Player Matchup

Discordia
Discordia
JupiLoop4622
Discordia
Level 14
God Stats
0W - 2L
1,180 SR
Queue Stats
1W - 6L
1,054 Elo+
Solo
Bakasura
Bakasura
L-Hiosaki
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Loki
Loki
Shawny_Non
Loki
Level 18
God Stats
2W - 11L
1,104 SR
Queue Stats
263W - 323L
1,273 Elo+
Party 2
Scylla
Scylla
Shawny_oni-chan
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 270L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
fredyatfive
Cthulhu
Level 10
God Stats
0W - 3L
1,270 SR
Queue Stats
175W - 251L
1,031 Elo+
Party 2
Team Averages
Level 10
1,311 SR
1,261 Elo+

VS

Team Averages
Level 17
1,388 SR
1,292 Elo+
Pele
Pele
ChorionicDeer90
Pele
Level 16
God Stats
1W - 3L
1,154 SR
Queue Stats
252W - 294L
1,296 Elo+
Party 1
Anubis
Anubis
ExH29
Anubis
Level 11
God Stats
30W - 23L
1,348 SR
Queue Stats
53W - 44L
1,332 Elo+
Party 1
Sun Wukong
Sun Wukong
IPRO leon2004
Sun Wukong
Level 23
God Stats
34W - 28L
1,455 SR
Queue Stats
157W - 182L
1,311 Elo+
Party 1
Ymir
Ymir
Wo1fieJr
Ymir
Level 5
God Stats
19W - 10L
1,504 SR
Queue Stats
48W - 38L
1,219 Elo+
Solo
Heimdallr
Heimdallr
twin504
Heimdallr
Level 28
God Stats
17W - 10L
1,479 SR
Queue Stats
67W - 75L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JupiLoop4622
Discordia
18
5 / 11 / 1
12,575
484
15,480
21,056
6,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
L-Hiosaki
Bakasura
13
1 / 16 / 5
8,823
339
5,115
23,864
12,223
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 16 / 1
8,833
340
9,431
22,475
5,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
0 / 13 / 1
8,408
323
4,847
17,756
9,762
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
fredyatfive
Cthulhu
16
2 / 10 / 4
9,868
380
8,127
23,207
14,631
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 4 / 16
13,529
520
16,931
15,270
6,587
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
ExH29
Anubis
19
13 / 2 / 16
13,396
515
18,100
7,071
3,412
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
IPRO leon2004
Sun Wukong
20
15 / 1 / 19
14,115
543
22,112
23,307
18,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
20
10 / 3 / 13
13,775
530
13,322
15,583
14,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
twin504
Heimdallr
20
15 / 0 / 3
15,858
610
15,790
11,420
5,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
133
10
Kills
66
66
Deaths
10
12
Assists
67
Player
Kills
Deaths
Assists
KDA
W
13
4
16
5.25
W
Anubis
ExH29
Anubis
13
2
16
10.5
W
Sun Wukong
IPRO leon2004
Sun Wukong
15
1
19
24.5
L
Discordia
JupiLoop4622
Discordia
5
11
1
0.5
L
Bakasura
L-Hiosaki
Bakasura
1
16
5
0.22
L
2
16
1
0.16
L
0
13
1
0.04
W
Ymir
10
3
13
5.5
L
Cthulhu
fredyatfive
Cthulhu
2
10
4
0.4
W
Heimdallr
twin504
Heimdallr
15
0
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,000
Damage
86,255
108,358
Taken
72,651
47,924
Mitigated
48,335
2,114
Healing
16,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,931
3,755
497
2,201
15,270
6,587
1,805
6,390
8,578
0
77,243
W
Anubis
ExH29
Anubis
18,100
3,626
0
3,123
7,071
3,412
3,255
1,951
4,823
56,069
0
W
Sun Wukong
IPRO leon2004
Sun Wukong
22,112
6,949
0
7,745
23,307
18,214
1,962
9,560
13,112
0
81,420
L
Discordia
JupiLoop4622
Discordia
15,480
3,309
0
0
21,056
6,209
0
2,733
18,323
68,104
0
L
Bakasura
L-Hiosaki
Bakasura
5,115
3,301
0
1,612
23,864
12,223
0
11,643
12,221
0
18,060
L
9,431
1,825
0
0
22,475
5,099
0
6,257
16,218
0
44,868
L
4,847
1,364
0
0
17,756
9,762
0
1,280
16,474
31,617
0
W
Ymir
13,322
2,374
0
2,415
15,583
14,993
1,713
6,826
8,721
71,246
0
L
Cthulhu
fredyatfive
Cthulhu
8,127
858
502
0
23,207
14,631
0
9,509
13,698
34,313
0
W
Heimdallr
twin504
Heimdallr
15,790
5,435
111
882
11,420
5,129
6,772
3,803
7,617
0
120,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,507
Gold Earned
70,673
273
Minions Killed
667
0
Camps Cleared
0
1,954,444
Distance Traveled
2,306,876
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,529
520
99
4
0
480,552
3
W
Anubis
13,396
515
96
4
0
456,435
0
W
Sun Wukong
14,115
543
128
5
0
480,738
0
L
Discordia
12,575
484
100
4
0
358,854
0
L
Bakasura
8,823
339
39
2
0
404,542
0
L
Loki
8,833
340
60
2
0
418,864
0
L
Scylla
8,408
323
33
1
0
385,833
2
W
Ymir
13,775
530
140
5
0
430,169
5
L
Cthulhu
9,868
380
41
2
0
386,351
0
W
Heimdallr
15,858
610
204
8
0
458,982
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role