Player Matchup

Sobek
Sobek
 
Sobek
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Gxssy23
Cthulhu
Level 11
God Stats
3W - 2L
1,915 SR
Queue Stats
19W - 16L
1,517 Elo+
Party 1
Janus
Janus
RedDevilRampag3
Janus
Level 145
God Stats
1W - 0L
1,277 SR
Queue Stats
47W - 40L
1,570 Elo+
Party 1
Fenrir
Fenrir
guanina777
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,779 Elo+
Solo
Izanami
Izanami
rubberduckie99
Izanami
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 36L
1,704 Elo+
Party 1
Team Averages
Level 60
1,538 SR
1,614 Elo+

VS

Team Averages
Level 19
1,538 SR
1,527 Elo+
Loki
Loki
BigBoy Ix
Loki
Level 8
God Stats
9W - 8L
1,625 SR
Queue Stats
11W - 18L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Flamurinsky
Morgan Le Fay
Level 26
God Stats
17W - 19L
1,592 SR
Queue Stats
343W - 269L
1,596 Elo+
Solo
Medusa
Medusa
Maplez2616
Medusa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,619 Elo+
Solo
Hades
Hades
Wolfibber
Hades
Level 29
God Stats
4W - 8L
1,474 SR
Queue Stats
53W - 50L
1,483 Elo+
Solo
Ullr
Ullr
lambona_vengador
Ullr
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
138W - 182L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
3 / 2 / 0
6,181
618
5,531
11,078
6,635
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Gxssy23
Cthulhu
9
1 / 0 / 1
4,583
458
831
3,094
1,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 1 / 0
5,867
587
1,897
4,265
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
guanina777
Fenrir
9
1 / 2 / 4
5,414
541
3,094
5,319
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 0 / 1
4,846
485
1,062
3,804
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
3 / 1 / 1
5,814
581
1,412
4,713
1,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Flamurinsky
Morgan Le Fay
10
1 / 3 / 1
5,441
544
6,105
6,588
2,326
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Maplez2616
Medusa
7
0 / 2 / 0
4,148
415
2,658
3,727
1,011
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
Wolfibber
Hades
5
1 / 0 / 0
4,184
418
1,748
2,584
707
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 0
5,121
512
631
3,274
842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
5
5
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
2
0
1.5
L
Loki
3
1
1
3.5
L
Morgan Le Fay
Flamurinsky
Morgan Le Fay
1
3
1
0.5
W
Cthulhu
Gxssy23
Cthulhu
1
0
1
1.5
L
Medusa
Maplez2616
Medusa
0
2
0
0
W
2
1
0
2
L
Hades
Wolfibber
Hades
1
0
0
1
W
Fenrir
guanina777
Fenrir
1
2
4
1.5
L
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,415
Damage
12,554
27,560
Taken
20,886
12,254
Mitigated
6,117
13,314
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,531
419
0
6,835
11,078
6,635
160
6,105
4,973
30,315
0
L
Loki
1,412
203
0
1,690
4,713
1,231
0
699
3,972
0
22,371
L
Morgan Le Fay
Flamurinsky
Morgan Le Fay
6,105
1,288
0
1,940
6,588
2,326
0
5,014
1,574
28,749
0
W
Cthulhu
Gxssy23
Cthulhu
831
0
0
280
3,094
1,991
58
0
3,094
9,710
0
L
Medusa
Maplez2616
Medusa
2,658
1,105
0
247
3,727
1,011
464
832
2,754
0
15,956
W
1,897
186
0
1,725
4,265
1,102
0
1,345
2,920
33,492
0
L
Hades
Wolfibber
Hades
1,748
208
23
1,087
2,584
707
0
1,031
1,451
9,221
0
W
Fenrir
guanina777
Fenrir
3,094
704
0
1,826
5,319
1,639
0
403
4,916
0
24,221
L
631
44
0
336
3,274
842
0
320
2,876
0
27,876
W
1,062
643
423
2,225
3,804
887
350
0
3,804
0
31,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,891
Gold Earned
24,708
266
Minions Killed
224
0
Camps Cleared
0
913,808
Distance Traveled
766,155
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,181
618
49
5
0
186,129
4
L
Loki
5,814
581
52
5
0
192,513
0
L
Morgan Le Fay
5,441
544
55
6
0
166,442
2
W
Cthulhu
4,583
458
15
2
0
180,362
0
L
Medusa
4,148
415
25
3
0
177,890
0
W
Janus
5,867
587
73
7
0
184,845
0
L
Hades
4,184
418
15
2
0
72,174
0
W
Fenrir
5,414
541
56
6
0
201,905
1
L
Ullr
5,121
512
77
8
0
157,136
2
W
Izanami
4,846
485
73
7
0
160,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role