Player Matchup

Izanami
Izanami
BlueFIameAce
Izanami
Level 15
God Stats
41W - 19L
1,680 SR
Queue Stats
49W - 46L
1,331 Elo+
Solo
Olorun
Olorun
DizziestSolid41
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
blancobill13
Ah Puch
Level 16
God Stats
1W - 1L
1,690 SR
Queue Stats
37W - 52L
1,234 Elo+
Solo
Hel
Hel
maxtang022
Hel
Level 21
God Stats
5W - 2L
1,770 SR
Queue Stats
5W - 3L
1,643 Elo+
Solo
Gilgamesh
Gilgamesh
souleatergold
Gilgamesh
Level 13
God Stats
5W - 7L
1,443 SR
Queue Stats
22W - 30L
1,214 Elo+
Solo
Team Averages
Level 14
1,616 SR
1,384 Elo+

VS

Team Averages
Level 22
1,552 SR
1,306 Elo+
Bakasura
Bakasura
Bob n Marley447
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,211 Elo+
Solo
Heimdallr
Heimdallr
NAZGUL 8005
Heimdallr
Level 25
God Stats
18W - 8L
1,571 SR
Queue Stats
33W - 34L
1,272 Elo+
Solo
Artemis
Artemis
TU JEFA 5582
Artemis
Level 27
God Stats
25W - 16L
1,451 SR
Queue Stats
38W - 28L
1,322 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Voice Rejoic
Morgan Le Fay
Level 8
God Stats
8W - 3L
1,651 SR
Queue Stats
9W - 8L
1,265 Elo+
Solo
Ymir
Ymir
Yassimite
Ymir
Level 23
God Stats
41W - 23L
1,584 SR
Queue Stats
56W - 46L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlueFIameAce
Izanami
11
2 / 13 / 2
7,226
425
7,538
16,813
5,401
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 12 / 1
5,983
352
3,420
17,155
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
blancobill13
Ah Puch
12
0 / 6 / 4
7,644
450
6,476
8,814
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 8 / 1
8,403
494
6,424
15,417
8,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
souleatergold
Gilgamesh
14
6 / 6 / 2
9,201
541
7,928
19,088
7,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
7 / 0 / 1
10,652
627
4,984
10,012
4,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Heimdallr
NAZGUL 8005
Heimdallr
16
10 / 4 / 13
10,468
616
15,756
12,962
5,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
TU JEFA 5582
Artemis
17
10 / 1 / 3
11,052
650
13,517
7,667
2,758
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
Voice Rejoic
Morgan Le Fay
15
6 / 5 / 13
9,596
564
14,382
10,454
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
15
9 / 0 / 11
10,972
645
8,680
11,219
10,600
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
83
10
Kills
42
45
Deaths
10
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
BlueFIameAce
Izanami
2
13
2
0.23
W
Bakasura
7
0
1
7.5
L
0
12
1
0.04
W
Heimdallr
NAZGUL 8005
Heimdallr
10
4
13
4.13
W
Artemis
TU JEFA 5582
Artemis
10
1
3
11.5
W
Morgan Le Fay
Voice Rejoic
Morgan Le Fay
6
5
13
2.5
W
Ymir
9
0
11
14.5
L
Ah Puch
blancobill13
Ah Puch
0
6
4
0.33
L
2
8
1
0.31
L
Gilgamesh
souleatergold
Gilgamesh
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,786
Damage
57,319
77,287
Taken
52,314
29,314
Mitigated
27,328
16,274
Healing
13,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BlueFIameAce
Izanami
7,538
5,432
0
67
16,813
5,401
928
5,613
10,882
0
38,428
W
Bakasura
4,984
3,231
0
3,180
10,012
4,535
2,571
3,466
6,546
0
58,067
L
3,420
2,533
502
3,559
17,155
5,173
60
5,702
10,999
16,082
0
W
Heimdallr
NAZGUL 8005
Heimdallr
15,756
7,717
0
4,140
12,962
5,330
340
3,475
9,487
0
70,673
W
Artemis
TU JEFA 5582
Artemis
13,517
7,750
54
955
7,667
2,758
5,834
2,730
4,937
0
61,035
W
Morgan Le Fay
Voice Rejoic
Morgan Le Fay
14,382
1,430
184
3,138
10,454
4,105
2,022
3,399
7,055
57,141
0
W
Ymir
8,680
3,247
0
1,415
11,219
10,600
656
3,250
7,969
29,554
0
L
Ah Puch
blancobill13
Ah Puch
6,476
720
0
0
8,814
2,691
971
1,680
6,533
37,165
0
L
6,424
855
2,622
2,789
15,417
8,190
159
5,324
9,817
35,069
0
L
Gilgamesh
souleatergold
Gilgamesh
7,928
3,006
0
6,735
19,088
7,859
0
3,849
15,113
0
59,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,457
Gold Earned
52,740
300
Minions Killed
500
0
Camps Cleared
0
1,453,268
Distance Traveled
1,560,097
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,226
425
67
4
0
309,272
0
W
Bakasura
10,652
627
139
8
0
380,299
2
L
Olorun
5,983
352
29
2
0
258,499
6
W
Heimdallr
10,468
616
105
6
0
300,077
3
W
Artemis
11,052
650
118
7
0
289,319
7
W
Morgan Le Fay
9,596
564
86
5
0
278,790
1
W
Ymir
10,972
645
52
3
0
311,612
4
L
Ah Puch
7,644
450
73
4
0
252,637
3
L
Hel
8,403
494
42
2
0
322,594
0
L
Gilgamesh
9,201
541
89
5
0
310,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role