Player Matchup

Danzaburou
Danzaburou
MrBubbels
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,291 Elo+
Solo
Scylla
Scylla
StayPufted08
Scylla
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
daviluccab
Sol
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,189 Elo+
Solo
Thor
Thor
itchybutt9
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
sosanjordan
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 5
1,500 SR
1,396 Elo+

VS

Team Averages
Level 31
1,376 SR
1,355 Elo+
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
AveDeHermes
Persephone
Level 26
God Stats
9W - 11L
1,252 SR
Queue Stats
106W - 103L
1,404 Elo+
Solo
Scylla
Scylla
Spinel-ExE
Scylla
Level 17
God Stats
8W - 4L
1,339 SR
Queue Stats
452W - 499L
1,097 Elo+
Solo
Athena
Athena
hectorbarriuso10
Athena
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
yellowflash127
Fenrir
Level 3
God Stats
1W - 3L
1,291 SR
Queue Stats
2W - 5L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrBubbels
Danzaburou
10
1 / 4 / 0
6,245
480
1,857
7,506
1,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
3
0 / 4 / 0
4,086
314
574
2,408
602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
5,206
400
1,414
6,141
3,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

3
0 / 6 / 0
4,033
310
381
4,267
788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
9
1 / 6 / 0
5,888
453
1,449
9,235
5,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 1 / 1
7,843
603
7,249
4,990
1,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
AveDeHermes
Persephone
14
7 / 1 / 2
8,504
654
5,613
5,511
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Spinel-ExE
Scylla
12
3 / 0 / 1
7,061
543
2,456
4,546
1,210
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 0 / 6
6,830
525
2,644
5,007
2,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 0 / 5
6,655
512
2,242
5,516
1,758
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
2
Kills
19
25
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
1
5.5
W
Persephone
AveDeHermes
Persephone
7
1
2
8
L
Danzaburou
MrBubbels
Danzaburou
1
4
0
0.25
W
Scylla
Spinel-ExE
Scylla
3
0
1
3.5
L
Scylla
0
4
0
0
L
0
5
0
0
W
2
0
6
5
L
0
6
0
0
L
Yemoja
1
6
0
0.17
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,675
Damage
20,204
29,557
Taken
25,570
12,384
Mitigated
9,263
2,276
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,249
3,087
0
155
4,990
1,827
1,831
348
4,642
0
49,598
W
Persephone
AveDeHermes
Persephone
5,613
1,263
0
2,919
5,511
1,762
814
1,106
4,404
49,117
0
L
Danzaburou
MrBubbels
Danzaburou
1,857
925
0
718
7,506
1,937
0
529
6,977
0
21,406
W
Scylla
Spinel-ExE
Scylla
2,456
1,020
158
2,507
4,546
1,210
1,838
847
3,699
29,631
0
L
Scylla
574
383
0
0
2,408
602
26
1,284
1,124
4,379
0
L
1,414
756
0
1,318
6,141
3,587
893
2,147
3,994
15,065
5,504
W
2,644
612
0
1,686
5,007
2,706
50
301
4,706
19,443
0
L
381
381
0
107
4,267
788
81
901
3,366
0
2,126
L
Yemoja
1,449
900
133
0
9,235
5,470
134
5,852
3,383
14,568
0
W
2,242
915
0
552
5,516
1,758
528
680
4,836
0
31,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,458
Gold Earned
36,893
124
Minions Killed
350
0
Camps Cleared
0
810,187
Distance Traveled
1,113,243
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,843
603
93
7
0
194,583
1
W
Persephone
8,504
654
96
7
0
217,238
2
L
Danzaburou
6,245
480
49
4
0
174,151
0
W
Scylla
7,061
543
68
5
0
190,873
1
L
Scylla
4,086
314
6
0
0
116,798
0
L
Sol
5,206
400
42
3
0
209,345
2
W
Athena
6,830
525
29
2
0
269,357
1
L
Thor
4,033
310
4
0
0
134,969
0
L
Yemoja
5,888
453
23
2
0
174,924
10
W
Fenrir
6,655
512
64
5
0
241,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role