Player Matchup

Amaterasu
Amaterasu
ItzClutchBtw
Amaterasu
Level 15
God Stats
2W - 1L
1,487 SR
Queue Stats
2W - 2L
1,175 Elo+
Solo
Rama
Rama
Lusor_Jesse
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 126L
1,395 Elo+
Party 3
Neith
Neith
Meik67890
Neith
Level 10
God Stats
33W - 30L
1,529 SR
Queue Stats
40W - 38L
1,384 Elo+
Party 3
Loki
Loki
Twitch_Musky
Loki
Level 44
God Stats
10W - 21L
1,318 SR
Queue Stats
220W - 243L
1,387 Elo+
Party 3
Horus
Horus
francesco0402004
Horus
Level 20
God Stats
3W - 1L
1,248 SR
Queue Stats
53W - 54L
1,225 Elo+
Solo
Team Averages
Level 24
1,416 SR
1,313 Elo+

VS

Team Averages
Level 14
1,330 SR
1,338 Elo+
Chiron
Chiron
Jonas-jjj2009
Chiron
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 153L
1,216 Elo+
Party 1
Loki
Loki
LubosMolnar
Loki
Level 5
God Stats
1W - 2L
1,355 SR
Queue Stats
1W - 3L
1,370 Elo+
Party 2
Ymir
Ymir
Madsenthechamp12
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Thor
Thor
Xela9923
Thor
Level 6
God Stats
1W - 2L
1,182 SR
Queue Stats
3W - 4L
1,432 Elo+
Party 2
Fenrir
Fenrir
lukas-k-2407
Fenrir
Level 16
God Stats
1W - 9L
1,116 SR
Queue Stats
48W - 101L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ItzClutchBtw
Amaterasu
17
3 / 2 / 16
11,482
459
8,105
20,897
18,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
7 / 4 / 10
11,646
466
12,905
14,921
4,163
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
Meik67890
Neith
20
24 / 0 / 11
15,674
627
38,952
15,432
6,084
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
22 / 4 / 9
14,235
569
20,949
15,408
5,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 4 / 12
10,632
425
2,659
18,432
11,623
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 10 / 2
10,990
440
17,590
24,172
8,251
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 16 / 1
9,464
379
5,017
20,664
5,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 11 / 0
10,163
407
3,632
23,781
22,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
16
3 / 8 / 2
10,522
421
12,217
22,141
11,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
13
1 / 13 / 2
8,782
351
4,467
19,387
6,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
18
56
Kills
11
14
Deaths
58
58
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ItzClutchBtw
Amaterasu
3
2
16
5.5
L
5
10
2
0.6
L
2
16
1
0.16
W
7
4
10
3
L
0
11
0
0
W
Neith
Meik67890
Neith
24
0
11
29.5
W
22
4
9
6.63
L
Thor
3
8
2
0.5
W
0
4
12
1.5
L
Fenrir
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,570
Damage
42,923
85,090
Taken
110,145
45,434
Mitigated
54,855
25,116
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ItzClutchBtw
Amaterasu
8,105
2,931
0
9,663
20,897
18,361
1,988
1,412
19,485
0
43,812
L
17,590
4,275
712
3,256
24,172
8,251
0
160
23,961
0
67,361
L
5,017
1,358
0
830
20,664
5,642
586
0
20,664
0
44,530
W
12,905
10,766
0
3,443
14,921
4,163
4,573
2,630
12,291
0
65,593
L
3,632
1,003
0
0
23,781
22,716
0
0
23,781
29,243
0
W
Neith
Meik67890
Neith
38,952
20,014
0
7,994
15,432
6,084
6,800
2,217
13,215
0
126,016
W
20,949
6,523
0
2,116
15,408
5,203
0
2,430
12,978
0
85,932
L
Thor
12,217
3,423
0
2,881
22,141
11,379
657
0
22,141
0
59,495
W
2,659
1,609
53
1,847
18,432
11,623
990
4,147
14,285
0
32,860
L
Fenrir
4,467
822
0
879
19,387
6,867
0
64
19,323
0
26,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,669
Gold Earned
49,921
438
Minions Killed
347
0
Camps Cleared
0
2,235,174
Distance Traveled
1,943,823
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,482
459
47
2
0
446,233
3
L
Chiron
10,990
440
89
4
0
419,714
0
L
Loki
9,464
379
76
3
0
399,955
0
W
Rama
11,646
466
85
3
0
408,638
1
L
Ymir
10,163
407
56
2
0
327,993
0
W
Neith
15,674
627
158
6
0
438,493
0
W
Loki
14,235
569
106
4
0
486,335
0
L
Thor
10,522
421
81
3
0
438,636
4
W
Horus
10,632
425
42
2
0
455,475
1
L
Fenrir
8,782
351
45
2
0
357,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role