Player Matchup

Terra
Terra
DebbyRyan8420
Terra
Level 10
God Stats
3W - 0L
1,709 SR
Queue Stats
18W - 29L
1,361 Elo+
Party 1
Bakasura
Bakasura
FelixWasHere
Bakasura
Level 15
God Stats
23W - 13L
1,567 SR
Queue Stats
23W - 13L
1,437 Elo+
Solo
Baba Yaga
Baba Yaga
Mossysternum
Baba Yaga
Level 25
God Stats
2W - 0L
1,735 SR
Queue Stats
22W - 34L
1,366 Elo+
Party 1
Janus
Janus
Pegasus_Leone
Janus
Level 17
God Stats
1W - 0L
1,339 SR
Queue Stats
7W - 8L
1,332 Elo+
Solo
Nu Wa
Nu Wa
ncruzsak
Nu Wa
Level 24
God Stats
51W - 38L
1,546 SR
Queue Stats
68W - 49L
1,433 Elo+
Solo
Team Averages
Level 18
1,579 SR
1,386 Elo+

VS

Team Averages
Level 19
1,526 SR
1,351 Elo+
Terra
Terra
DeadRaven26
Terra
Level 18
God Stats
0W - 1L
1,660 SR
Queue Stats
1W - 4L
1,239 Elo+
Solo
Skadi
Skadi
HypnoticAir00
Skadi
Level 23
God Stats
115W - 127L
1,390 SR
Queue Stats
123W - 144L
1,280 Elo+
Solo
Loki
Loki
JOTSPlay21
Loki
Level 13
God Stats
2W - 1L
1,656 SR
Queue Stats
2W - 1L
1,658 Elo+
Solo
Camazotz
Camazotz
Scorpion200314
Camazotz
Level 17
God Stats
5W - 8L
1,504 SR
Queue Stats
216W - 242L
1,268 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xEmmerick
Morgan Le Fay
Level 26
God Stats
4W - 8L
1,420 SR
Queue Stats
127W - 126L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 13 / 12
14,144
832
6,828
34,506
15,708
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
FelixWasHere
Bakasura
20
8 / 2 / 10
16,262
957
20,986
22,735
8,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baba Yaga
Mossysternum
Baba Yaga
20
2 / 3 / 17
15,778
928
29,446
24,410
18,597
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
5 / 6 / 14
16,340
961
30,246
13,795
4,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
ncruzsak
Nu Wa
20
11 / 4 / 12
17,824
1,048
49,214
16,762
6,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

23

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 15
14,565
857
6,073
21,597
33,252
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
4 / 4 / 14
15,229
896
24,735
31,572
9,794
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
4 / 6 / 11
15,140
891
14,840
24,303
7,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
20
15 / 5 / 6
17,452
1,027
28,186
34,977
11,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
xEmmerick
Morgan Le Fay
20
5 / 9 / 14
16,112
948
28,095
32,128
13,369
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
88
27
Kills
28
28
Deaths
28
65
Assists
60
Player
Kills
Deaths
Assists
KDA
L
0
4
15
1.88
W
1
13
12
0.54
W
Bakasura
FelixWasHere
Bakasura
8
2
10
6.5
L
4
4
14
2.75
L
4
6
11
1.58
W
Baba Yaga
Mossysternum
Baba Yaga
2
3
17
3.5
W
5
6
14
2
L
Camazotz
15
5
6
3.6
W
Nu Wa
ncruzsak
Nu Wa
11
4
12
4.25
L
Morgan Le Fay
xEmmerick
Morgan Le Fay
5
9
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,720
Damage
101,929
112,208
Taken
144,577
53,685
Mitigated
75,248
16,569
Healing
14,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,073
927
471
664
21,597
33,252
0
16,192
4,708
33,963
0
W
6,828
2,444
1,050
3,234
34,506
15,708
0
12,896
21,610
19,079
0
W
Bakasura
FelixWasHere
Bakasura
20,986
11,455
0
779
22,735
8,857
0
5,526
17,209
0
28,295
L
24,735
13,645
0
2,623
31,572
9,794
0
29,252
2,320
0
71,016
L
14,840
4,240
0
0
24,303
7,212
0
18,660
4,841
0
42,894
W
Baba Yaga
Mossysternum
Baba Yaga
29,446
3,652
0
6,844
24,410
18,597
0
4,409
20,001
57,969
0
W
30,246
3,431
0
204
13,795
4,450
0
2,826
10,969
61,312
0
L
Camazotz
28,186
8,080
0
8,785
34,977
11,621
0
26,502
7,354
0
60,761
W
Nu Wa
ncruzsak
Nu Wa
49,214
11,217
555
3,903
16,762
6,073
0
8,511
8,251
96,037
0
L
Morgan Le Fay
xEmmerick
Morgan Le Fay
28,095
3,458
0
1,655
32,128
13,369
0
25,128
5,567
70,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,348
Gold Earned
78,498
293
Minions Killed
373
0
Camps Cleared
5
1,594,490
Distance Traveled
1,550,459
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
14,565
857
68
4
1
282,680
0
W
Terra
14,144
832
19
1
0
296,246
0
W
Bakasura
16,262
957
30
2
0
378,180
4
L
Skadi
15,229
896
97
6
1
283,189
0
L
Loki
15,140
891
45
3
2
353,913
0
W
Baba Yaga
15,778
928
56
3
0
313,275
0
W
Janus
16,340
961
79
5
0
321,732
0
L
Camazotz
17,452
1,027
62
4
1
332,384
0
W
Nu Wa
17,824
1,048
109
6
0
285,057
0
L
Morgan Le Fay
16,112
948
101
6
0
298,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role