Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Acongott
Anhur
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 12L
1,427 Elo+
Party 1
Ra
Ra
GosuHuk
Ra
Level 17
God Stats
1W - 2L
1,241 SR
Queue Stats
15W - 12L
1,455 Elo+
Party 1
Ymir
Ymir
Isderial
Ymir
Level 18
God Stats
1W - 4L
1,125 SR
Queue Stats
30W - 36L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
Jalober07
Sun Wukong
Level 29
God Stats
4W - 1L
1,676 SR
Queue Stats
13W - 10L
1,471 Elo+
Solo
Team Averages
Level 20
1,408 SR
1,447 Elo+

VS

Team Averages
Level 23
1,469 SR
1,474 Elo+
Scylla
Scylla
Alex6239
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 40L
1,574 Elo+
Party 2
Skadi
Skadi
GoatDJohn
Skadi
Level 22
God Stats
1W - 2L
1,332 SR
Queue Stats
39W - 36L
1,365 Elo+
Solo
Chaac
Chaac
YungAutism
Chaac
Level 22
God Stats
12W - 10L
1,624 SR
Queue Stats
105W - 109L
1,445 Elo+
Party 2
Cerberus
Cerberus
explosive3
Cerberus
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 57L
1,402 Elo+
Solo
Thanatos
Thanatos
iTzHoney
Thanatos
Level 23
God Stats
5W - 10L
1,389 SR
Queue Stats
68W - 48L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 1 / 1
6,645
554
4,242
7,237
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
Acongott
Anhur
13
5 / 1 / 2
7,816
651
5,295
8,024
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 4
6,253
521
6,603
5,260
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
2 / 3 / 5
6,706
559
3,472
10,016
4,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Jalober07
Sun Wukong
13
3 / 1 / 0
7,817
651
5,446
10,473
5,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alex6239
Scylla
9
0 / 3 / 2
5,569
464
2,789
4,690
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
GoatDJohn
Skadi
10
5 / 4 / 0
6,143
512
7,436
6,611
1,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
11
0 / 2 / 2
5,831
486
5,357
6,952
4,584
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
explosive3
Cerberus
9
0 / 2 / 4
5,888
491
4,453
9,830
3,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
iTzHoney
Thanatos
10
4 / 4 / 0
6,243
520
4,101
8,270
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
15
Kills
9
9
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
1
1
3.5
W
Anhur
Acongott
Anhur
5
1
2
6
L
Scylla
Alex6239
Scylla
0
3
2
0.33
L
Skadi
GoatDJohn
Skadi
5
4
0
1.25
W
2
3
4
1.33
W
Ymir
2
3
5
1.5
W
Sun Wukong
Jalober07
Sun Wukong
3
1
0
3
L
Chaac
0
2
2
0.5
L
Cerberus
explosive3
Cerberus
0
2
4
1
L
Thanatos
iTzHoney
Thanatos
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,058
Damage
24,136
41,010
Taken
36,353
15,694
Mitigated
13,145
18,980
Healing
10,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,242
981
0
7,596
7,237
1,859
0
641
6,434
0
34,313
W
Anhur
Acongott
Anhur
5,295
3,014
0
2,542
8,024
2,162
684
1,981
5,691
0
43,943
L
Scylla
Alex6239
Scylla
2,789
249
0
852
4,690
747
70
0
4,690
19,597
0
L
Skadi
GoatDJohn
Skadi
7,436
3,484
0
588
6,611
1,651
423
4,026
2,449
0
35,088
W
6,603
1,764
824
1,098
5,260
1,423
0
1,891
3,369
32,510
0
W
Ymir
3,472
1,094
0
1,448
10,016
4,844
0
2,062
7,930
13,474
0
W
Sun Wukong
Jalober07
Sun Wukong
5,446
824
0
5,472
10,473
5,406
0
280
10,153
0
46,648
L
Chaac
5,357
504
0
1,767
6,952
4,584
0
0
6,952
0
30,439
L
Cerberus
explosive3
Cerberus
4,453
321
0
1,519
9,830
3,903
225
5,471
4,089
11,656
0
L
Thanatos
iTzHoney
Thanatos
4,101
1,400
0
5,974
8,270
2,260
0
156
8,098
0
26,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,237
Gold Earned
29,674
363
Minions Killed
219
0
Camps Cleared
0
1,105,235
Distance Traveled
1,069,257
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,645
554
69
6
0
242,906
3
W
Anhur
7,816
651
87
7
0
221,662
0
L
Scylla
5,569
464
45
4
0
209,083
1
L
Skadi
6,143
512
47
4
0
200,449
3
W
Ra
6,253
521
75
6
0
210,593
0
W
Ymir
6,706
559
16
1
0
206,075
2
W
Sun Wukong
7,817
651
116
10
0
223,999
0
L
Chaac
5,831
486
50
4
0
206,312
5
L
Cerberus
5,888
491
21
2
0
222,481
1
L
Thanatos
6,243
520
56
5
0
230,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role