Player Matchup

Izanami
Izanami
 
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Hardpixel22
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LumiaVex
Cthulhu
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,237 Elo+
Party 1
Cernunnos
Cernunnos
Vbow
Cernunnos
Level 25
God Stats
46W - 28L
1,451 SR
Queue Stats
61W - 42L
1,443 Elo+
Party 1
Heimdallr
Heimdallr
sj408jbosko
Heimdallr
Level 16
God Stats
35W - 55L
1,467 SR
Queue Stats
45W - 80L
1,323 Elo+
Solo
Team Averages
Level 17
1,484 SR
1,400 Elo+

VS

Team Averages
Level 37
1,585 SR
1,526 Elo+
Medusa
Medusa
DaDo0905
Medusa
Level 29
God Stats
49W - 54L
1,501 SR
Queue Stats
179W - 229L
1,371 Elo+
Solo
Kuzenbo
Kuzenbo
NicolasR17
Kuzenbo
Level 17
God Stats
9W - 2L
1,571 SR
Queue Stats
14W - 6L
1,568 Elo+
Party 2
Bakasura
Bakasura
P3ps1m4n
Bakasura
Level 11
God Stats
5W - 1L
1,673 SR
Queue Stats
5W - 1L
1,639 Elo+
Party 2
Merlin
Merlin
SOULLOST22
Merlin
Level 102
God Stats
11W - 9L
1,450 SR
Queue Stats
114W - 90L
1,548 Elo+
Party 2
Chang'e
Chang'e
carlosgamerbros
Chang'e
Level 24
God Stats
2W - 1L
1,730 SR
Queue Stats
12W - 10L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
5 / 3 / 4
14,073
938
22,872
21,240
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
0 / 15 / 7
12,253
817
3,077
19,237
6,251
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
LumiaVex
Cthulhu
20
0 / 1 / 9
12,832
855
12,065
20,675
27,937
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Vbow
Cernunnos
20
6 / 3 / 4
14,093
940
20,140
20,939
9,833
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
sj408jbosko
Heimdallr
19
0 / 12 / 5
12,328
822
11,085
25,608
13,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaDo0905
Medusa
20
4 / 4 / 18
13,485
899
12,652
13,747
6,552
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kuzenbo
NicolasR17
Kuzenbo
20
5 / 0 / 22
14,748
983
15,133
14,337
25,219
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
P3ps1m4n
Bakasura
20
3 / 5 / 14
12,552
837
10,475
18,732
7,907
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
SOULLOST22
Merlin
20
6 / 0 / 20
14,447
963
37,265
11,353
6,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
16 / 2 / 13
14,897
993
22,714
16,805
6,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
121
11
Kills
34
34
Deaths
11
29
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
3
4
2.33
W
Medusa
DaDo0905
Medusa
4
4
18
3.25
L
0
15
7
0.23
L
Cthulhu
LumiaVex
Cthulhu
0
1
9
4.5
W
Kuzenbo
NicolasR17
Kuzenbo
5
0
22
16
W
Bakasura
P3ps1m4n
Bakasura
3
5
14
2
W
Merlin
SOULLOST22
Merlin
6
0
20
16
L
Cernunnos
Vbow
Cernunnos
6
3
4
2.67
W
16
2
13
11.25
L
Heimdallr
sj408jbosko
Heimdallr
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,239
Damage
98,239
107,699
Taken
74,974
63,594
Mitigated
52,181
14,580
Healing
19,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
22,872
18,280
0
6,230
21,240
6,567
0
16,442
4,695
0
50,624
W
Medusa
DaDo0905
Medusa
12,652
9,189
0
0
13,747
6,552
0
2,915
10,832
0
43,500
L
3,077
2,010
45
0
19,237
6,251
0
11,627
7,428
17,744
0
L
Cthulhu
LumiaVex
Cthulhu
12,065
569
384
500
20,675
27,937
0
14,816
5,743
35,346
0
W
Kuzenbo
NicolasR17
Kuzenbo
15,133
5,356
0
0
14,337
25,219
0
3,187
11,150
29,418
0
W
Bakasura
P3ps1m4n
Bakasura
10,475
7,522
0
450
18,732
7,907
0
3,056
15,676
0
15,370
W
Merlin
SOULLOST22
Merlin
37,265
1,111
863
5,322
11,353
6,059
0
2,193
9,160
85,272
0
L
Cernunnos
Vbow
Cernunnos
20,140
13,092
0
7,421
20,939
9,833
0
15,498
5,359
0
63,425
W
22,714
4,320
5,693
7,439
16,805
6,444
0
3,791
13,014
43,327
0
L
Heimdallr
sj408jbosko
Heimdallr
11,085
5,136
0
0
25,608
13,006
0
16,729
8,835
0
48,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,579
Gold Earned
70,129
320
Minions Killed
299
4
Camps Cleared
3
1,186,157
Distance Traveled
1,503,269
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,073
938
60
4
2
269,294
0
W
Medusa
13,485
899
83
6
0
284,582
0
L
Ra
12,253
817
25
2
1
166,960
0
L
Cthulhu
12,832
855
69
5
0
281,685
0
W
Kuzenbo
14,748
983
34
2
0
351,109
0
W
Bakasura
12,552
837
19
1
2
285,295
6
W
Merlin
14,447
963
111
7
1
301,799
0
L
Cernunnos
14,093
940
93
6
1
257,098
0
W
Chang'e
14,897
993
52
3
0
280,484
1
L
Heimdallr
12,328
822
73
5
0
211,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role