SR
Queue Stats
107W - 110L
1,471 Elo+
Party 1
Horus
Horus
Strip0bacon
Horus
Level 106
God Stats
9W - 1L
1,931 SR
Queue Stats
350W - 317L
1,562 Elo+
Party 1
Medusa
Medusa
elespartanobizz
Medusa
Level 27
God Stats
2W - 0L
1,761 SR
Queue Stats
17W - 11L
1,641 Elo+
Solo
Team Averages
Level 73
1,719 SR
1,558 Elo+

VS

Team Averages
Level 56
1,696 SR
1,518 Elo+
He Bo
He Bo
DelusionalWolf16
He Bo
Level 28
God Stats
13W - 11L
1,624 SR
Queue Stats
194W - 105L
1,626 Elo+
Solo
Neith
Neith
Hunchie
Neith
Level 63
God Stats
2W - 2L
1,613 SR
Queue Stats
4W - 6L
1,361 Elo+
Party 2
Gilgamesh
Gilgamesh
Slimjim1298
Gilgamesh
Level 76
God Stats
2W - 2L
1,850 SR
Queue Stats
121W - 139L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 12
12,719
748
12,344
14,794
9,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 2 / 14
13,393
788
11,501
25,410
30,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 8 / 8
11,372
669
10,829
17,474
8,102
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 6 / 5
13,025
766
22,548
14,249
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Hunchie
Neith
12
0 / 11 / 11
9,912
583
10,142
14,800
4,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Slimjim1298
Gilgamesh
17
5 / 2 / 10
11,793
694
14,005
17,873
20,347
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
43
17
Kills
17
17
Deaths
19
34
Assists
26
Player
Kills
Deaths
Assists
KDA
L
12
6
5
2.42
W
7
7
12
1.86
L
Neith
Hunchie
Neith
0
11
11
0.5
L
Gilgamesh
Slimjim1298
Gilgamesh
5
2
10
5
W
5
2
14
6
W
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,674
Damage
46,695
57,678
Taken
46,922
47,835
Mitigated
30,046
23,134
Healing
7,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,548
1,425
0
3,822
14,249
4,848
241
3,474
10,276
62,476
0
W
12,344
1,185
3,003
3,686
14,794
9,319
842
6,724
8,070
61,402
0
L
Neith
Hunchie
Neith
10,142
3,092
0
1,187
14,800
4,851
506
3,860
10,617
0
34,023
L
Gilgamesh
Slimjim1298
Gilgamesh
14,005
2,449
0
2,691
17,873
20,347
424
4,112
13,260
0
41,528
W
11,501
3,726
1,999
11,596
25,410
30,414
195
8,194
17,216
0
21,543
W
10,829
3,896
803
2,047
17,474
8,102
1,344
7,630
9,844
0
39,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,484
Gold Earned
34,730
186
Minions Killed
167
0
Camps Cleared
0
892,682
Distance Traveled
835,206
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,025
766
69
4
0
280,485
0
W
Ra
12,719
748
110
6
0
300,592
1
L
Neith
9,912
583
54
3
0
207,734
0
L
Gilgamesh
11,793
694
44
3
0
346,987
2
W
Horus
13,393
788
12
1
0
327,659
1
W
Medusa
11,372
669
64
4
0
264,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role